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Author
2018-10-20
recommend compatible SMAPI version in game version check error
Jesse Plamondon-Willard
2018-10-11
fix second-pass dependency check failing for optional dependencies
Jesse Plamondon-Willard
2018-10-09
fix compile error on Linux/Mac
Jesse Plamondon-Willard
2018-10-08
prevent game crash caused by invalid dialogue
Jesse Plamondon-Willard
2018-10-08
make duplicate-mod more intuitive
Jesse Plamondon-Willard
2018-10-08
add more events (#310)
Jesse Plamondon-Willard
2018-10-06
add DayEnding event (#310)
Jesse Plamondon-Willard
2018-10-06
add save and day-started events for 3.0 (#310)
Jesse Plamondon-Willard
2018-10-05
tweak new event naming convention (#310)
Jesse Plamondon-Willard
2018-10-01
fix error in second-pass dependency checks if a mod is invalid
Jesse Plamondon-Willard
2018-10-01
add error if player has wrong version of SMAPI installed for their OS
Jesse Plamondon-Willard
2018-09-29
fix command errors logged as SMAPI instead of the affected mod
Jesse Plamondon-Willard
2018-09-27
log base update loop errors as 'game' instead of SMAPI
Jesse Plamondon-Willard
2018-09-25
simplify alpha blending
Jesse Plamondon-Willard
2018-09-25
add support for semi-transparency when overlaying images
Jesse Plamondon-Willard
2018-09-21
fix crash when mods add an invalid location with no name
Jesse Plamondon-Willard
2018-09-18
fix content packs not loaded before the mods that read them
Jesse Plamondon-Willard
2018-09-18
fix error if mod doesn't have a loaded manifest
Jesse Plamondon-Willard
2018-09-18
fix trace logs not showing path for invalid mods
Jesse Plamondon-Willard
2018-09-18
fix dependencies not enforced if the dependency failed in the load phase
Jesse Plamondon-Willard
2018-09-18
unify logic for loading content packs & mods to simplify common validation
Jesse Plamondon-Willard
2018-09-18
fix translation issues not shown as warnings
Jesse Plamondon-Willard
2018-09-18
update for Stardew Valley 1.3.30
Jesse Plamondon-Willard
2018-09-06
add support for parallel stable/beta unofficial versions (#594)
Jesse Plamondon-Willard
2018-09-03
fix transparency issues on Linux/Mac due to MonoGame bug (#279)
Jesse Plamondon-Willard
2018-09-03
rewrite PNG premultiplication so mods can load PNGs during a draw cycle
Jesse Plamondon-Willard
2018-09-02
only use valid update keys in update-check logic (#592)
Jesse Plamondon-Willard
2018-08-31
enable paranoid warnings automatically in debug mode (#590)
Jesse Plamondon-Willard
2018-08-31
add paranoid warnings mode (#590)
Jesse Plamondon-Willard
2018-08-26
delete data API entries when they're set to null (#468)
Jesse Plamondon-Willard
2018-08-24
suppress the game's 'added cricket' debug output
Jesse Plamondon-Willard
2018-08-24
fix path init error-handling using monitor before it's initialised
Jesse Plamondon-Willard
2018-08-23
tweak data API keys (#468)
Jesse Plamondon-Willard
2018-08-23
split core logic out of Program (#582)
Jesse Plamondon-Willard
2018-08-22
let mods access mod.IsContentPack property (#534)
Jesse Plamondon-Willard
2018-08-22
change mod registry to return a container interface (#534)
Jesse Plamondon-Willard
2018-08-22
fix deprecated Read/WriteJsonFiles method enforcing newer restrictions (#468)
Jesse Plamondon-Willard
2018-08-22
update for Stardew Valley 1.3.29 beta (#585)
Jesse Plamondon-Willard
2018-08-19
add error when using Read/WriteSaveData when not main player (#468)
Jesse Plamondon-Willard
2018-08-19
add display name field to ModFolder (#583)
Jesse Plamondon-Willard
2018-08-19
add recursive mod search (#583)
Jesse Plamondon-Willard
2018-08-19
move most SMAPI files into subfolder (#582)
Jesse Plamondon-Willard
2018-08-19
add data API (#468)
Jesse Plamondon-Willard
2018-08-18
no longer allow non-relative paths for IContentPack.Read/WriteJsonFile (#468)
Jesse Plamondon-Willard
2018-08-18
add IContentPack.WriteJsonFile method (#468)
Jesse Plamondon-Willard
2018-08-18
refactor some methods for reuse (#468)
Jesse Plamondon-Willard
2018-08-11
add support for loading unpacked .json files through content API (#576)
Jesse Plamondon-Willard
2018-08-06
fix spring tilesheets always used for custom festival maps (#577)
Jesse Plamondon-Willard
2018-08-04
fixed false compat error when constructing multidimensional arrays
Jesse Plamondon-Willard
2018-07-27
remove now-unneeded save guard (#568)
Jesse Plamondon-Willard
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