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SMAPI
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2019-09-14
apply tilesheet fixes to XNB map files too
Jesse Plamondon-Willard
2019-09-14
normalise custom map's tilesheet paths for the OS
Jesse Plamondon-Willard
2019-09-14
show versions in duplicate-mod errors, make folder paths in trace logs clearer
Jesse Plamondon-Willard
2019-09-14
Update Mono.Cecil package
Jesse Plamondon-Willard
2019-09-14
update NuGet packages
Jesse Plamondon-Willard
2019-09-14
add asset propagation for DayTimeMoneyBox buttons
Jesse Plamondon-Willard
2019-09-14
make SemanticVersion.TryParse public
Jesse Plamondon-Willard
2019-09-14
add asset propagation for critter textures (#652)
Jesse Plamondon-Willard
2019-09-14
update for SDV 1.4 build change on Linux/Mac (#638)
Jesse Plamondon-Willard
2019-09-14
update draw logic (#638)
Jesse Plamondon-Willard
2019-09-14
move assembly references out of common.targets
Jesse Plamondon-Willard
2019-09-14
move environment utility into toolkit for reuse
Jesse Plamondon-Willard
2019-09-14
update for location change in SDV 1.4 (#638)
Jesse Plamondon-Willard
2019-09-14
fix error when loading a mod asset through a translated content manager (#647)
Jesse Plamondon-Willard
2019-09-14
decouple updating watchers & raising event to fix some mod changes not being ...
Jesse Plamondon-Willard
2019-09-14
reorganise update loop a bit (#648)
Jesse Plamondon-Willard
2019-09-14
fix map reloads not updating door warps (#643)
Jesse Plamondon-Willard
2019-09-14
fix year edge case in date calculations
Jesse Plamondon-Willard
2019-09-14
update code for SDV 1.4 changes (#638)
Jesse Plamondon-Willard
2019-09-14
fix typos
Jesse Plamondon-Willard
2019-09-14
disable mod-level asset caching (#644)
Jesse Plamondon-Willard
2019-09-14
ignore root content managers when handling managed asset keys (#644)
Jesse Plamondon-Willard
2019-09-14
no longer forward managed asset keys loaded through a mod content manager (#644)
Jesse Plamondon-Willard
2019-09-14
move most mod asset loading logic into content managers (#644)
Jesse Plamondon-Willard
2019-09-14
add separate LogNetworkTraffic option
Jesse Plamondon-Willard
2019-09-14
fix tilesheets seasonalised when loading an indoor map
Jesse Plamondon-Willard
2019-09-14
fix tilesheets not seasonalised when a map is reloaded (#642)
Jesse Plamondon-Willard
2019-09-14
remove reflection no longer needed in newest SDV 1.4 build (#638)
Jesse Plamondon-Willard
2019-09-14
batch reload assets in some cases
Jesse Plamondon-Willard
2019-09-14
fix cache misses for non-English players
Jesse Plamondon-Willard
2019-09-14
fix inconsistent LoadStage behavior when creating a new save
Jesse Plamondon-Willard
2019-09-14
improve XNB mod and ignore file matching
Jesse Plamondon-Willard
2019-09-14
drop monitor.ExitGameImmediately method
Jesse Plamondon-Willard
2019-09-14
update mods + mod build package for smapi-internal changes
Jesse Plamondon-Willard
2019-09-14
simplify config.json and metadata.json names
Jesse Plamondon-Willard
2019-09-14
simplify project names
Jesse Plamondon-Willard
2019-09-14
update code for SDV 1.4 (#638)
Jesse Plamondon-Willard
2019-09-14
fix cache miss when not playing in English (#634)
Jesse Plamondon-Willard
2019-09-14
fix translatable assets not updated when switching language (#586)
Jesse Plamondon-Willard
2019-09-14
list all detected issues in trace logs for incompatible mods
Jesse Plamondon-Willard
2019-09-14
bump version to 3.0
Jesse Plamondon-Willard
2019-09-14
load mods much earlier so they can intercept all content assets
Jesse Plamondon-Willard
2019-09-14
fix incorrect input check, update release notes
Jesse Plamondon-Willard
2019-09-14
add content pack translations
Jesse Plamondon-Willard
2019-09-14
fix log level for multiplayer 'received message' logs
Jesse Plamondon-Willard
2019-09-14
remove deprecated APIs (#606)
Jesse Plamondon-Willard
2019-09-14
better handle player reconnecting before disconnection is registered
Jesse Plamondon-Willard
2019-09-14
update NuGet packages
Jesse Plamondon-Willard
2019-09-14
add HasFile content pack method
Jesse Plamondon-Willard
2019-09-13
update for release
Jesse Plamondon-Willard
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