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2019-09-14
move most mod asset loading logic into content managers (#644)
Jesse Plamondon-Willard
2019-09-14
add separate LogNetworkTraffic option
Jesse Plamondon-Willard
2019-09-14
fix tilesheets seasonalised when loading an indoor map
Jesse Plamondon-Willard
2019-09-14
fix tilesheets not seasonalised when a map is reloaded (#642)
Jesse Plamondon-Willard
2019-09-14
remove reflection no longer needed in newest SDV 1.4 build (#638)
Jesse Plamondon-Willard
2019-09-14
batch reload assets in some cases
Jesse Plamondon-Willard
2019-09-14
fix cache misses for non-English players
Jesse Plamondon-Willard
2019-09-14
fix inconsistent LoadStage behavior when creating a new save
Jesse Plamondon-Willard
2019-09-14
improve XNB mod and ignore file matching
Jesse Plamondon-Willard
2019-09-14
drop monitor.ExitGameImmediately method
Jesse Plamondon-Willard
2019-09-14
update mods + mod build package for smapi-internal changes
Jesse Plamondon-Willard
2019-09-14
simplify config.json and metadata.json names
Jesse Plamondon-Willard
2019-09-14
simplify project names
Jesse Plamondon-Willard
2019-09-14
update code for SDV 1.4 (#638)
Jesse Plamondon-Willard
2019-09-14
fix cache miss when not playing in English (#634)
Jesse Plamondon-Willard
2019-09-14
fix translatable assets not updated when switching language (#586)
Jesse Plamondon-Willard
2019-09-14
list all detected issues in trace logs for incompatible mods
Jesse Plamondon-Willard
2019-09-14
bump version to 3.0
Jesse Plamondon-Willard
2019-09-14
load mods much earlier so they can intercept all content assets
Jesse Plamondon-Willard
2019-09-14
fix incorrect input check, update release notes
Jesse Plamondon-Willard
2019-09-14
add content pack translations
Jesse Plamondon-Willard
2019-09-14
fix log level for multiplayer 'received message' logs
Jesse Plamondon-Willard
2019-09-14
remove deprecated APIs (#606)
Jesse Plamondon-Willard
2019-09-14
better handle player reconnecting before disconnection is registered
Jesse Plamondon-Willard
2019-09-14
update NuGet packages
Jesse Plamondon-Willard
2019-09-14
add HasFile content pack method
Jesse Plamondon-Willard
2019-09-13
update for release
Jesse Plamondon-Willard
2019-09-13
migrate to new project file format
Jesse Plamondon-Willard
2019-09-13
fix inconsistent default value
Jesse Plamondon-Willard
2019-09-13
fix 'unknown file extension' error not listing .json as a valid extension
Jesse Plamondon-Willard
2019-09-13
prevent mods from crashing the game with invalid dialogue in more cases
Jesse Plamondon-Willard
2019-09-13
use default indentation for JSON files
Jesse Plamondon-Willard
2019-09-13
make Harmony patch names more consistent
Jesse Plamondon-Willard
2019-09-13
fix 'location list changed' verbose log not correctly listing changes
Jesse Plamondon-Willard
2019-09-13
tweak patch code style
Jesse Plamondon-Willard
2019-09-13
fix unspecified log levels
Jesse Plamondon-Willard
2019-09-13
fix errors during early startup not shown before exit
Jesse Plamondon-Willard
2019-09-13
default Monitor.Log to trace
Jesse Plamondon-Willard
2019-09-13
prevent invalid items from breaking menus on hover
Jesse Plamondon-Willard
2019-09-13
avoid possible invalid state if checkEventPrecondition is called asynchronous...
Jesse Plamondon-Willard
2019-09-13
log underlying error (#636)
Jesse Plamondon-Willard
2019-09-13
fix formatting and code style (#636)
Jesse Plamondon-Willard
2019-09-13
Implement the return value of the original method
berkay2578
2019-09-13
checkEventPrecondition crash fix
berkay2578
2019-04-22
prepare for 2.11.2 release
Jesse Plamondon-Willard
2019-04-22
fix error on Mac when a custom map references a vanilla tilesheet that only e...
Jesse Plamondon-Willard
2019-03-17
prepare for 2.11.1 release
Jesse Plamondon-Willard
2019-03-16
remove reflected access to Game1.version (which is no longer const)
Jesse Plamondon-Willard
2019-03-16
add support for suppressing warnings in mod DB
Jesse Plamondon-Willard
2019-03-16
set max game version to prepare for 1.4 release
Jesse Plamondon-Willard
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