Age | Commit message (Expand) | Author |
2021-07-28 | fix rewritten Harmony 1.x code not raising 'detected game patch' flag (#711) | Jesse Plamondon-Willard |
2021-07-28 | Merge pull request #792 from bladeoflight16/monofix | Jesse Plamondon-Willard |
2021-07-27 | Fixing mono incompatibility (case exception type statement without variable) | bladeoflight16 |
2021-07-26 | fix rewriting for Harmony ExceptionBlock type (#711) | Jesse Plamondon-Willard |
2021-07-23 | remove now-unneeded Mono.Cecil aliases (#711) | Jesse Plamondon-Willard |
2021-07-23 | use unmerged Harmony assembly (#711) | Jesse Plamondon-Willard |
2021-07-21 | fix new validation checks | Jesse Plamondon-Willard |
2021-07-21 | Merge branch 'harmony-2' into develop | Jesse Plamondon-Willard |
2021-07-21 | add error if some SMAPI DLLs have mismatched versions | Jesse Plamondon-Willard |
2021-07-20 | fix error loading .xnb files from the local mod folder since SMAPI 3.0 | Jesse Plamondon-Willard |
2021-07-20 | fix concurrency issue in interface proxying | Jesse Plamondon-Willard |
2021-07-17 | add error if player manually installs wrong SMAPI bitness | Jesse Plamondon-Willard |
2021-07-14 | add workaround for Harmony 2.x breaking XNA content pipeline for some assets ... | Jesse Plamondon-Willard |
2021-07-13 | migrate to Harmony 2.1 (#711) | Jesse Plamondon-Willard |
2021-07-11 | alias Mono.Cecil references (#711) | Jesse Plamondon-Willard |
2021-07-09 | prepare for release | Jesse Plamondon-Willard |
2021-06-26 | improve error if SMAPI fails to dispose on exit | Jesse Plamondon-Willard |
2021-06-24 | log trace message if conflicting software is detected | Jesse Plamondon-Willard |
2021-06-11 | fix edge case where save constants aren't set correctly | Jesse Plamondon-Willard |
2021-05-27 | add asset propagation for paint masks | Jesse Plamondon-Willard |
2021-05-26 | Update FurnitureListChangedEventArgs.cs | DiscipleOfEris |
2021-05-26 | Add `World.FurnitureListChanged` event | DiscipleOfEris |
2021-05-19 | fix 'loaded with custom settings' message shown with default settings | Jesse Plamondon-Willard |
2021-05-09 | fix error if a mod has a 'Dependencies' entry with no ID | Jesse Plamondon-Willard |
2021-05-09 | add validation for the manifest 'Dependencies' field | Jesse Plamondon-Willard |
2021-05-09 | normalize manifest array fields | Jesse Plamondon-Willard |
2021-05-09 | fix version zero validation | Jesse Plamondon-Willard |
2021-05-03 | prepare for release | Jesse Plamondon-Willard |
2021-05-03 | prepare for release | Jesse Plamondon-Willard |
2021-05-02 | add verbose logs for map tilesheet changes | Jesse Plamondon-Willard |
2021-05-02 | add support for dot-ignoring local map tilesheet files (#732) | Jesse Plamondon-Willard |
2021-05-01 | match tilesheets without extension to .png files automatically if possible | Jesse Plamondon-Willard |
2021-04-23 | add [64-bit] tag to window titles (#767) | Jesse Plamondon-Willard |
2021-04-22 | add update alerts for Stardew64Installer (#767) | Jesse Plamondon-Willard |
2021-04-22 | add SMAPI version and bitness to console title earlier | Jesse Plamondon-Willard |
2021-04-17 | mark field readonly | Jesse Plamondon-Willard |
2021-04-15 | log Stardew64Installer patch version if applicable (#767) | Jesse Plamondon-Willard |
2021-04-04 | fix error when mod edits bundle data while a split-screen player is joining | Jesse Plamondon-Willard |
2021-04-04 | fix Context.IsMainPlayer incorrectly true when split-screen player is joining | Jesse Plamondon-Willard |
2021-04-04 | improve error-handling during asset propagation | Jesse Plamondon-Willard |
2021-04-04 | standardize spelling of 'macOS' | Jesse Plamondon-Willard |
2021-04-03 | log failed root dependencies in their own group | Jesse Plamondon-Willard |
2021-04-02 | fix asset key normalization for 64-bit hack (#767) | Jesse Plamondon-Willard |
2021-04-02 | add initial support for 64-bit Windows hack (#767) | Jesse Plamondon-Willard |
2021-04-02 | fix asset propagation for localized movie data | Jesse Plamondon-Willard |
2021-03-21 | prepare for release | Jesse Plamondon-Willard |
2021-03-21 | add Constants.GameFramework field (#767) | Jesse Plamondon-Willard |
2021-03-21 | split compile flag into separate Windows + XNA flags (#767) | Jesse Plamondon-Willard |
2021-03-21 | simplify creating keybind list for single key | Jesse Plamondon-Willard |
2021-03-19 | update NPC pathfinding cache when map warps change | Jesse Plamondon-Willard |