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StardewModdingAPI
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Inheritance
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SGame.cs
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2017-02-07
remove oldest deprecated code (#231)
Jesse Plamondon-Willard
Since Stardew Valley 1.2 breaks most mods anyway, this commits removes the oldest deprecations and fixes the issues that are easiest for mods to update. See documentation for details.
2017-01-19
fix before/after save events not triggering on days when the player shipped ↵
Jesse Plamondon-Willard
an item (#218)
2017-01-18
fix some world events being fired during game startup (#217)
Jesse Plamondon-Willard
2017-01-18
fix PlayerEvents.LoadedGame and SaveEvents.AfterLoad being fired before the ↵
Jesse Plamondon-Willard
world finishes loading (#216)
2017-01-15
add save events (#215)
Jesse Plamondon-Willard
2016-12-18
fix issue where changing the active menu inside a menu change handler didn't ↵
Jesse Plamondon-Willard
trigger a new event (#194)
2016-12-08
intercept mod errors in menu draw code so they don't crash the game
Jesse Plamondon-Willard
2016-11-23
log relevant details when a ReflectionTypeLoadException is caught by SMAPI
Jesse Plamondon-Willard
2016-11-21
intercept event handler exceptions (#179)
Jesse Plamondon-Willard
2016-11-19
fix race condition where GameLoaded event was sometime fired before the game ↵
Jesse Plamondon-Willard
was ready
2016-11-19
add comment
Jesse Plamondon-Willard
2016-11-14
migrate game loop, events, and commands to new logging framework (#168)
Jesse Plamondon-Willard
2016-11-06
simplify log a bit more
Jesse Plamondon-Willard
2016-11-04
minor cleanup
Jesse Plamondon-Willard
2016-11-04
remove extensions from public interface, refactor & document
Jesse Plamondon-Willard
2016-11-04
remove disabled & broken draw logic
Jesse Plamondon-Willard
2016-11-04
refactor to avoid an out parameter
Jesse Plamondon-Willard
2016-11-04
clean up duplicate checks
Jesse Plamondon-Willard
2016-11-04
simplify menu event logic (should have same effect)
Jesse Plamondon-Willard
2016-11-04
remove unused SGame fields & methods
Jesse Plamondon-Willard
2016-11-04
format & document code in SGame (no logic changes)
Jesse Plamondon-Willard
2016-11-04
normalise inconsistent line endings
Jesse Plamondon-Willard
2016-11-02
remove disabled code
Jesse Plamondon-Willard
2016-11-02
remove debug mode toggle (#120)
Jesse Plamondon-Willard
2016-10-31
add zoom-adjusted mouse position to mouse-changed event arguments (#129)
Jesse Plamondon-Willard
2016-10-31
remove disabled and unfinished code
Jesse Plamondon-Willard
2016-10-07
Disabled overridden update call
ClxS
2016-10-04
Reverted to previous SGame class with minor changes for 1.1, updated version ↵
AdvizeGH
number.
2016-09-30
Disabled the overridden update call only - fixes mouse redraw issue.
ClxS
2016-09-30
Preliminiary update to add 1.1 support - waiting on testing to confirm it's ↵
ClxS
final
2016-05-29
Attempt to migrate to new directory structure.
Gormogon