summaryrefslogtreecommitdiff
path: root/src/SMAPI/Framework
AgeCommit message (Collapse)Author
2018-06-01add terrain feature list changed event (#310)Jesse Plamondon-Willard
2018-06-01rename new events for clarity (#310)Jesse Plamondon-Willard
2018-05-31move location events into new event system (#310)Jesse Plamondon-Willard
2018-05-30fix game content managers not cloning assets from IAssetLoaderJesse Plamondon-Willard
2018-05-25suppress implicit cast warnings in code mirrored from gameJesse Plamondon-Willard
2018-05-24tweak context trace messages to make multiplayer context more clearJesse Plamondon-Willard
2018-05-24Merge branch 'content-core-rewrite' into developJesse Plamondon-Willard
# Conflicts: # docs/release-notes.md
2018-05-24fix input suppression not working on the title menu (#527)Jesse Plamondon-Willard
2018-05-24add option to locally suppress update checks for a specific modJesse Plamondon-Willard
2018-05-24minor fixesJesse Plamondon-Willard
2018-05-22refactor content API to fix load errors with decentralised cache (#524)Jesse Plamondon-Willard
2018-05-16update for Stardew Valley 1.3.11 (#521)Jesse Plamondon-Willard
2018-05-13tweak not-compatible messagesJesse Plamondon-Willard
2018-05-12group mod warnings in consoleJesse Plamondon-Willard
2018-05-11fix error when game looks up dialogue for a pet/horse with special ↵Jesse Plamondon-Willard
characters in their name (#505)
2018-05-11fix content cache always missed when not playing in EnglishJesse Plamondon-Willard
2018-05-10fix various issues with content core rewrite (#488)Jesse Plamondon-Willard
2018-05-10fix documentation warningsJesse Plamondon-Willard
2018-05-10generalise console color logic for reuse (#495)Jesse Plamondon-Willard
2018-05-09rewrite content logic to decentralise cache (#488)Jesse Plamondon-Willard
This is necessary due to changes in Stardew Valley 1.3, which now changes loaded assets and expects those changes to be persisted but not propagated to other content managers.
2018-05-06fix new events losing track of changed dataJesse Plamondon-Willard
2018-05-06add GetActiveLocations to multiplayer API (#480)Jesse Plamondon-Willard
2018-05-05enforce mod ID convention (only alphanumeric, hyphen, dot, and underscore)Jesse Plamondon-Willard
2018-05-05fix input suppression not working in some casesJesse Plamondon-Willard
2018-05-05rewrite location events for multiplayerJesse Plamondon-Willard
2018-05-04add LocationEvents.ObjectsChanged eventJesse Plamondon-Willard
2018-05-04load game synchronously to fix asset loader/editor errorsJesse Plamondon-Willard
2018-05-03add semanticVersion.IsPrerelease()Jesse Plamondon-Willard
2018-05-02reorganise to avoid errors deploying web app, fix WMI error in Linux installerJesse Plamondon-Willard
2018-05-01add public platform constant for modsJesse Plamondon-Willard
2018-05-01unify SMAPI.AssemblyRewriters and SMAPI.Common projectsJesse Plamondon-Willard
2018-05-01fix error during content manager disposal in some casesJesse Plamondon-Willard
2018-04-30fix farmhand crash in some cases when host exits gameJesse Plamondon-Willard
2018-04-30fix input freeze on shipping screen (#482)Jesse Plamondon-Willard
2018-04-29fix build error on Linux/MacJesse Plamondon-Willard
2018-04-29fix multiplayer error after player joins but before location is loadedJesse Plamondon-Willard
2018-04-28fix released-button detection (#453)Jesse Plamondon-Willard
2018-04-28add initial multiplayer API (#480)Jesse Plamondon-Willard
2018-04-27remove alias no longer needed in SDV 1.3 (#453)Jesse Plamondon-Willard
2018-04-27add multiplayer sync events (#479)Jesse Plamondon-Willard
2018-04-27update game version parsing for upcoming SMAPI 2.6 beta (#453)Jesse Plamondon-Willard
2018-04-25simplify beta channel logic (#457)Jesse Plamondon-Willard
2018-04-25update for SDV 1.3.0.38 (#453)Jesse Plamondon-Willard
2018-04-25update release notes, refactor a bit (#474)Jesse Plamondon-Willard
2018-04-25Merge pull request #474 from danvolchek/developJesse Plamondon-Willard
Add overload to the player_add console command to add items by name
2018-04-25remove unused monitor settingJesse Plamondon-Willard
2018-04-25update release notes, minor tweaks (#475)Jesse Plamondon-Willard
2018-04-25Merge pull request #475 from danvolchek/logcommandsJesse Plamondon-Willard
Log user input to logfile
2018-04-25fix not adding last argDan Volchek
2018-04-25rewrite input suppression again (#453)Jesse Plamondon-Willard
This uses the new Game1.input in SDV 1.3.0.37 to override the game's input more consistently, though it still doesn't intercept clicks correctly yet.