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2017-03-12replace individual instruction finders with generic implementations (#247)Jesse Plamondon-Willard
2017-03-12simplify & optimise instruction searching a bit (#247)Jesse Plamondon-Willard
2017-03-12reject mods which reference obsolete SGame class (#247)Jesse Plamondon-Willard
2017-03-12simplify access to game's Program classJesse Plamondon-Willard
Stardew Valley 1.2.15 made the class public, so we no longer need reflection to access it.
2017-03-12reject mods which reference obsolete Game1.borderFont and Game1.smoothFont ↵Jesse Plamondon-Willard
fields (#247)
2017-03-12reject mods which reference obsolete StardewModdingAPI.Extensions class (#247)Jesse Plamondon-Willard
2017-03-12add logic to detect incompatible mod instructions & reject mod load (#247)Jesse Plamondon-Willard
2017-03-12log rewritten instructions (#247)Jesse Plamondon-Willard
2017-03-12split IInstructionFinder from IInstructionRewriter (#247)Jesse Plamondon-Willard
2017-03-11fix SaveEvents.AfterLoad being raised during the new-game intro before the ↵Jesse Plamondon-Willard
player is initialised
2017-03-10fix SMAPI not correctly detecting cached assets if they were translated (#173)Jesse Plamondon-Willard
2017-03-10rename content event for consistency, simplify usage (#173)Jesse Plamondon-Willard
2017-03-10extend base content helper to support null content (#173)Jesse Plamondon-Willard
2017-03-10move generic content properties & methods into separate interface (#173)Jesse Plamondon-Willard
2017-03-08update old instructions about resetting config fileJesse Plamondon-Willard
2017-03-08use consistent dict helper method naming (#173)Jesse Plamondon-Willard
2017-03-08add dict content helper method to replace values based on a lambda (#173)Jesse Plamondon-Willard
2017-03-08add dictionary/image content helpers for more intuitive usage (#173)Jesse Plamondon-Willard
2017-03-04fix game window no longer showing SMAPI versionJesse Plamondon-Willard
2017-03-03add content language changed event (#243)Jesse Plamondon-Willard
2017-03-03add texture patching to content events (#173)Jesse Plamondon-Willard
2017-03-03fix mods running code concurrently with a SDV 1.2+ background taskJesse Plamondon-Willard
2017-03-02only use WMI on WindowsJesse Plamondon-Willard
2017-03-01update draw code for SDV 1.2.13 (#231)Jesse Plamondon-Willard
2017-03-01bump minimum game versionJesse Plamondon-Willard
2017-03-01deprecate `IConfigFile` (#238)Jesse Plamondon-Willard
2017-03-01update content manager code for SDV 1.2.11 (#173)Jesse Plamondon-Willard
2017-03-01fix `world_downminelevel` command not working, prevent invalid ↵Jesse Plamondon-Willard
`world_setminelevel` value
2017-03-01show OS caption (like "Windows 10") instead of internal version when availableJesse Plamondon-Willard
2017-03-01update TrainerMod manifestJesse Plamondon-Willard
2017-03-01fix TrainerMod letting player add invalid itemsJesse Plamondon-Willard
2017-03-01remove unneeded 'types' TrainerMod commandJesse Plamondon-Willard
2017-03-01fix errors in console command handlers crashing the gameJesse Plamondon-Willard
2017-03-01improve TrainerMod feedback to user, standardise color/colour spellingJesse Plamondon-Willard
2017-03-01Update <> to [] for changed commandsEfreak
2017-03-01Return current values for max/current health/stamina/immunity instead of ↵Efreak
errors when no value given
2017-03-01toggle timefreeze when no value givenEfreak
2017-02-27typoEfreak
fix a typo preventing usage of player_setstamina
2017-02-25fix handling of localised XNB files (#173)Jesse Plamondon-Willard
2017-02-25improve asset key normalisation (#173)Jesse Plamondon-Willard
2017-02-25fix current path not being normalised in path checks (#173)Jesse Plamondon-Willard
2017-02-25add prototype content event + helper to manipulate XNB data (#173)Jesse Plamondon-Willard
2017-02-24add release note, fix docblockJesse Plamondon-Willard
2017-02-24fix content manager compatibility with MonoGame (#173)Jesse Plamondon-Willard
2017-02-24override content manager (#173)Jesse Plamondon-Willard
2017-02-24clean up program propertiesJesse Plamondon-Willard
2017-02-24fix 'please update your game' error not pausing before exitJesse Plamondon-Willard
2017-02-24fix game version checks not using semantic versioningJesse Plamondon-Willard
This caused an issue where SMAPI didn't consider SDV 1.2.10 to pass the minimum game version of 1.2.9. This requires some workarounds for SDV 1.11's non-semantic version.
2017-02-24clean up constants, avoid regenerating values unnecessarilyJesse Plamondon-Willard
2017-02-24fix game version always being detected as 1.2.9 because Game1.version is a ↵Jesse Plamondon-Willard
const now