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path: root/src/SMAPI/Framework/Input/SInputState.cs
AgeCommit message (Expand)Author
2022-04-13enable nullable annotations in the rest of SMAPI core (#837)Jesse Plamondon-Willard
2022-04-06enable nullable annotations by default (#837)Jesse Plamondon-Willard
2022-04-06remove some unused/redundant codeJesse Plamondon-Willard
2022-04-06simplify with newer pattern featuresJesse Plamondon-Willard
2022-04-06use target-typed newJesse Plamondon-Willard
2021-01-02fix cursor position incorrectly handling UI mode (#741)Jesse Plamondon-Willard
2020-12-20update for draw changesJesse Plamondon-Willard
2020-09-08fix input handling issues in SMAPI 3.7Jesse Plamondon-Willard
2020-09-04extend game's input logic instead of replacing itJesse Plamondon-Willard
2020-03-08encapsulate logic for each input typeJesse Plamondon-Willard
2020-03-08rework input handling to allow sending custom input to the game/modsJesse Plamondon-Willard
2020-02-19rename InputStatus to SButtonState for consistencyJesse Plamondon-Willard
2020-02-09add helper.Input.GetStatus methodJesse Plamondon-Willard
2019-12-05update for 'force off' gamepad option added in Stardew Valley 1.4.0.1Jesse Plamondon-Willard
2019-09-14fix ICursorPosition.AbsolutePixels not adjusted for zoomJesse Plamondon-Willard
2019-09-14fix incorrect input check, update release notesJesse Plamondon-Willard
2019-02-07fix cursor position not updated in edge caseJesse Plamondon-Willard
2018-06-19 add absolute pixels to ICursorPosition, fix tile not updated if screen-relat...Jesse Plamondon-Willard
2018-06-02add input APIJesse Plamondon-Willard
2018-05-24fix input suppression not working on the title menu (#527)Jesse Plamondon-Willard
2018-05-05fix input suppression not working in some casesJesse Plamondon-Willard
2018-04-28fix released-button detection (#453)Jesse Plamondon-Willard
2018-04-25rewrite input suppression again (#453)Jesse Plamondon-Willard