Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-09-01 | add hurry_all console command | Jesse Plamondon-Willard | |
2021-07-30 | fix build error on Linux | Jesse Plamondon-Willard | |
2021-07-28 | refactor new code a bit | Jesse Plamondon-Willard | |
2021-07-27 | world_clear: Adding 'removeable' option that includes everything except ↵ | bladeoflight16 | |
permanent bushes | |||
2021-07-27 | world_clear: Lining up parameter descriptions | bladeoflight16 | |
2021-05-17 | add support for filtering the item repo | Jesse Plamondon-Willard | |
This isn't used by SMAPI itself, but is used by some mods like Lookup Anything that copy this code. | |||
2021-05-17 | fix some vanilla shirts not returned by item repo | Jesse Plamondon-Willard | |
2021-04-02 | update resource clump logic for SDV 1.5 (#770) | Jesse Plamondon-Willard | |
2021-03-21 | fix double-localization issue in regenerated bundles | Jesse Plamondon-Willard | |
2021-03-16 | add console command to regenerate bundles | Jesse Plamondon-Willard | |
2021-02-21 | update ambient light when setting game time | Jesse Plamondon-Willard | |
2021-01-22 | rename TrainerCommand to ConsoleCommand to match the rest of the code | Jesse Plamondon-Willard | |
2021-01-22 | remove inf options for player_sethealth/money/stamina | Jesse Plamondon-Willard | |
2021-01-06 | remove experimental performance counters | Jesse Plamondon-Willard | |
Unfortunately this impacted SMAPI's memory usage and the data was often misinterpreted by players. | |||
2020-12-26 | add apply_save_fix command | Jesse Plamondon-Willard | |
2020-12-20 | update for location furniture changes | Jesse Plamondon-Willard | |
2020-12-20 | update for item changes | Jesse Plamondon-Willard | |
2020-10-30 | apply fish pond rules for roe spawning | Jesse Plamondon-Willard | |
2020-10-28 | add SearchableItem copy constructor | Jesse Plamondon-Willard | |
This is for convenience in mods which copy this code; SMAPI itself doesn't use it. | |||
2020-10-28 | fix a captured loop variable | Jesse Plamondon-Willard | |
2020-10-24 | add character-customization-only shirts to item repo | Jesse Plamondon-Willard | |
2020-10-24 | update item repo to allow creating instances later | Jesse Plamondon-Willard | |
2020-07-26 | use ordinal comparison/sorting instead of invariant | Jesse Plamondon-Willard | |
2020-07-17 | add item repository fixes from CJB Cheats Menu code | Jesse Plamondon-Willard | |
2020-04-11 | use SDate to set DaysPlayed | Kevin Daughtridge | |
2020-04-10 | set daysPlayed in world_set{day,season,year} commands | Kevin Daughtridge | |
2020-03-22 | fix player_add error if the player has broken XNB mods | Jesse Plamondon-Willard | |
2020-01-26 | Merge pull request #690 from Drachenkaetzchen/performance-counter | Jesse Plamondon-Willard | |
Performance counters | |||
2020-01-26 | simplify performance details output | Jesse Plamondon-Willard | |
2020-01-26 | show warning when using commands while disabled, simplify some commands a bit | Jesse Plamondon-Willard | |
2020-01-26 | tweak namespace | Jesse Plamondon-Willard | |
2020-01-26 | refactor performance counter code | Jesse Plamondon-Willard | |
This commit performs some general refactoring, including... - avoid manually duplicating the event list; - rework the 'is important' event flag; - remove the new packages (Cyotek.Collections can be replaced with built-in types, and System.ValueTuple won't work in the Mono version used on Linux/Mac); - improve performance; - minor cleanup. | |||
2020-01-22 | add test_input console command | Jesse Plamondon-Willard | |
2020-01-21 | Added commands to enable and disable performance counters. Peak is now using ↵ | Drachenkaetzchen | |
the default interval | |||
2020-01-15 | Added peak execution time over the last 60 seconds | Drachenkaetzchen | |
2020-01-15 | Added "trigger dump" command to dump the configured triggers as commands for ↵ | Drachenkaetzchen | |
copy'n'paste | |||
2020-01-15 | Added documentation for all commands. Renamed the "monitor" command to ↵ | Drachenkaetzchen | |
"trigger". Method name refactoring to be more consistent. | |||
2020-01-15 | Added optional right-align for the table output | Drachenkaetzchen | |
2020-01-15 | Added documentation for all performance counter methods and members. ↵ | Drachenkaetzchen | |
Refactored the naming of several members and methods to reflect their actual intention. | |||
2020-01-11 | Reworked the console implementation, added monitoring. Some internal ↵ | Drachenkaetzchen | |
refactoring. | |||
2020-01-10 | Initial commit of the performance counters | Drachenkaetzchen | |
2019-12-22 | update item spawning code, detect ring type automatically to support custom ↵ | Jesse Plamondon-Willard | |
rings, minor refactor | |||
2019-12-21 | Fixed the ring issue and flooring | Mizzion | |
Fixed the same issues that CJB Item Spawner had related to the rings and floors. (Sorry for the delay Christmas preparation is taking up most of my time). | |||
2019-11-24 | add roe spawning (#638) | Jesse Plamondon-Willard | |
2019-10-29 | update for honey changes in SDV 1.4 (#638) | Jesse Plamondon-Willard | |
2019-10-29 | make item spawn commands more robust | Jesse Plamondon-Willard | |
2019-09-14 | fix typos and inconsistent spelling | Jesse Plamondon-Willard | |
2019-09-14 | update code for SDV 1.4 (#638) | Jesse Plamondon-Willard | |
2019-03-17 | add crops to world_clear | Jesse Plamondon-Willard | |
2019-03-17 | fix world_clear removing chests that match a debris name | Jesse Plamondon-Willard | |