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2022-03-26
rewrite content loading to allow handling locale variants (#766, #786, #812)
Jesse Plamondon-Willard
2022-03-05
migrate more internal code to IAssetName (#766)
Jesse Plamondon-Willard
2022-02-25
restore InterfaceProxyFactory to encapsulate Pintail (#830)
Jesse Plamondon-Willard
2022-02-25
Merge pull request #830 from Shockah/api-proxy-tryproxy-object
Jesse Plamondon-Willard
2022-02-18
add AssetName to encapsulate asset name handling (#766)
Jesse Plamondon-Willard
2022-02-16
move proxying to a separate NuGet library
Shockah
2022-02-10
add TryProxy for any objects
Shockah
2021-08-25
fix data helper's WriteJsonFile not deleting file if data is null (#799)
Jesse Plamondon-Willard
2021-08-25
add GetInAllLocales to translation API
Jesse Plamondon-Willard
2021-03-14
fix some assets not reapplied correctly when playing in non-English and retur...
Jesse Plamondon-Willard
2021-01-19
add method to suppress active keybindings (#744)
Jesse Plamondon-Willard
2020-12-26
deprecate ConsoleCommands.Trigger method
Jesse Plamondon-Willard
2020-12-20
update for split-screen mode
Jesse Plamondon-Willard
2020-09-08
rename PathUtilities.NormalizePathSeparator, add normalization for more cases
Jesse Plamondon-Willard
2020-09-05
minor cleanup
Jesse Plamondon-Willard
2020-08-30
use inheritdoc
Jesse Plamondon-Willard
2020-08-23
minor cleanup
Jesse Plamondon-Willard
2020-06-03
don't prevent mods from accessing game methods/properties extended by SMAPI
Jesse Plamondon-Willard
2020-04-24
add support for getting a patch helper for arbitrary data
Jesse Plamondon-Willard
2020-03-08
rework input handling to allow sending custom input to the game/mods
Jesse Plamondon-Willard
2020-02-19
rename InputStatus to SButtonState for consistency
Jesse Plamondon-Willard
2020-02-19
rework tilesheet loading to improve errors, allow future validation, and drop...
Jesse Plamondon-Willard
2020-02-09
add helper.Input.GetStatus method
Jesse Plamondon-Willard
2020-01-22
fix global data stored in saves folder
Jesse Plamondon-Willard
2019-12-08
let mods use Read/WriteSaveData while a save is being loaded
Jesse Plamondon-Willard
2019-10-03
fix non-generic GetAPI not checking that all mods are loaded (#662)
Jesse Plamondon-Willard
2019-10-01
add support for core translation files
Jesse Plamondon-Willard
2019-10-01
remove unused translation field & method
Jesse Plamondon-Willard
2019-09-14
fix typos and inconsistent spelling
Jesse Plamondon-Willard
2019-09-14
fix error when loading a mod asset through a translated content manager (#647)
Jesse Plamondon-Willard
2019-09-14
disable mod-level asset caching (#644)
Jesse Plamondon-Willard
2019-09-14
move most mod asset loading logic into content managers (#644)
Jesse Plamondon-Willard
2019-09-14
fix tilesheets seasonalised when loading an indoor map
Jesse Plamondon-Willard
2019-09-14
fix cache miss when not playing in English (#634)
Jesse Plamondon-Willard
2019-09-14
remove deprecated APIs (#606)
Jesse Plamondon-Willard
2019-04-22
fix error on Mac when a custom map references a vanilla tilesheet that only e...
Jesse Plamondon-Willard
2019-02-24
bump deprecation levels for upcoming SMAPI 3.0 release (#606)
Jesse Plamondon-Willard
2019-02-07
fix error with custom map tilesheets in some cases
Jesse Plamondon-Willard
2019-02-07
fix typo
Jesse Plamondon-Willard
2018-12-29
increase deprecation levels for the upcoming SMAPI 3.0
Jesse Plamondon-Willard
2018-12-27
tweak comment header convention
Jesse Plamondon-Willard
2018-12-23
allow Read/WriteSaveFile as soon as the save is loaded
Jesse Plamondon-Willard
2018-12-13
clarify docblock
Jesse Plamondon-Willard
2018-12-13
simplify access to deprecation manager for deprecation warnings
Jesse Plamondon-Willard
2018-12-13
tweak new API method name
Jesse Plamondon-Willard
2018-12-13
add content pack API
Jesse Plamondon-Willard
2018-12-05
add helper.CreateTemporaryContentPack to replace deprecated transitional method
Jesse Plamondon-Willard
2018-12-04
add SMAPI 3.0 compatibility strict mode (#606)
Jesse Plamondon-Willard
2018-11-16
fix content packs always failing to load if they declare a dependency on a SM...
Jesse Plamondon-Willard
2018-11-03
add APIs to send/receive messages in multiplayer (#480)
Jesse Plamondon-Willard
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