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SMAPI.ModBuildConfig
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Commit message (
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Author
2023-01-08
update packages
Jesse Plamondon-Willard
2023-01-07
fix game assemblies not excluded from release zip when bundle type not set
Jesse Plamondon-Willard
2022-11-10
tweak new code
Jesse Plamondon-Willard
2022-11-10
don't validate manifest if we're not deploying or zipping the mod
Jesse Plamondon-Willard
2022-11-10
move validation logic out of Manifest model
Jesse Plamondon-Willard
2022-10-18
add detailed manifest validation errors at build time
Tyler
2022-10-09
prepare for release
Jesse Plamondon-Willard
2022-10-07
fix issues with BundleExtraAssemblies
Jesse Plamondon-Willard
2022-08-08
remove DebugType build property
Jesse Plamondon-Willard
2022-07-25
Add condition to DebugType to allow for overriding
lanturnalis
2022-07-06
update code annotations
Jesse Plamondon-Willard
2022-06-10
update Newtonsoft.Json
Jesse Plamondon-Willard
2022-04-14
prepare mod build package 4.0.1 for release
Jesse Plamondon-Willard
2022-04-14
fix assembly version conflict error in mod build package
Jesse Plamondon-Willard
2022-04-12
remove `#nullable disable` in mod build package (#837)
Jesse Plamondon-Willard
2022-04-07
reverse mod build package migration to .NET 5 (#837)
Jesse Plamondon-Willard
2022-04-07
migrate mod build package to .NET 5 to allow full nullable annotations (#837)
Jesse Plamondon-Willard
2022-04-06
fix all warnings to simplify migration to nullable annotations (#837)
Jesse Plamondon-Willard
2022-04-06
enable nullable annotations by default (#837)
Jesse Plamondon-Willard
2022-04-06
use target-typed new
Jesse Plamondon-Willard
2021-11-28
bump upcoming mod build package version
Jesse Plamondon-Willard
2021-11-28
remove package workaround no longer needed with MonoGame
Jesse Plamondon-Willard
2021-11-28
add BundleExtraAssemblies package option for new .NET 5 reference model
Jesse Plamondon-Willard
2021-11-28
remove GameFramework build property from package
Jesse Plamondon-Willard
2021-11-28
remove GameExecutableName build property from package
Jesse Plamondon-Willard
2021-11-28
add IgnoreModFilePaths option to package
Jesse Plamondon-Willard
2021-11-28
ignore reference assemblies and *.deps.json when building a mod
Jesse Plamondon-Willard
2021-11-28
tweak assembly ignore logic in mod build package
Jesse Plamondon-Willard
2021-11-28
update to .NET 5 and official 64-bit
Jesse Plamondon-Willard
2021-11-28
update for Netcode now merged into game assembly on all platforms
Jesse Plamondon-Willard
2021-11-28
drop support for XNA Framework
Jesse Plamondon-Willard
2021-10-08
bump to .NET Framework 4.5.2
Jesse Plamondon-Willard
2021-03-30
prepare for release
Jesse Plamondon-Willard
2021-03-30
prepare mod build package for 64-bit SMAPI (#767)
Jesse Plamondon-Willard
2021-03-21
Drop hardcoded 32-bit restrictions on most SMAPI assemblies (#767)
Jesse Plamondon-Willard
2021-03-21
split compile flag into separate Windows + XNA flags (#767)
Jesse Plamondon-Willard
2020-09-23
prepare mod build package for release
Jesse Plamondon-Willard
2020-09-23
add SMAPI-ModTranslationClassBuilder files to mod build config ignore list
Jesse Plamondon-Willard
2020-09-23
streamline mod build config package creation
Jesse Plamondon-Willard
2020-09-11
prepare for release
Jesse Plamondon-Willard
2020-09-11
fix default mods folder path in build package
Jesse Plamondon-Willard
2020-09-11
improve logging in mod build package
Jesse Plamondon-Willard
2020-09-06
prepare for release
Jesse Plamondon-Willard
2020-09-05
add mod build package option to change the Mods path
Jesse Plamondon-Willard
2020-07-26
use ordinal comparison/sorting instead of invariant
Jesse Plamondon-Willard
2020-07-05
fix other missing quotes
Jesse Plamondon-Willard
2020-07-05
Update smapi.targets so 0Harmony, MonoGame refs appear only when intended.
Ellen
2020-06-14
tweak build files
Jesse Plamondon-Willard
2020-05-16
use newer C# features
Jesse Plamondon-Willard
2020-02-01
prepare for release
Jesse Plamondon-Willard
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