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SMAPI
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SMAPI.csproj
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Author
2022-06-28
migrate update checks to FluentHttpClient
Jesse Plamondon-Willard
2022-06-10
update Pintail
Jesse Plamondon-Willard
2022-06-10
update Newtonsoft.Json
Jesse Plamondon-Willard
2022-06-10
update to Harmony 2.2.1
Jesse Plamondon-Willard
2022-06-10
add experimental image load rewrite
Jesse Plamondon-Willard
2022-05-31
add backwards compatibility for mods using now-unused dependencies
Jesse Plamondon-Willard
2022-05-31
replace MemoryCache with custom cache
Jesse Plamondon-Willard
2022-05-01
update Pintail to fix proxy type name conflict edge case
Jesse Plamondon-Willard
2022-04-19
update Pintail to fix out parameter issue
Jesse Plamondon-Willard
2022-02-24
update Pintail
Shockah
2022-02-20
update Pintail
Shockah
2022-02-19
update Pintail
Shockah
2022-02-18
update Pintail
Shockah
2022-02-17
update Pintail
Shockah
2022-02-16
update Pintail
Shockah
2022-02-16
move proxying to a separate NuGet library
Shockah
2021-12-04
fix self-contained install on Windows
Jesse Plamondon-Willard
2021-11-28
add support for loading BmFont files for custom languages
Jesse Plamondon-Willard
2021-11-28
remove GameExecutableName build property from package
Jesse Plamondon-Willard
2021-11-28
remove reference no longer needed in .NET 5
Jesse Plamondon-Willard
2021-11-28
update to .NET 5 and official 64-bit
Jesse Plamondon-Willard
2021-11-28
update for Netcode now merged into game assembly on all platforms
Jesse Plamondon-Willard
2021-11-28
drop support for XNA Framework
Jesse Plamondon-Willard
2021-10-08
bump to .NET Framework 4.5.2
Jesse Plamondon-Willard
2021-09-02
drop support for unofficial 64-bit mode
Jesse Plamondon-Willard
2021-07-30
migrate to the new Harmony patch pattern used in my mods
Jesse Plamondon-Willard
2021-07-23
remove now-unneeded Mono.Cecil aliases (#711)
Jesse Plamondon-Willard
2021-07-23
use unmerged Harmony assembly (#711)
Jesse Plamondon-Willard
2021-07-11
alias Mono.Cecil references (#711)
Jesse Plamondon-Willard
2021-04-02
add initial support for 64-bit Windows hack (#767)
Jesse Plamondon-Willard
2021-03-21
split compile flag into separate Windows + XNA flags (#767)
Jesse Plamondon-Willard
2020-11-21
update to TMXTile 1.5.8
Jesse Plamondon-Willard
2020-11-17
update to TMXTile 1.5.7
Jesse Plamondon-Willard
2020-10-03
update dependencies
Jesse Plamondon-Willard
2020-08-23
add EarlyConstants for constants needed before external DLLs are loaded
Jesse Plamondon-Willard
2020-08-02
update dependencies
Jesse Plamondon-Willard
2020-06-20
switch to custom build of Harmony 1.2.0.1
Jesse Plamondon-Willard
2020-06-15
temporarily restore Harmony 1.x support with compile flag (#711)
Jesse Plamondon-Willard
2020-06-14
update TMXTile
Jesse Plamondon-Willard
2020-06-14
add support for using a custom Harmony build (#711)
Jesse Plamondon-Willard
2020-06-14
tweak build files
Jesse Plamondon-Willard
2020-05-31
update TMXTile to fix void map issue on Android
Jesse Plamondon-Willard
2020-05-05
migrate to Harmony 2.0 (#711)
Jesse Plamondon-Willard
2020-03-22
update packages
Jesse Plamondon-Willard
2020-03-07
add support for flipped and rotated map tiles
Jesse Plamondon-Willard
2020-03-06
update packages
Jesse Plamondon-Willard
2020-02-22
update packages
Jesse Plamondon-Willard
2020-02-01
update packages
Jesse Plamondon-Willard
2020-02-01
add support for *.tmx map files
Jesse Plamondon-Willard
2020-01-31
rework build settings a bit
Jesse Plamondon-Willard
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