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StardewModdingAPI
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StardewModdingAPI.csproj
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2016-11-29
Merge branch 'feature/rewrite-mod-assemblies' into develop
Jesse Plamondon-Willard
2016-11-29
enable local SMAPI deployment on Linux/Mac
Jesse Plamondon-Willard
2016-11-29
add framework for rewriting incompatible methods (#166)
Jesse Plamondon-Willard
2016-11-29
add separate project to support upcoming IL rewriting (#166)
Jesse Plamondon-Willard
2016-11-29
move dependencies into targets file for reuse (#166)
Jesse Plamondon-Willard
2016-11-27
supplement assembly resolution for Mono (#166)
Jesse Plamondon-Willard
2016-11-26
rewrite type references in mod assemblies to match target platform (#166)
Jesse Plamondon-Willard
2016-11-26
move cache struct into its own file (#166)
Jesse Plamondon-Willard
2016-11-26
pass target platform to assembly rewriter for later use (#166)
Jesse Plamondon-Willard
2016-11-25
preprocess mods through Mono.Cecil to allow rewriting later (#166)
Jesse Plamondon-Willard
2016-11-21
intercept event handler exceptions (#179)
Jesse Plamondon-Willard
2016-11-19
restore obsolete SPlayer for backwards compatibility, mark deprecated
Jesse Plamondon-Willard
2016-11-17
add global assembly info
Jesse Plamondon-Willard
2016-11-16
use interface for IModHelper
Jesse Plamondon-Willard
2016-11-14
add new logging framework (#168)
Jesse Plamondon-Willard
2016-11-13
split mod registry out of deprecation manager for reuse (#168)
Jesse Plamondon-Willard
2016-11-09
fix Windows-only build configuration not properly marked as such
Jesse Plamondon-Willard
2016-11-09
restore obsolete interfaces for backwards compatibility with EntoFramework
Jesse Plamondon-Willard
2016-11-09
simplify debugging
Jesse Plamondon-Willard
2016-11-06
add developer mode which shows all deprecation warnings, update release ↵
Jesse Plamondon-Willard
process (#165)
2016-11-06
use more nuanced deprecation warnings (#165)
Jesse Plamondon-Willard
2016-11-05
restore removed extensions for backwards compatibility
Jesse Plamondon-Willard
2016-11-05
add deprecation warnings (#165)
Jesse Plamondon-Willard
2016-11-05
add new config system, mark previous methods obsolete (#159)
Jesse Plamondon-Willard
2016-11-04
make log writer internal (not meant for use outside SMAPI)
Jesse Plamondon-Willard
2016-11-04
remove extensions from public interface, refactor & document
Jesse Plamondon-Willard
2016-11-04
normalise inconsistent line endings
Jesse Plamondon-Willard
2016-11-03
add crossplatform installer (#155)
Jesse Plamondon-Willard
2016-11-03
add update check (#154)
Jesse Plamondon-Willard
2016-10-31
remove undocumented and unused APIs
Jesse Plamondon-Willard
2016-10-31
remove unused deserialisation logic per discussion
Jesse Plamondon-Willard
2016-10-31
split combined class files per .NET conventions
Jesse Plamondon-Willard
2016-10-31
remove disabled and unfinished code
Jesse Plamondon-Willard
2016-10-31
fix code being optimised in debug mode
Jesse Plamondon-Willard
2016-10-27
add System.Numerics to mod package for Mac (#126)
Jesse Plamondon-Willard
2016-10-27
only hook into WinForms on Windows for Mac compatibility (#126)
Jesse Plamondon-Willard
2016-10-27
include pdb for release build
Jesse Plamondon-Willard
2016-10-27
rename Unix launcher for consistency with Windows install process (#126)
Jesse Plamondon-Willard
2016-10-27
add launcher for Linux and Mac (#126)
Jesse Plamondon-Willard
2016-10-27
only use assembly merging on Windows (#126)
Jesse Plamondon-Willard
Costura doesn't work on Linux and Mac, but we can just add a separate DLL for Json.NET on those platforms.
2016-10-26
remove broken and unused test code (#126)
Jesse Plamondon-Willard
2016-10-26
choose correct references for platform automatically (#126)
Jesse Plamondon-Willard
2016-10-25
detect game path automatically (#126)
Jesse Plamondon-Willard
2016-09-30
Reverted to .net 4.5 - There was already quite a lot of trouble with people ↵
ClxS
not having 4.5 installed before, I want to avoid that.
2016-05-29
Attempt to migrate to new directory structure.
Gormogon
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