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path: root/src/SMAPI/Framework/Content
AgeCommit message (Expand)Author
2022-11-14tweak variables for clarityJesse Plamondon-Willard
2022-11-14more indexing errors joyatravita-mods
2022-11-11Merge pull request #884 from atravita-mods/developJesse Plamondon-Willard
2022-11-11expand code comments for clarityJesse Plamondon-Willard
2022-11-11edit comment.atravita-mods
2022-11-11directly add tests over the trailing slash.atravita-mods
2022-11-11raise all deprecation messages to the final levelJesse Plamondon-Willard
2022-11-10Merge pull request #878 from atravita-mods/developJesse Plamondon-Willard
2022-11-10fix case where prefix ends with a path separatorJesse Plamondon-Willard
2022-10-18fix this case.atravita-mods
2022-10-16fix issues with subfoldersatravita-mods
2022-10-16reduce sequential bool checks a bitJesse Plamondon-Willard
2022-10-16fix IsEquivalentTo no longer ignoring surrounding whitespaceJesse Plamondon-Willard
2022-10-16fix index-out-of-range error when StartsWith prefix is emptyJesse Plamondon-Willard
2022-10-16tweak naming in new codeJesse Plamondon-Willard
2022-10-15And fixing the indexing math again.atravita-mods
2022-10-15make asset name comparing lazy.atravita-mods
2022-10-09set texture name earlier to support mods like SpriteMasterJesse Plamondon-Willard
2022-10-08tweak new codeJesse Plamondon-Willard
2022-10-08 use try..finally to make sure rented arrays are returnedJesse Plamondon-Willard
2022-10-08fix indexing math again.atravita-mods
2022-10-08Avoid copying memory for contingous buffers.atravita-mods
2022-10-08fix indexing again, because apparently I'm bad at math now?atravita-mods
2022-10-08cleanup and commentsatravita-mods
2022-10-08use startindex/endindex since I've already calculated those...atravita-mods
2022-10-08Skip transparent rows at the start and end when doing a patch overlay.atravita-mods
2022-10-08Avoid making copy if the source image is just taller than the sourceArea.atravita-mods
2022-10-08fix fast-track array copyingatravita-mods
2022-10-08Partially revert "Favor record structs when there are four or fewer elements."atravita-mods
2022-10-08Favor record structs when there are four or fewer elements.atravita-mods
2022-10-08Skip math if above is fully opaque.atravita-mods
2022-10-08arraypool in the modcontentmanager, a bit of fussingatravita-mods
2022-10-08Use array pools in editing images.atravita-mods
2022-07-09raise deprecation levelsJesse Plamondon-Willard
2022-06-20add flag to disable deprecated codeJesse Plamondon-Willard
2022-06-10tweak new code, update release notesJesse Plamondon-Willard
2022-06-10Cleaning up and optimizing `ContentCache.cs`Ameisen
2022-06-10add IRawTextureData asset typeJesse Plamondon-Willard
2022-05-15reduce performance impact of deprecation warningsJesse Plamondon-Willard
2022-05-11rewrite asset operations to reduce allocationsJesse Plamondon-Willard
2022-05-08use records for asset edit operationsJesse Plamondon-Willard
2022-05-08only build AssetWithoutLocale when it's usedJesse Plamondon-Willard
2022-04-27add backwards compatibility for loading content assets with .xnb extensionJesse Plamondon-Willard
2022-04-23fix ReplaceWith not working for legacy IAssetEditor implementationsJesse Plamondon-Willard
2022-04-19fix null reference when adding new layers in a map patchJesse Plamondon-Willard
2022-04-19suppress some duplicate deprecation noticesJesse Plamondon-Willard
2022-04-19move deprecation code into namespaceJesse Plamondon-Willard
2022-04-17simplify ExtendMap usageJesse Plamondon-Willard
2022-04-16fix broken unit testsJesse Plamondon-Willard
2022-04-14track full mod & stack metadata in queued deprecation warningsJesse Plamondon-Willard