Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-01-15 | fix backspaces ignored on Linux/macOS in SDV 1.5.5+ | Jesse Plamondon-Willard | |
2022-01-15 | fix suppressed console output not suppressing newlines | Jesse Plamondon-Willard | |
2022-01-02 | add Ukrainian translations (#823) | Jesse Plamondon-Willard | |
2021-12-21 | add new game build number to the SMAPI log | Jesse Plamondon-Willard | |
2021-12-20 | auto-fix maps broken due to missing vanilla tilesheet | Jesse Plamondon-Willard | |
2021-12-18 | update Steam error message | Jesse Plamondon-Willard | |
2021-12-05 | prepare for release | Jesse Plamondon-Willard | |
2021-12-05 | add Windows build process to fix application icon until .NET bug is fixed | Jesse Plamondon-Willard | |
2021-12-04 | fix self-contained install on Windows | Jesse Plamondon-Willard | |
2021-12-04 | suppress non-applicable code warnings | Jesse Plamondon-Willard | |
2021-12-04 | fix code warnings | Jesse Plamondon-Willard | |
2021-12-03 | update for Stardew Valley 1.5.5 hotfix | Jesse Plamondon-Willard | |
2021-11-30 | prepare for release | Jesse Plamondon-Willard | |
2021-11-30 | prepare for release | Jesse Plamondon-Willard | |
2021-11-28 | add support for loading BmFont files for custom languages | Jesse Plamondon-Willard | |
2021-11-28 | add map overlay patches | Jesse Plamondon-Willard | |
2021-11-28 | remove outdated note in config.json | Jesse Plamondon-Willard | |
2021-11-28 | remove walls_and_floors asset propagation | Jesse Plamondon-Willard | |
This is now added as a regular map tilesheet, so it'll be handled by the tilesheet asset propagation. | |||
2021-11-28 | remove GameFramework build property from package | Jesse Plamondon-Willard | |
2021-11-28 | remove GameExecutableName build property from package | Jesse Plamondon-Willard | |
2021-11-28 | update for custom languages | Jesse Plamondon-Willard | |
2021-11-28 | fix error resolving native DLLs like libSkiaSharp | Jesse Plamondon-Willard | |
2021-11-28 | remove path-too-long exception handling | Jesse Plamondon-Willard | |
The path length limit no longer applies in .NET 5. | |||
2021-11-28 | remove handling for exception no longer thrown by the game | Jesse Plamondon-Willard | |
2021-11-28 | remove reference no longer needed in .NET 5 | Jesse Plamondon-Willard | |
2021-11-28 | remove libgdiplus workaround on macOS | Jesse Plamondon-Willard | |
This is no longer needed after the .NET 5 migration. | |||
2021-11-28 | update for accessibility change in Stardew Valley 1.5.5 | Jesse Plamondon-Willard | |
2021-11-28 | fix error reading console title on Linux with .NET 5 | Jesse Plamondon-Willard | |
The console title is now write-only on Linux. | |||
2021-11-28 | use new mod hooks to synchronize tasks | Jesse Plamondon-Willard | |
2021-11-28 | update for other changes in SDV 1.5.5 | Jesse Plamondon-Willard | |
2021-11-28 | update for asset name format change | Jesse Plamondon-Willard | |
MonoGame uses Linux-style paths for assets on all platforms, which breaks the previous equivalence between path and asset name formats. | |||
2021-11-28 | update to .NET 5 and official 64-bit | Jesse Plamondon-Willard | |
2021-11-28 | update for game assembly name now consistent on all platforms | Jesse Plamondon-Willard | |
2021-11-28 | update for Netcode now merged into game assembly on all platforms | Jesse Plamondon-Willard | |
2021-11-28 | drop support for XNA Framework | Jesse Plamondon-Willard | |
Stardew Valley 1.5.5 migrates to MonoGame on all platforms. | |||
2021-11-28 | update versions for Stardew Valley 1.5.5 and remove 1.5.4-specific checks | Jesse Plamondon-Willard | |
2021-10-17 | prepare for release | Jesse Plamondon-Willard | |
2021-10-17 | Add Polish translation | Zangorr | |
2021-10-09 | Merge pull request #807 from ellipszist/develop | Jesse Plamondon-Willard | |
Add Thai translations | |||
2021-10-08 | fix compile errors on Linux | Jesse Plamondon-Willard | |
2021-10-08 | bump to .NET Framework 4.5.2 | Jesse Plamondon-Willard | |
2021-10-06 | fix barn/coop map edits resetting the exit warp | Jesse Plamondon-Willard | |
2021-09-27 | fix SMAPI's display device not hooked correctly in split-screen mode | Jesse Plamondon-Willard | |
2021-09-25 | fix farmhouse edits shifting player down one tile | Jesse Plamondon-Willard | |
2021-09-18 | prepare for release | Jesse Plamondon-Willard | |
2021-09-18 | simplify exception logs | Jesse Plamondon-Willard | |
2021-09-18 | add simpler error when an asset isn't found | Jesse Plamondon-Willard | |
2021-09-18 | add more visible log output for players during early startup | Jesse Plamondon-Willard | |
2021-09-16 | Add Thai translations | ELL | |
2021-09-13 | add asset propagation for giftbox texture | Jesse Plamondon-Willard | |