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SMAPI
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InstructionMetadata.cs
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Author
2022-05-31
add backwards compatibility for mods using now-unused dependencies
Jesse Plamondon-Willard
2022-05-14
remove warning for mods which use `dynamic`
Jesse Plamondon-Willard
2022-04-13
enable nullable annotations in SMAPI where no logic changes are needed (#837)
Jesse Plamondon-Willard
2022-04-06
enable nullable annotations by default (#837)
Jesse Plamondon-Willard
2022-01-16
merge field rewriters to reduce rewrite iterations
Jesse Plamondon-Willard
2021-11-28
update to .NET 5 and official 64-bit
Jesse Plamondon-Willard
2021-11-28
drop support for XNA Framework
Jesse Plamondon-Willard
2021-09-02
drop support for unofficial 64-bit mode
Jesse Plamondon-Willard
2021-09-01
reduce unneeded operations when scanning/rewriting mod DLLs
Jesse Plamondon-Willard
2021-09-01
adjust rewriter for backport to Stardew Valley 1.5.4
Jesse Plamondon-Willard
2021-09-01
Rewrite 32-bit assemblies for 64-bit
Chase Warrington
2021-07-13
migrate to Harmony 2.1 (#711)
Jesse Plamondon-Willard
2021-01-15
tweak recent changes, update release notes
Jesse Plamondon-Willard
2021-01-15
(feat) Disable Mod rewrites if requested
David Camp
2020-12-20
add mod rewriters for SDV 1.5
Jesse Plamondon-Willard
2020-08-26
add heuristic rewrite for field => const changes
Jesse Plamondon-Willard
2020-08-26
rename new heuristic rewriters for clarity
Jesse Plamondon-Willard
2020-08-24
add rewriter for method references with missing optional parameters
Jesse Plamondon-Willard
2020-08-24
add heuristic field-to-property rewriter
Jesse Plamondon-Willard
2020-06-15
temporarily restore Harmony 1.x support with compile flag (#711)
Jesse Plamondon-Willard
2020-05-21
rename facade classes
Jesse Plamondon-Willard
2020-05-19
rewrite assembly rewriting, merge Harmony rewriters (#711)
Jesse Plamondon-Willard
2020-05-18
move facade namespace (#711)
Jesse Plamondon-Willard
2020-05-10
rewrite AccessTools methods which changed in Harmony 2.0 (#711)
Jesse Plamondon-Willard
2020-05-05
fix reference to old Harmony namespace (#711)
Jesse Plamondon-Willard
2020-05-05
combine Harmony 1.x rewrite logs (#711)
Jesse Plamondon-Willard
2020-05-05
add Harmony 2.0 rewriters (#711)
Jesse Plamondon-Willard
2020-05-05
rename files for upcoming change (#711)
Jesse Plamondon-Willard
2019-12-20
add console warning in paranoid mode
Jesse Plamondon-Willard
2019-09-14
fix typos and inconsistent spelling
Jesse Plamondon-Willard
2019-09-14
remove deprecated APIs (#606)
Jesse Plamondon-Willard
2019-02-07
fix incorrect 'bypassed safety checks' for mods using LoadStageChanged event
Jesse Plamondon-Willard
2018-12-27
tweak comment header convention
Jesse Plamondon-Willard
2018-12-06
disable paranoid detection if paranoid warnings are disabled
Jesse Plamondon-Willard
2018-12-04
add SMAPI 3.0 compatibility strict mode (#606)
Jesse Plamondon-Willard
2018-11-18
remove rewrite rules only used by mods that broke in SDV 1.3
Jesse Plamondon-Willard
2018-08-31
add paranoid warnings mode (#590)
Jesse Plamondon-Willard
2018-07-08
also detect broken Netcode references
Jesse Plamondon-Willard
2018-06-24
move type match lambda up into TypeFinder (#532)
Jesse Plamondon-Willard
2018-06-24
merge IManifest interfaces into new project (#532)
Jesse Plamondon-Willard
2018-06-24
merge ISemanticVersion interfaces into new project (#532)
Jesse Plamondon-Willard
2018-05-02
reorganise to avoid errors deploying web app, fix WMI error in Linux installer
Jesse Plamondon-Willard
2018-05-01
unify SMAPI.AssemblyRewriters and SMAPI.Common projects
Jesse Plamondon-Willard
2018-04-11
drop support for Stardew Valley 1.2 (#453)
Jesse Plamondon-Willard
2018-03-13
don't rewrite for field to property changes in Stardew Valley 1.3 (#456)
Jesse Plamondon-Willard
2018-03-11
update rewriters for Stardew Valley 1.3 (#453)
Jesse Plamondon-Willard
2018-03-05
fix compatibility heuristics incorrectly flagging mods with missing optional ...
Jesse Plamondon-Willard
2018-03-03
automatically detect broken code (#453)
Jesse Plamondon-Willard
2018-02-19
add unvalidated update tick event for specialised use cases (#446)
Jesse Plamondon-Willard
2017-12-12
reintroduce GameEvents.FirstUpdateTick to simplify mod integrations (#409)
Jesse Plamondon-Willard
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