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Author
2017-03-12
replace individual instruction finders with generic implementations (#247)
Jesse Plamondon-Willard
2017-03-12
simplify & optimise instruction searching a bit (#247)
Jesse Plamondon-Willard
2017-03-12
reject mods which reference obsolete SGame class (#247)
Jesse Plamondon-Willard
2017-03-12
simplify access to game's Program class
Jesse Plamondon-Willard
2017-03-12
reject mods which reference obsolete Game1.borderFont and Game1.smoothFont fi...
Jesse Plamondon-Willard
2017-03-12
reject mods which reference obsolete StardewModdingAPI.Extensions class (#247)
Jesse Plamondon-Willard
2017-03-12
add logic to detect incompatible mod instructions & reject mod load (#247)
Jesse Plamondon-Willard
2017-03-12
log rewritten instructions (#247)
Jesse Plamondon-Willard
2017-03-12
split IInstructionFinder from IInstructionRewriter (#247)
Jesse Plamondon-Willard
2017-03-11
fix SaveEvents.AfterLoad being raised during the new-game intro before the pl...
Jesse Plamondon-Willard
2017-03-10
fix SMAPI not correctly detecting cached assets if they were translated (#173)
Jesse Plamondon-Willard
2017-03-10
rename content event for consistency, simplify usage (#173)
Jesse Plamondon-Willard
2017-03-10
extend base content helper to support null content (#173)
Jesse Plamondon-Willard
2017-03-10
move generic content properties & methods into separate interface (#173)
Jesse Plamondon-Willard
2017-03-08
update old instructions about resetting config file
Jesse Plamondon-Willard
2017-03-08
use consistent dict helper method naming (#173)
Jesse Plamondon-Willard
2017-03-08
add dict content helper method to replace values based on a lambda (#173)
Jesse Plamondon-Willard
2017-03-08
add dictionary/image content helpers for more intuitive usage (#173)
Jesse Plamondon-Willard
2017-03-04
fix game window no longer showing SMAPI version
Jesse Plamondon-Willard
2017-03-03
add content language changed event (#243)
Jesse Plamondon-Willard
2017-03-03
add texture patching to content events (#173)
Jesse Plamondon-Willard
2017-03-03
fix mods running code concurrently with a SDV 1.2+ background task
Jesse Plamondon-Willard
2017-03-02
only use WMI on Windows
Jesse Plamondon-Willard
2017-03-01
update draw code for SDV 1.2.13 (#231)
Jesse Plamondon-Willard
2017-03-01
bump minimum game version
Jesse Plamondon-Willard
2017-03-01
deprecate `IConfigFile` (#238)
Jesse Plamondon-Willard
2017-03-01
update content manager code for SDV 1.2.11 (#173)
Jesse Plamondon-Willard
2017-03-01
fix `world_downminelevel` command not working, prevent invalid `world_setmine...
Jesse Plamondon-Willard
2017-03-01
show OS caption (like "Windows 10") instead of internal version when available
Jesse Plamondon-Willard
2017-03-01
update TrainerMod manifest
Jesse Plamondon-Willard
2017-03-01
fix TrainerMod letting player add invalid items
Jesse Plamondon-Willard
2017-03-01
remove unneeded 'types' TrainerMod command
Jesse Plamondon-Willard
2017-03-01
fix errors in console command handlers crashing the game
Jesse Plamondon-Willard
2017-03-01
improve TrainerMod feedback to user, standardise color/colour spelling
Jesse Plamondon-Willard
2017-03-01
Update <> to [] for changed commands
Efreak
2017-03-01
Return current values for max/current health/stamina/immunity instead of erro...
Efreak
2017-03-01
toggle timefreeze when no value given
Efreak
2017-02-27
typo
Efreak
2017-02-25
fix handling of localised XNB files (#173)
Jesse Plamondon-Willard
2017-02-25
improve asset key normalisation (#173)
Jesse Plamondon-Willard
2017-02-25
fix current path not being normalised in path checks (#173)
Jesse Plamondon-Willard
2017-02-25
add prototype content event + helper to manipulate XNB data (#173)
Jesse Plamondon-Willard
2017-02-24
add release note, fix docblock
Jesse Plamondon-Willard
2017-02-24
fix content manager compatibility with MonoGame (#173)
Jesse Plamondon-Willard
2017-02-24
override content manager (#173)
Jesse Plamondon-Willard
2017-02-24
clean up program properties
Jesse Plamondon-Willard
2017-02-24
fix 'please update your game' error not pausing before exit
Jesse Plamondon-Willard
2017-02-24
fix game version checks not using semantic versioning
Jesse Plamondon-Willard
2017-02-24
clean up constants, avoid regenerating values unnecessarily
Jesse Plamondon-Willard
2017-02-24
fix game version always being detected as 1.2.9 because Game1.version is a co...
Jesse Plamondon-Willard
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