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SMAPI
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StardewModdingAPI.csproj
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Author
2019-09-13
checkEventPrecondition crash fix
berkay2578
2019-03-16
add support for suppressing warnings in mod DB
Jesse Plamondon-Willard
2018-12-27
enable latest C# features
Jesse Plamondon-Willard
2018-12-25
add GameLoop.OneSecondUpdateTicking/Ticked
Jesse Plamondon-Willard
2018-12-24
add Specialised.LoadStageChanged event
Jesse Plamondon-Willard
2018-12-23
add Specialised.SavePreloaded event
Jesse Plamondon-Willard
2018-12-16
remove default SMAPI 3.0 strict mode in debug builds
Jesse Plamondon-Willard
2018-12-15
prevent invalid items from crashing the game
Jesse Plamondon-Willard
2018-12-13
add content pack API
Jesse Plamondon-Willard
2018-12-04
fix world events in the mines (#603)
Jesse Plamondon-Willard
2018-12-04
add SMAPI 3.0 compatibility strict mode (#606)
Jesse Plamondon-Willard
2018-11-18
remove rewrite rules only used by mods that broke in SDV 1.3
Jesse Plamondon-Willard
2018-11-14
update multiplayer code for Stardew Valley 1.3.22 (#480)
Jesse Plamondon-Willard
2018-11-14
patch GalaxyNetServer to support context sync pending game code changes to ma...
Jesse Plamondon-Willard
2018-11-14
override Galaxy client/server to support context sync (#480)
Jesse Plamondon-Willard
2018-11-13
fix inconsistent PackageReference format
Jesse Plamondon-Willard
2018-11-07
print deprecation messages in batches for easier reading
Jesse Plamondon-Willard
2018-11-04
update Mono.Cecil
Jesse Plamondon-Willard
2018-11-04
migrate to new Harmony NuGet package
Jesse Plamondon-Willard
2018-11-04
add PeerDisconnected event (#480)
Jesse Plamondon-Willard
2018-11-04
add ContextReceived event (#480)
Jesse Plamondon-Willard
2018-11-04
rewrite multiplayer sync to use generic callbacks from client/server for bett...
Jesse Plamondon-Willard
2018-11-03
add APIs to send/receive messages in multiplayer (#480)
Jesse Plamondon-Willard
2018-10-31
sync SMAPI context between players in multiplayer (#480)
Jesse Plamondon-Willard
2018-10-28
clarify dialogue patch name
Jesse Plamondon-Willard
2018-10-08
prevent game crash caused by invalid dialogue
Jesse Plamondon-Willard
2018-10-08
add more events (#310)
Jesse Plamondon-Willard
2018-10-06
add DayEnding event (#310)
Jesse Plamondon-Willard
2018-10-06
add save and day-started events for 3.0 (#310)
Jesse Plamondon-Willard
2018-10-05
tweak new event naming convention (#310)
Jesse Plamondon-Willard
2018-09-01
migrate to new NuGet package reference format
Jesse Plamondon-Willard
2018-08-23
split core logic out of Program (#582)
Jesse Plamondon-Willard
2018-08-22
change mod registry to return a container interface (#534)
Jesse Plamondon-Willard
2018-08-19
add data API (#468)
Jesse Plamondon-Willard
2018-08-11
add support for loading unpacked .json files through content API (#576)
Jesse Plamondon-Willard
2018-07-09
fix various build issues
Jesse Plamondon-Willard
2018-07-08
add GameLoop events for SMAPI 3.0 (#310)
Jesse Plamondon-Willard
2018-07-08
encapsulate type reference comparison
Jesse Plamondon-Willard
2018-06-28
use mod DB in web API to get default update keys for mod IDs (#532)
Jesse Plamondon-Willard
2018-06-27
move mod DB parsing into toolkit (#532)
Jesse Plamondon-Willard
2018-06-24
merge IManifest interfaces into new project (#532)
Jesse Plamondon-Willard
2018-06-24
merge ISemanticVersion interfaces into new project (#532)
Jesse Plamondon-Willard
2018-06-24
add project for toolkit interfaces visible to SMAPI mods (#532)
Jesse Plamondon-Willard
2018-06-24
update to Mono.Cecil 0.10
Jesse Plamondon-Willard
2018-06-22
remove seasonal tilesheet patch (#552)
Jesse Plamondon-Willard
2018-06-19
rewrite update checks (#551)
Jesse Plamondon-Willard
2018-06-19
Merge pull request #543 from danvolchek/optional-update-checking
Jesse Plamondon-Willard
2018-06-17
set 'large address aware' flag on SMAPI executable to fix memory issues (#431)
Jesse Plamondon-Willard
2018-06-10
add debris list changed event (#310)
Jesse Plamondon-Willard
2018-06-10
refactor IModMetadata update info
Dan Volchek
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