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StardewModdingAPI
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Program.cs
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Author
2017-01-14
add support for custom incompatible-mod-version error text
Jesse Plamondon-Willard
2017-01-14
add support for incompatible mod version ranges
Jesse Plamondon-Willard
2016-12-30
fallback to launching SMAPI without a terminal on Linux if the terminal is un...
Jesse Plamondon-Willard
2016-12-30
encapsulate repeated monitor construction
Jesse Plamondon-Willard
2016-12-23
increase deprecation levels for less-used deprecated code
Jesse Plamondon-Willard
2016-12-23
catch errors when reading metadata file just in case (#192)
Jesse Plamondon-Willard
2016-12-22
add support for unofficial updates which suffix the official version number w...
Jesse Plamondon-Willard
2016-12-22
add known incompatible mods, update release notes (#192)
Jesse Plamondon-Willard
2016-12-22
skip mods known to be incompatible and display error with update links (#192)
Jesse Plamondon-Willard
2016-12-22
move models into namespace (#192)
Jesse Plamondon-Willard
2016-12-22
add config setting to disable update checks (#202)
Jesse Plamondon-Willard
2016-12-22
autogenerate SMAPI config (#202)
Jesse Plamondon-Willard
2016-12-22
track loaded mod instances & manifests via mod registry (#201)
Jesse Plamondon-Willard
2016-12-21
make SemanticVersion constructor from version string public
Jesse Plamondon-Willard
2016-12-21
rename SMAPI config file for consistency (#192, #202)
Jesse Plamondon-Willard
2016-12-18
migrate manifest & version to interfaces with backwards compatibility (#197)
Jesse Plamondon-Willard
2016-12-06
skip mod folder with a warning if it has no manifest (#186)
Jesse Plamondon-Willard
2016-12-05
reimplement assembly caching (#187)
Jesse Plamondon-Willard
2016-12-02
fix assembly resolution when mods try to load types from other mods (#166)
Jesse Plamondon-Willard
2016-11-30
fix assembly resolution failing for rewritten mods that reference a different...
Jesse Plamondon-Willard
2016-11-29
add separate project to support upcoming IL rewriting (#166)
Jesse Plamondon-Willard
2016-11-27
supplement assembly resolution for Mono (#166)
Jesse Plamondon-Willard
2016-11-26
pass target platform to assembly rewriter for later use (#166)
Jesse Plamondon-Willard
2016-11-26
add log entry when preprocessing an assembly (#166)
Jesse Plamondon-Willard
2016-11-26
preprocess all mod assemblies for compatibility with multi-assembly mods (#166)
Jesse Plamondon-Willard
2016-11-26
simplify manifest.json path check
Jesse Plamondon-Willard
2016-11-25
preprocess mods through Mono.Cecil to allow rewriting later (#166)
Jesse Plamondon-Willard
2016-11-24
fix audio error on startup for some players by deferring update check
Jesse Plamondon-Willard
2016-11-23
fix compatibility with mods which use the previous signature of Command.CallC...
Jesse Plamondon-Willard
2016-11-23
log relevant details when a ReflectionTypeLoadException is caught by SMAPI
Jesse Plamondon-Willard
2016-11-21
intercept event handler exceptions (#179)
Jesse Plamondon-Willard
2016-11-19
fix race condition where GameLoaded event was sometime fired before the game ...
Jesse Plamondon-Willard
2016-11-16
cleanup
Jesse Plamondon-Willard
2016-11-16
use interface for IModHelper
Jesse Plamondon-Willard
2016-11-16
add emergency interrupt feature (#168)
Jesse Plamondon-Willard
2016-11-16
fix console closing immediately when some exceptions occur (#171), simplify i...
Jesse Plamondon-Willard
2016-11-16
add optional 'minimum API version' field to manifest (#176)
Jesse Plamondon-Willard
2016-11-14
migrate game loop, events, and commands to new logging framework (#168)
Jesse Plamondon-Willard
2016-11-14
minor cleanup
Jesse Plamondon-Willard
2016-11-14
migrate main logging to new framework (#168)
Jesse Plamondon-Willard
2016-11-14
migrate deprecation manager to new logging (#168)
Jesse Plamondon-Willard
2016-11-14
deprecate legacy logging interfaces, rewrite to use new framework under the h...
Jesse Plamondon-Willard
2016-11-14
initialise new logging framework on startup (#168)
Jesse Plamondon-Willard
2016-11-13
split mod registry out of deprecation manager for reuse (#168)
Jesse Plamondon-Willard
2016-11-10
fix deprecation warning for manifest.PerSaveConfigs
Jesse Plamondon-Willard
2016-11-08
fix an initialisation error when a Windows user has both "StardewValley.exe" ...
Jesse Plamondon-Willard
2016-11-06
fix minor crossplatform issues
Jesse Plamondon-Willard
2016-11-06
add developer mode which shows all deprecation warnings, update release proce...
Jesse Plamondon-Willard
2016-11-06
simplify log a bit more
Jesse Plamondon-Willard
2016-11-06
use more nuanced deprecation warnings (#165)
Jesse Plamondon-Willard
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