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SMAPI
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SMultiplayer.cs
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2019-09-14
better handle player reconnecting before disconnection is registered
Jesse Plamondon-Willard
2018-12-27
tweak comment header convention
Jesse Plamondon-Willard
2018-12-16
fix host peer not cleared when a multiplayer session ends
Jesse Plamondon-Willard
2018-12-16
fix messages not sent correctly to farmhands connected via Steam friends
Jesse Plamondon-Willard
2018-12-04
add SMAPI 3.0 compatibility strict mode (#606)
Jesse Plamondon-Willard
2018-11-14
update multiplayer code for Stardew Valley 1.3.22 (#480)
Jesse Plamondon-Willard
2018-11-14
patch GalaxyNetServer to support context sync pending game code changes to ma...
Jesse Plamondon-Willard
2018-11-14
override Galaxy client/server to support context sync (#480)
Jesse Plamondon-Willard
2018-11-14
rework multiplayer code to allow for upcoming Galaxy client overrides (#480)
Jesse Plamondon-Willard
2018-11-14
rework multiplayer code to allow for upcoming Galaxy server overrides (#480)
Jesse Plamondon-Willard
2018-11-07
add verbose logging as a monitor feature
Jesse Plamondon-Willard
2018-11-04
add PeerDisconnected event (#480)
Jesse Plamondon-Willard
2018-11-04
add ContextReceived event (#480)
Jesse Plamondon-Willard
2018-11-04
rewrite multiplayer sync to use generic callbacks from client/server for bett...
Jesse Plamondon-Willard
2018-11-03
add APIs to send/receive messages in multiplayer (#480)
Jesse Plamondon-Willard
2018-10-31
sync SMAPI context between players in multiplayer (#480)
Jesse Plamondon-Willard
2018-10-05
tweak new event naming convention (#310)
Jesse Plamondon-Willard
2018-04-27
add multiplayer sync events (#479)
Jesse Plamondon-Willard