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2022-05-01
fix warnings for model-binding hack
Jesse Plamondon-Willard
2022-04-30
fix model binding for mod update-check API
Jesse Plamondon-Willard
2022-04-16
fix broken unit tests
Jesse Plamondon-Willard
2022-04-16
remove unused subfolder manifest scanning
Jesse Plamondon-Willard
2022-04-16
make manifest.json filename case-insensitive
Jesse Plamondon-Willard
2022-04-13
fix spelling warnings
Jesse Plamondon-Willard
2022-04-13
enable nullable annotations in SMAPI where no logic changes are needed (#837)
Jesse Plamondon-Willard
2022-04-12
enable nullable annotations in unit tests (#837)
Jesse Plamondon-Willard
2022-04-12
enable nullable annotations in the web project & related code (#837)
Jesse Plamondon-Willard
2022-04-11
Merge pull request #839 from nuztalgia/develop
Jesse Plamondon-Willard
2022-04-10
Make IsRelevant return false for any files starting with "."
Nuz / Lovegood
2022-04-10
Revert "Make ModScanner ignore .gitignore files."
Nuz / Lovegood
2022-04-10
enable nullable annotations in mod data models (#837)
Jesse Plamondon-Willard
2022-04-10
Make ModScanner ignore .gitignore files.
Nuz / Lovegood
2022-04-09
fix misplaced attribute (#837)
Jesse Plamondon-Willard
2022-04-07
reverse mod build package migration to .NET 5 (#837)
Jesse Plamondon-Willard
2022-04-07
enable nullable annotations for most of the SMAPI toolkit (#837)
Jesse Plamondon-Willard
2022-04-07
enable nullable annotations for manifests (#837)
Jesse Plamondon-Willard
2022-04-06
enable nullable annotations by default (#837)
Jesse Plamondon-Willard
2022-04-06
remove some unused/redundant code
Jesse Plamondon-Willard
2022-04-06
simplify with newer pattern features
Jesse Plamondon-Willard
2022-04-06
use target-typed new
Jesse Plamondon-Willard
2022-02-11
use Array.Empty to avoid unneeded array allocations
Jesse Plamondon-Willard
2022-01-15
add detection for Xbox app game folders
Jesse Plamondon-Willard
2021-12-05
improve error when installer is pointed at a compatibility-branch game folder
Jesse Plamondon-Willard
2021-12-04
improve error when installer is pointed at a SDV 1.5.4 folder
Jesse Plamondon-Willard
2021-11-28
update to .NET 5 and official 64-bit
Jesse Plamondon-Willard
2021-10-08
fix compile errors on Linux
Jesse Plamondon-Willard
2021-10-07
fix build error with Stardew Valley 1.5.4
Jesse Plamondon-Willard
2021-10-02
restore toolkit method used by external tools
Jesse Plamondon-Willard
2021-10-02
add support for unified mod data overrides on the wiki
Jesse Plamondon-Willard
2021-08-25
add 64-bit compatibility check before loading mods
Jesse Plamondon-Willard
2021-07-17
add error if player manually installs wrong SMAPI bitness
Jesse Plamondon-Willard
2021-05-09
normalize manifest array fields
Jesse Plamondon-Willard
2021-04-24
ignore *.ico files when scanning for mods (#773)
Jesse Plamondon-Willard
2021-04-23
add 64-bit support to the SMAPI installer (#767)
Jesse Plamondon-Willard
2021-04-04
standardize spelling of 'macOS'
Jesse Plamondon-Willard
2021-03-21
remove unused code (#767)
Jesse Plamondon-Willard
2021-02-19
fix errors parsing the mod compatibility list on the new wiki
Jesse Plamondon-Willard
2021-01-28
fix mod type defaulted incorrectly in SMAPI toolkit
Jesse Plamondon-Willard
2021-01-23
remove unused AlternativeUrl field in metadata model
Jesse Plamondon-Willard
2021-01-21
add clearer error for empty Vortex folders to reduce confusion
Jesse Plamondon-Willard
2021-01-21
fix some broken mods incorrectly listed as XNB mods
Jesse Plamondon-Willard
2021-01-17
improve game path detection
Jesse Plamondon-Willard
2021-01-17
prefer GOG/Steam registry paths when scanning for game folder
Jesse Plamondon-Willard
2020-12-29
show details in TRACE logs when a mod is blocked by compatibility list
Jesse Plamondon-Willard
2020-12-08
clarify not-a-mod error when SMAPI installer is in mods folder
Jesse Plamondon-Willard
2020-11-23
let players specify game path by running the installer from within it
Jesse Plamondon-Willard
2020-09-08
rename PathUtilities.NormalizePathSeparator, add normalization for more cases
Jesse Plamondon-Willard
2020-08-23
add EarlyConstants for constants needed before external DLLs are loaded
Jesse Plamondon-Willard
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