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path: root/src/SMAPI/Patches
AgeCommit message (Expand)Author
2020-05-05migrate to Harmony 2.0 finalizers (#711)Jesse Plamondon-Willard
2020-05-05migrate to Harmony 2.0 (#711)Jesse Plamondon-Willard
2020-04-15prevent object.loadDisplayName errors due to invalid/missing item dataJesse Plamondon-Willard
2020-03-22remove invalid-location check now handled by the gameJesse Plamondon-Willard
2020-01-25prevent load crashes due to invalid building typesJesse Plamondon-Willard
2020-01-07intercept schedule errorsJesse Plamondon-Willard
2019-10-01auto-fix save data when a custom location mod is removedJesse Plamondon-Willard
2019-09-26auto-fix save data when a custom NPC mod is removedJesse Plamondon-Willard
2019-09-14fix inconsistent LoadStage behavior when creating a new saveJesse Plamondon-Willard
2019-09-13 prevent mods from crashing the game with invalid dialogue in more casesJesse Plamondon-Willard
2019-09-13make Harmony patch names more consistentJesse Plamondon-Willard
2019-09-13tweak patch code styleJesse Plamondon-Willard
2019-09-13prevent invalid items from breaking menus on hoverJesse Plamondon-Willard
2019-09-13avoid possible invalid state if checkEventPrecondition is called asynchronous...Jesse Plamondon-Willard
2019-09-13log underlying error (#636)Jesse Plamondon-Willard
2019-09-13fix formatting and code style (#636)Jesse Plamondon-Willard
2019-09-13Implement the return value of the original methodberkay2578
2019-09-13checkEventPrecondition crash fixberkay2578
2018-12-24add Specialised.LoadStageChanged eventJesse Plamondon-Willard
2018-12-16fix error when hovering items in some casesJesse Plamondon-Willard
2018-12-15prevent invalid items from crashing the gameJesse Plamondon-Willard
2018-11-14update multiplayer code for Stardew Valley 1.3.22 (#480)Jesse Plamondon-Willard
2018-11-14patch GalaxyNetServer to support context sync pending game code changes to ma...Jesse Plamondon-Willard
2018-11-14rework multiplayer code to allow for upcoming Galaxy server overrides (#480)Jesse Plamondon-Willard
2018-11-04rewrite multiplayer sync to use generic callbacks from client/server for bett...Jesse Plamondon-Willard
2018-10-31sync SMAPI context between players in multiplayer (#480)Jesse Plamondon-Willard
2018-10-28clarify dialogue patch nameJesse Plamondon-Willard
2018-10-08prevent game crash caused by invalid dialogueJesse Plamondon-Willard