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path: root/src/SMAPI
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2019-09-14ignore root content managers when handling managed asset keys (#644)Jesse Plamondon-Willard
2019-09-14no longer forward managed asset keys loaded through a mod content manager (#644)Jesse Plamondon-Willard
That isn't needed for any documented functionality, and allowed mods to load (and in some cases edit) a different mod's local assets.
2019-09-14move most mod asset loading logic into content managers (#644)Jesse Plamondon-Willard
This fixes mods needing to load Map assets manually before the game could load them via internal key.
2019-09-14add separate LogNetworkTraffic optionJesse Plamondon-Willard
2019-09-14fix tilesheets seasonalised when loading an indoor mapJesse Plamondon-Willard
2019-09-14fix tilesheets not seasonalised when a map is reloaded (#642)Jesse Plamondon-Willard
2019-09-14remove reflection no longer needed in newest SDV 1.4 build (#638)Jesse Plamondon-Willard
2019-09-14batch reload assets in some casesJesse Plamondon-Willard
2019-09-14fix cache misses for non-English playersJesse Plamondon-Willard
2019-09-14fix inconsistent LoadStage behavior when creating a new saveJesse Plamondon-Willard
2019-09-14improve XNB mod and ignore file matchingJesse Plamondon-Willard
2019-09-14drop monitor.ExitGameImmediately methodJesse Plamondon-Willard
This is bad practice in most cases, and was only used by two mods which didn't legitimately need to exit immediately.
2019-09-14update mods + mod build package for smapi-internal changesJesse Plamondon-Willard
2019-09-14simplify config.json and metadata.json namesJesse Plamondon-Willard
2019-09-14simplify project namesJesse Plamondon-Willard
2019-09-14update code for SDV 1.4 (#638)Jesse Plamondon-Willard
2019-09-14fix cache miss when not playing in English (#634)Jesse Plamondon-Willard
2019-09-14fix translatable assets not updated when switching language (#586)Jesse Plamondon-Willard
2019-09-14list all detected issues in trace logs for incompatible modsJesse Plamondon-Willard
2019-09-14bump version to 3.0Jesse Plamondon-Willard
2019-09-14load mods much earlier so they can intercept all content assetsJesse Plamondon-Willard
2019-09-14fix incorrect input check, update release notesJesse Plamondon-Willard
2019-09-14add content pack translationsJesse Plamondon-Willard
2019-09-14fix log level for multiplayer 'received message' logsJesse Plamondon-Willard
2019-09-14remove deprecated APIs (#606)Jesse Plamondon-Willard
2019-09-14better handle player reconnecting before disconnection is registeredJesse Plamondon-Willard
2019-09-14update NuGet packagesJesse Plamondon-Willard
2019-09-14add HasFile content pack methodJesse Plamondon-Willard
2019-09-13update for releaseJesse Plamondon-Willard
2019-09-13migrate to new project file formatJesse Plamondon-Willard
2019-09-13fix inconsistent default valueJesse Plamondon-Willard
2019-09-13fix 'unknown file extension' error not listing .json as a valid extensionJesse Plamondon-Willard
2019-09-13 prevent mods from crashing the game with invalid dialogue in more casesJesse Plamondon-Willard
2019-09-13use default indentation for JSON filesJesse Plamondon-Willard
2019-09-13make Harmony patch names more consistentJesse Plamondon-Willard
2019-09-13fix 'location list changed' verbose log not correctly listing changesJesse Plamondon-Willard
2019-09-13tweak patch code styleJesse Plamondon-Willard
2019-09-13fix unspecified log levelsJesse Plamondon-Willard
2019-09-13fix errors during early startup not shown before exitJesse Plamondon-Willard
2019-09-13default Monitor.Log to traceJesse Plamondon-Willard
2019-09-13prevent invalid items from breaking menus on hoverJesse Plamondon-Willard
2019-09-13avoid possible invalid state if checkEventPrecondition is called ↵Jesse Plamondon-Willard
asynchronously (#636)
2019-09-13log underlying error (#636)Jesse Plamondon-Willard
2019-09-13fix formatting and code style (#636)Jesse Plamondon-Willard
2019-09-13Implement the return value of the original methodberkay2578
2019-09-13checkEventPrecondition crash fixberkay2578
2019-04-22prepare for 2.11.2 releaseJesse Plamondon-Willard
2019-04-22fix error on Mac when a custom map references a vanilla tilesheet that only ↵Jesse Plamondon-Willard
exists under Content/Maps
2019-03-17prepare for 2.11.1 releaseJesse Plamondon-Willard
2019-03-16remove reflected access to Game1.version (which is no longer const)Jesse Plamondon-Willard