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Author
2022-11-14
tweak variables for clarity
Jesse Plamondon-Willard
2022-11-14
more indexing errors joy
atravita-mods
2022-11-11
Merge pull request #884 from atravita-mods/develop
Jesse Plamondon-Willard
2022-11-11
expand code comments for clarity
Jesse Plamondon-Willard
2022-11-11
edit comment.
atravita-mods
2022-11-11
directly add tests over the trailing slash.
atravita-mods
2022-11-11
raise all deprecation messages to the final level
Jesse Plamondon-Willard
2022-11-10
Merge pull request #878 from atravita-mods/develop
Jesse Plamondon-Willard
2022-11-10
fix case where prefix ends with a path separator
Jesse Plamondon-Willard
2022-10-18
fix this case.
atravita-mods
2022-10-16
fix issues with subfolders
atravita-mods
2022-10-16
reduce sequential bool checks a bit
Jesse Plamondon-Willard
2022-10-16
fix IsEquivalentTo no longer ignoring surrounding whitespace
Jesse Plamondon-Willard
2022-10-16
fix index-out-of-range error when StartsWith prefix is empty
Jesse Plamondon-Willard
2022-10-16
tweak naming in new code
Jesse Plamondon-Willard
2022-10-15
And fixing the indexing math again.
atravita-mods
2022-10-15
make asset name comparing lazy.
atravita-mods
2022-10-09
set texture name earlier to support mods like SpriteMaster
Jesse Plamondon-Willard
2022-10-08
tweak new code
Jesse Plamondon-Willard
2022-10-08
use try..finally to make sure rented arrays are returned
Jesse Plamondon-Willard
2022-10-08
fix indexing math again.
atravita-mods
2022-10-08
Avoid copying memory for contingous buffers.
atravita-mods
2022-10-08
fix indexing again, because apparently I'm bad at math now?
atravita-mods
2022-10-08
cleanup and comments
atravita-mods
2022-10-08
use startindex/endindex since I've already calculated those...
atravita-mods
2022-10-08
Skip transparent rows at the start and end when doing a patch overlay.
atravita-mods
2022-10-08
Avoid making copy if the source image is just taller than the sourceArea.
atravita-mods
2022-10-08
fix fast-track array copying
atravita-mods
2022-10-08
Partially revert "Favor record structs when there are four or fewer elements."
atravita-mods
2022-10-08
Favor record structs when there are four or fewer elements.
atravita-mods
2022-10-08
Skip math if above is fully opaque.
atravita-mods
2022-10-08
arraypool in the modcontentmanager, a bit of fussing
atravita-mods
2022-10-08
Use array pools in editing images.
atravita-mods
2022-07-09
raise deprecation levels
Jesse Plamondon-Willard
2022-06-20
add flag to disable deprecated code
Jesse Plamondon-Willard
2022-06-10
tweak new code, update release notes
Jesse Plamondon-Willard
2022-06-10
Cleaning up and optimizing `ContentCache.cs`
Ameisen
2022-06-10
add IRawTextureData asset type
Jesse Plamondon-Willard
2022-05-15
reduce performance impact of deprecation warnings
Jesse Plamondon-Willard
2022-05-11
rewrite asset operations to reduce allocations
Jesse Plamondon-Willard
2022-05-08
use records for asset edit operations
Jesse Plamondon-Willard
2022-05-08
only build AssetWithoutLocale when it's used
Jesse Plamondon-Willard
2022-04-27
add backwards compatibility for loading content assets with .xnb extension
Jesse Plamondon-Willard
2022-04-23
fix ReplaceWith not working for legacy IAssetEditor implementations
Jesse Plamondon-Willard
2022-04-19
fix null reference when adding new layers in a map patch
Jesse Plamondon-Willard
2022-04-19
suppress some duplicate deprecation notices
Jesse Plamondon-Willard
2022-04-19
move deprecation code into namespace
Jesse Plamondon-Willard
2022-04-17
simplify ExtendMap usage
Jesse Plamondon-Willard
2022-04-16
fix broken unit tests
Jesse Plamondon-Willard
2022-04-14
track full mod & stack metadata in queued deprecation warnings
Jesse Plamondon-Willard
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