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path: root/src/SMAPI
AgeCommit message (Expand)Author
2020-06-15increase event priority rangeJesse Plamondon-Willard
2020-06-15refactor & optimize event code a bit, drop old support for unknown event hand...Jesse Plamondon-Willard
2020-06-15Implemented event priority attributeChase W
2020-04-27prepare for release, tweak readmeJesse Plamondon-Willard
2020-04-25fix asset propagation for maps loaded through a temporary content managerJesse Plamondon-Willard
2020-04-24add support for getting a patch helper for arbitrary dataJesse Plamondon-Willard
2020-04-24add map patching APIJesse Plamondon-Willard
2020-04-17support lowercase season names in date translationsJesse Plamondon-Willard
2020-04-17use better short date translationsJesse Plamondon-Willard
2020-04-15tweak new code, update release notesJesse Plamondon-Willard
2020-04-15Merge pull request #709 from kdau/developJesse Plamondon-Willard
2020-04-15prevent object.loadDisplayName errors due to invalid/missing item dataJesse Plamondon-Willard
2020-04-14SDate: fixes to new methodsKevin Daughtridge
2020-04-13SDate: Add WorldDate conversions and featuresKevin Daughtridge
2020-04-12add config option to disable console colors (#707)Jesse Plamondon-Willard
2020-04-01fix marriage dialogue left in invalid state after dialogue propagationJesse Plamondon-Willard
2020-03-29fix path segmenting on Linux/Mac in asset propagationJesse Plamondon-Willard
2020-03-24prepare for releaseJesse Plamondon-Willard
2020-03-24fix mouse input suppression broken in SMAPI 3.4 (#705)Jesse Plamondon-Willard
2020-03-23fix asset changes not propagating to NPCs in an eventJesse Plamondon-Willard
2020-03-22prepare for releaseJesse Plamondon-Willard
2020-03-22remove invalid-location check now handled by the gameJesse Plamondon-Willard
2020-03-22update packagesJesse Plamondon-Willard
2020-03-22add monitor.LogOnce methodJesse Plamondon-Willard
2020-03-14fix semi-transparency issues on Linux/MacJesse Plamondon-Willard
2020-03-08encapsulate logic for each input typeJesse Plamondon-Willard
2020-03-08rework input handling to allow sending custom input to the game/modsJesse Plamondon-Willard
2020-03-07update translation docsJesse Plamondon-Willard
2020-03-07Merge pull request #701 from Annosz/developJesse Plamondon-Willard
2020-03-07add support for flipped and rotated map tilesJesse Plamondon-Willard
2020-03-06update packagesJesse Plamondon-Willard
2020-03-06Add Hungarian translationsTóth Ádám
2020-02-22prepare for releaseJesse Plamondon-Willard
2020-02-22fix mods receiving their own broadcastsJesse Plamondon-Willard
2020-02-22prepare for releaseJesse Plamondon-Willard
2020-02-22fix errors loading spouse room content packs in SMAPI 3.3Jesse Plamondon-Willard
2020-02-22prepare for releaseJesse Plamondon-Willard
2020-02-22update draw logic for recent game updatesJesse Plamondon-Willard
2020-02-22update packagesJesse Plamondon-Willard
2020-02-22update SMAPI/game version mapping, add older versionsJesse Plamondon-Willard
2020-02-20migrate to new method in SMAPI 3.3Jesse Plamondon-Willard
2020-02-20don't premultiply fully opaque pixelsJesse Plamondon-Willard
2020-02-19call IAssetEditor with actual type if applicableJesse Plamondon-Willard
2020-02-19rename InputStatus to SButtonState for consistencyJesse Plamondon-Willard
2020-02-19rework tilesheet loading to improve errors, allow future validation, and drop...Jesse Plamondon-Willard
2020-02-10fix dialogue propagation clearing marriage dialogueJesse Plamondon-Willard
2020-02-09add helper.Input.GetStatus methodJesse Plamondon-Willard
2020-02-08add Italian translationsJesse Plamondon-Willard
2020-02-02add support for self-broadcasts, optimize network messagesJesse Plamondon-Willard
2020-02-01update packagesJesse Plamondon-Willard