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SMAPI
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Author
2018-01-19
tweak new script, document workaround, update release notes
Jesse Plamondon-Willard
2018-01-15
Update unix-launcher.sh
EnderHDMC
2018-01-12
fix semantic versions always ignoring `-0` tag (#421)
Jesse Plamondon-Willard
2018-01-12
fix curly quotes in config.json automatically if possible (#412)
Jesse Plamondon-Willard
2017-12-28
fix issue where assemblies could be incorrectly reloaded
Jesse Plamondon-Willard
2017-12-16
mark TrainerMod as obsolete (replaced by ConsoleCommands)
Jesse Plamondon-Willard
2017-12-16
bump version for upcoming release
Jesse Plamondon-Willard
2017-12-15
rm unneeded assembly references (#409)
Jesse Plamondon-Willard
2017-12-15
emit proxy classes directly to simplify crossplatform compatibility (#409)
Jesse Plamondon-Willard
2017-12-12
fix compatibility on Mac (#409)
Jesse Plamondon-Willard
2017-12-12
reintroduce GameEvents.FirstUpdateTick to simplify mod integrations (#409)
Jesse Plamondon-Willard
2017-12-12
block access to mod-provided APIs until all mods are initialised (#409)
Jesse Plamondon-Willard
2017-12-12
validate interface is public (#409)
Jesse Plamondon-Willard
2017-12-12
add support for casting mod-provided API to an interface without a direct ass...
Jesse Plamondon-Willard
2017-12-12
log mod-provided API access (#409)
Jesse Plamondon-Willard
2017-12-12
switch to simpler approach for mod-provided APIs (#409)
Jesse Plamondon-Willard
2017-12-11
add prototype of mod-provided APIs (#409)
Jesse Plamondon-Willard
2017-12-11
generalise internal mod registry (#409)
Jesse Plamondon-Willard
2017-12-11
trace mods with no update keys, tweak update-check logging
Jesse Plamondon-Willard
2017-12-10
detect libgdiplus-missing exception and show a friendly error instead (#408)
Jesse Plamondon-Willard
2017-12-10
adjust reflection API to correctly reflect what it does (#410)
Jesse Plamondon-Willard
2017-12-10
fix GraphicsEvents.OnPostRenderEvent not being raised in some cases
Jesse Plamondon-Willard
2017-12-10
add e.IsSuppressed to input event args
Jesse Plamondon-Willard
2017-12-10
fix mods being able to change cursor position reported to other mods
Jesse Plamondon-Willard
2017-12-09
fix reflection API error with properties which don't have both get and set
Jesse Plamondon-Willard
2017-12-02
remove unneeded file
Jesse Plamondon-Willard
2017-12-02
simplify version format in constants
Jesse Plamondon-Willard
2017-12-02
add NormaliseAssetName content helper method (#404)
Jesse Plamondon-Willard
2017-11-28
update for 2.2 release
Jesse Plamondon-Willard
2017-11-27
fix error when a mod has an invalid filename in the EntryDLL manifest field (...
Jesse Plamondon-Willard
2017-11-26
fix CFAutomate compatibility errors showing no URL (#393)
Jesse Plamondon-Willard
2017-11-26
fix e.SuppressButton() not working with some mouse buttons, update release no...
Jesse Plamondon-Willard
2017-11-26
Merge pull request #389 from YonKuma/suppressmouse
Jesse Plamondon-Willard
2017-11-26
add date.DaysSinceStart property, add unit tests, update release notes (#390)
Jesse Plamondon-Willard
2017-11-10
Simplified mouse checks
YonKuma
2017-11-08
Adding a date function
Nicholas Johnson
2017-11-08
Fixing code to match SMAPI idiom
YonKuma
2017-11-08
Added code to suppress mouse clicks
YonKuma
2017-11-02
fix custom asset loads failing on Linux/Mac (#383)
Jesse Plamondon-Willard
2017-11-01
update for 2.1 release
Jesse Plamondon-Willard
2017-10-30
explicitly disallow absolute paths as asset keys in content API (#381)
Jesse Plamondon-Willard
2017-10-30
improve update-check errors when connection is offline (#380)
Jesse Plamondon-Willard
2017-10-30
let mods invalidate assets matching a predicate (#363)
Jesse Plamondon-Willard
2017-10-29
let SemanticVersion be constructed from a System.Version (#375)
Jesse Plamondon-Willard
2017-10-27
hide the game's test messages from the console & log (#364)
Jesse Plamondon-Willard
2017-10-27
minor cleanup (#373)
Jesse Plamondon-Willard
2017-10-27
fix incorrect search path when loading a mod file (#373)
Jesse Plamondon-Willard
2017-10-25
centralise most content-loading logic to fix map tilesheet edge case (#373)
Jesse Plamondon-Willard
2017-10-24
minor cleanup
Jesse Plamondon-Willard
2017-10-24
Fix object cast being needed - use closed instead of open delegate
Entoarox
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