Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-04-19 | fix GetApi interface validation errors not naming interface | Jesse Plamondon-Willard | |
2018-04-19 | detect broken references to methods which changed generic return type (#453) | Jesse Plamondon-Willard | |
Previously generic types couldn't be compared correctly, since we'd end up with false differences like "Dictionary`1 != Dictionary<string, string>". That seems to be fixed now, possibly due to the PDB file being included. | |||
2018-04-19 | update compatibility list (#453) | Jesse Plamondon-Willard | |
2018-04-19 | update for Stardew Valley 1.3.0.33 release build (#453) | Jesse Plamondon-Willard | |
2018-04-18 | update compatibility list for first test pass (#453) | Jesse Plamondon-Willard | |
2018-04-18 | detect broken references to fields which changed generic type (#453) | Jesse Plamondon-Willard | |
Previously generic types couldn't be compared correctly, since we'd end up with false differences like "Dictionary`1 != Dictionary<string, string>". That seems to be fixed now, possibly due to the PDB file being included. | |||
2018-04-18 | update for Stardew Valley 1.3.0.32 (#453) | Jesse Plamondon-Willard | |
2018-04-17 | log user input to log file | Dan Volchek | |
2018-04-17 | add warning in developer mode for mods with no update keys | Jesse Plamondon-Willard | |
2018-04-16 | support quoted strings in console commands | Dan Volchek | |
2018-04-15 | tweak trace logs for readability when loading mods | Jesse Plamondon-Willard | |
2018-04-14 | update references to old warning IDs (#471) | Jesse Plamondon-Willard | |
2018-04-14 | fix typo in code docs (#473) | Jesse Plamondon-Willard | |
2018-04-13 | use light-background color scheme on Mac by default | Jesse Plamondon-Willard | |
2018-04-13 | add MacOS detection | Jesse Plamondon-Willard | |
2018-04-13 | fix console color scheme for PowerShell, and make it configurable | Jesse Plamondon-Willard | |
2018-04-13 | split mod DB into a separate file | Jesse Plamondon-Willard | |
The mod metadata has grown over time, and there's no need to keep it in memory after mod loading. This lets us load the config earlier (since it has a smaller impact on memory usage which affects the game's audio code), and lets us discard the mod metadata when we're done with it. | |||
2018-04-12 | fix various net field conversions in SMAPI code (#453) | Jesse Plamondon-Willard | |
2018-04-11 | drop support for Stardew Valley 1.2 (#453) | Jesse Plamondon-Willard | |
2018-04-11 | update for 2.5.5 release | Jesse Plamondon-Willard | |
2018-04-11 | fix error in Stardew Valley 1.2 build mode (#453) | Jesse Plamondon-Willard | |
2018-04-11 | fix error when two content packs use different capitalisation for the same ↵ | Jesse Plamondon-Willard | |
required mod ID (#469) | |||
2018-04-11 | fix error when a remote mod version is invalid (#462) | Jesse Plamondon-Willard | |
2018-04-11 | update for Stardew Valley 1.3.0.26 (#453) | Jesse Plamondon-Willard | |
2018-04-11 | fix crash when player has duplicate item references | Jesse Plamondon-Willard | |
2018-04-10 | add context properties for multiplayer, update release notes (#453) | Jesse Plamondon-Willard | |
2018-04-10 | fix typo in config file | Jesse Plamondon-Willard | |
2018-03-30 | fix mods not being loaded if an optional dependency is installed but skipped | Jesse Plamondon-Willard | |
2018-03-29 | update for Stardew Valley 1.2.0.20 (#453) | Jesse Plamondon-Willard | |
2018-03-26 | update for 2.5.4 release | Jesse Plamondon-Willard | |
2018-03-25 | update animal textures when changed through the content API (#459) | Jesse Plamondon-Willard | |
2018-03-25 | standardise folder checks when reloading assets (#459) | Jesse Plamondon-Willard | |
2018-03-25 | update Json.NET package | Jesse Plamondon-Willard | |
2018-03-25 | update new asset update logic for Stardew Valley 1.3 (#453) | Jesse Plamondon-Willard | |
2018-03-25 | update fence textures when changed through the content API (#459) | Jesse Plamondon-Willard | |
2018-03-24 | update NPC textures when changed through the content API (#459) | Jesse Plamondon-Willard | |
2018-03-24 | tweak transparency threshold (#461) | Jesse Plamondon-Willard | |
2018-03-23 | fix error when a mod removes an asset editor/loader (#460) | Jesse Plamondon-Willard | |
2018-03-23 | fix image overlay bugs on Linux/Mac (#461) | Jesse Plamondon-Willard | |
2018-03-23 | update tree textures when changeed through the content API (#459) | Jesse Plamondon-Willard | |
2018-03-20 | rewrite core asset logic for extensibility (#459) | Jesse Plamondon-Willard | |
2018-03-20 | rename class to better match usage (#459) | Jesse Plamondon-Willard | |
2018-03-20 | fix minimum Stardew Valley 1.2 version mistakenly raised in 2.5.3 | Jesse Plamondon-Willard | |
2018-03-15 | link SMAPI update checks to smapi.io instead of GitHub (#457) | Jesse Plamondon-Willard | |
2018-03-15 | show prerelease SMAPI updates when updating from an older prerelease of the ↵ | Jesse Plamondon-Willard | |
same version (#457) | |||
2018-03-13 | don't rewrite for field to property changes in Stardew Valley 1.3 (#456) | Jesse Plamondon-Willard | |
The fields are still available (even if they changed return type). That will cause unnecessary rewrites for some mods after they're updated, so they can't be debugged into. | |||
2018-03-11 | fix error when content pack needs a mod that couldn't be loaded | Jesse Plamondon-Willard | |
2018-03-11 | update for Stardew Valley 1.3.0.5 (#453) | Jesse Plamondon-Willard | |
2018-03-11 | fix some title menu assets not being editable (#453, #413) | Jesse Plamondon-Willard | |
2018-03-11 | fix some content managers not replaced early enough (#453, #413) | Jesse Plamondon-Willard | |