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path: root/src/SMAPI/Metadata/CoreAssetPropagator.cs
AgeCommit message (Expand)Author
2021-01-24fix interior door errors when reloading mapsJesse Plamondon-Willard
2021-01-22update for new map override logic in SDV 1.5.4Jesse Plamondon-Willard
2021-01-19reset some missed map cache fields (#751)Jesse Plamondon-Willard
2021-01-18reset map overrides when reloading a map (#751)Jesse Plamondon-Willard
2021-01-18add asset propagation for Strings\StringsFromCSFilesJesse Plamondon-Willard
2021-01-18merge sections in asset propagatorJesse Plamondon-Willard
2021-01-12tuck location map reload into method (#751)Jesse Plamondon-Willard
2020-12-20update patches and asset propagationJesse Plamondon-Willard
2020-10-16reapply the game's town map changes in asset propagationJesse Plamondon-Willard
2020-09-19fix asset propagation for Data\MoviesReactionsJesse Plamondon-Willard
2020-09-06fix asset propagation for title menu buttonsJesse Plamondon-Willard
2020-09-06move title menu asset propagation into methodJesse Plamondon-Willard
2020-09-05minor cleanupJesse Plamondon-Willard
2020-07-26use ordinal comparison/sorting instead of invariantJesse Plamondon-Willard
2020-05-04fix asset propagation for Gil's portraitsJesse Plamondon-Willard
2020-04-01fix marriage dialogue left in invalid state after dialogue propagationJesse Plamondon-Willard
2020-03-29fix path segmenting on Linux/Mac in asset propagationJesse Plamondon-Willard
2020-03-23fix asset changes not propagating to NPCs in an eventJesse Plamondon-Willard
2020-02-10fix dialogue propagation clearing marriage dialogueJesse Plamondon-Willard
2020-01-25fix dialogue asset propagationJesse Plamondon-Willard
2020-01-12remove invalid-schedule error which can have false positives (e.g. when NPC i...Jesse Plamondon-Willard
2020-01-12fix asset propagation for player sprites not affecting other players or recol...Jesse Plamondon-Willard
2019-12-22add asset propagation for winter flooring (#679)Jesse Plamondon-Willard
2019-12-20fix typo in asset propagationJesse Plamondon-Willard
2019-12-15fix overeager asset propagation for bundlesJesse Plamondon-Willard
2019-12-14add asset propagation for bundlesJesse Plamondon-Willard
2019-12-14refactor cache invalidation & propagation to allow for future optimizationsJesse Plamondon-Willard
2019-12-08use GetLocations logic more consistently in asset propagationJesse Plamondon-Willard
2019-12-08add asset propagation for grass texturesJesse Plamondon-Willard
2019-11-24update movie data propagation (#638)Jesse Plamondon-Willard
2019-11-24add asset propagation for new assets in SDV 1.4 (#638)Jesse Plamondon-Willard
2019-11-18minor updates (#638)Jesse Plamondon-Willard
2019-11-08update for NPC schedule changes (#638)Jesse Plamondon-Willard
2019-10-22add asset propagation for cursors2 (#638)Jesse Plamondon-Willard
2019-09-14fix key errors during asset propagation in some casesJesse Plamondon-Willard
2019-09-14track texture asset keys, fix NPC portrait propagationJesse Plamondon-Willard
2019-09-14add asset propagation for Data\FarmAnimals (#618)Jesse Plamondon-Willard
2019-09-14simplify Data/NPCDispositions propagation with changes in SDV 1.4 (#638)Jesse Plamondon-Willard
2019-09-14fix typos and inconsistent spellingJesse Plamondon-Willard
2019-09-14add asset propagation for DayTimeMoneyBox buttonsJesse Plamondon-Willard
2019-09-14 add asset propagation for critter textures (#652)Jesse Plamondon-Willard
2019-09-14update for location change in SDV 1.4 (#638)Jesse Plamondon-Willard
2019-09-14fix map reloads not updating door warps (#643)Jesse Plamondon-Willard
2019-09-14fix typosJesse Plamondon-Willard
2019-09-14fix tilesheets not seasonalised when a map is reloaded (#642)Jesse Plamondon-Willard
2019-09-14remove reflection no longer needed in newest SDV 1.4 build (#638)Jesse Plamondon-Willard
2019-09-14batch reload assets in some casesJesse Plamondon-Willard
2019-09-14update code for SDV 1.4 (#638)Jesse Plamondon-Willard
2019-02-08fix error when swapping maps mid-session for a location with interior doorsJesse Plamondon-Willard
2019-02-07fix error propagating NPC sprites if they're not initialised yetJesse Plamondon-Willard