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SMAPI.Mods.ErrorHandler
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Author
2022-04-13
enable nullable annotations in bundled mods (#837)
Jesse Plamondon-Willard
2022-04-06
enable nullable annotations by default (#837)
Jesse Plamondon-Willard
2022-04-06
remove some unused/redundant code
Jesse Plamondon-Willard
2022-04-06
use target-typed new
Jesse Plamondon-Willard
2022-02-11
use Array.Empty to avoid unneeded array allocations
Jesse Plamondon-Willard
2022-01-29
remove unneeded dictionary patch
Jesse Plamondon-Willard
2022-01-16
prepare for release
Jesse Plamondon-Willard
2022-01-16
prepare for release
Jesse Plamondon-Willard
2022-01-15
add save recovery for missing custom farm type
Jesse Plamondon-Willard
2022-01-02
add Ukrainian translations (#823)
Jesse Plamondon-Willard
2021-12-05
prepare for release
Jesse Plamondon-Willard
2021-12-05
add Windows build process to fix application icon until .NET bug is fixed
Jesse Plamondon-Willard
2021-11-30
prepare for release
Jesse Plamondon-Willard
2021-11-30
prepare for release
Jesse Plamondon-Willard
2021-11-28
remove GameExecutableName build property from package
Jesse Plamondon-Willard
2021-11-28
update to .NET 5 and official 64-bit
Jesse Plamondon-Willard
2021-11-28
update for Netcode now merged into game assembly on all platforms
Jesse Plamondon-Willard
2021-11-28
drop support for XNA Framework
Jesse Plamondon-Willard
2021-10-17
prepare for release
Jesse Plamondon-Willard
2021-10-17
Add Polish translation
Zangorr
2021-10-09
Merge pull request #807 from ellipszist/develop
Jesse Plamondon-Willard
2021-10-08
bump to .NET Framework 4.5.2
Jesse Plamondon-Willard
2021-10-07
add key to duplicate-dictionary-key exceptions
Jesse Plamondon-Willard
2021-09-18
prepare for release
Jesse Plamondon-Willard
2021-09-16
Add Thai translations
ELL
2021-09-03
prepare for release
Jesse Plamondon-Willard
2021-09-02
drop support for unofficial 64-bit mode
Jesse Plamondon-Willard
2021-08-26
prepare for release
Jesse Plamondon-Willard
2021-08-25
prepare for release
Jesse Plamondon-Willard
2021-08-25
prepare for release
Jesse Plamondon-Willard
2021-08-04
prepare for release
Jesse Plamondon-Willard
2021-08-03
prepare for release
Jesse Plamondon-Willard
2021-08-01
prepare for release
Jesse Plamondon-Willard
2021-07-30
recover save when mods leave null objects in the world
Jesse Plamondon-Willard
2021-07-30
refactor save game patcher to minimize repeated iterations
Jesse Plamondon-Willard
2021-07-30
migrate to the new Harmony patch pattern used in my mods
Jesse Plamondon-Willard
2021-07-30
rename patch classes for consistency
Jesse Plamondon-Willard
2021-07-30
split patch classes which target multiple types
Jesse Plamondon-Willard
2021-07-29
reduce ErrorHandler's direct references to internal SMAPI code
Jesse Plamondon-Willard
2021-07-28
add accessed key to dictionary KeyNotFoundException message
Jesse Plamondon-Willard
2021-07-13
migrate to Harmony 2.1 (#711)
Jesse Plamondon-Willard
2021-07-09
prepare for release
Jesse Plamondon-Willard
2021-05-03
prepare for release
Jesse Plamondon-Willard
2021-05-03
prepare for release
Jesse Plamondon-Willard
2021-05-01
add error-handling for seasonal tilesheet crash
Jesse Plamondon-Willard
2021-04-02
add initial support for 64-bit Windows hack (#767)
Jesse Plamondon-Willard
2021-03-21
prepare for release
Jesse Plamondon-Willard
2021-03-21
Drop hardcoded 32-bit restrictions on most SMAPI assemblies (#767)
Jesse Plamondon-Willard
2021-03-21
add Constants.GameFramework field (#767)
Jesse Plamondon-Willard
2021-03-21
split compile flag into separate Windows + XNA flags (#767)
Jesse Plamondon-Willard
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