aboutsummaryrefslogtreecommitdiff
path: root/features/dungeonSolvers
diff options
context:
space:
mode:
authorSoopyboo32 <49228220+Soopyboo32@users.noreply.github.com>2022-01-18 14:58:15 +0800
committerSoopyboo32 <49228220+Soopyboo32@users.noreply.github.com>2022-01-18 14:58:15 +0800
commit7b3120d3973e9a0dee83319b305efd67e2b73201 (patch)
tree599041c230b32180fe689b552f2546ed7781e02b /features/dungeonSolvers
parent80a88035ee2f4374cad6e870010876352773a2a4 (diff)
downloadSoopyV2-7b3120d3973e9a0dee83319b305efd67e2b73201.tar.gz
SoopyV2-7b3120d3973e9a0dee83319b305efd67e2b73201.tar.bz2
SoopyV2-7b3120d3973e9a0dee83319b305efd67e2b73201.zip
aaaaaaaa (also idk why it screwed the formatting)
Diffstat (limited to 'features/dungeonSolvers')
-rw-r--r--features/dungeonSolvers/index.js748
1 files changed, 364 insertions, 384 deletions
diff --git a/features/dungeonSolvers/index.js b/features/dungeonSolvers/index.js
index 55785d4..2757bd0 100644
--- a/features/dungeonSolvers/index.js
+++ b/features/dungeonSolvers/index.js
@@ -9,417 +9,397 @@ import LocationSetting from "../settings/settingThings/location";
import ToggleSetting from "../settings/settingThings/toggle";
class DungeonSolvers extends Feature {
- constructor() {
- super()
+ constructor() {
+ super();
+ }
+
+ onEnable() {
+ this.initVariables();
+
+ this.lividData = {};
+ this.lividData.lividColor = {
+ Vendetta: "&f",
+ Crossed: "&d",
+ Hockey: "&c",
+ Doctor: "&7",
+ Frog: "&2",
+ Smile: "&a",
+ Scream: "&9",
+ Purple: "&5",
+ Arcade: "&e",
+ };
+ this.onWorldLoad();
+
+ this.lividFindEnabled = new ToggleSetting("Correct livid finder", "Finds the real livid to kill in the f5 boss fight", true, "livid_find_enabled", this);
+ this.lividFindHud = new ToggleSetting("Show Livid Hp", "Shows the nametag of the correct livid", true, "livid_hud_enabled", this).requires(this.lividFindEnabled);
+ this.lividHpElement = new HudTextElement().setToggleSetting(this.lividFindHud).setLocationSetting(new LocationSetting("Correct Livid Hp Location", "Allows you to edit the location of the correct livid hp text", "livid_hp_location", this, [10, 50, 1, 1]).requires(this.lividFindHud).editTempText("§r§e﴾ §c§lLivid§r §a7M§c❤ §e﴿§r"));
+
+ this.hudElements.push(this.lividHpElement);
+
+ this.lividFindBox = new ToggleSetting("Put a box around the correct livid", "This helps to locate it in the group", true, "livid_box_enabled", this).requires(this.lividFindEnabled);
+ this.lividFindNametags = new ToggleSetting("Hide the nametags of incorrect livids", "This helps to locate it in the group", true, "livid_nametags_enabled", this).requires(this.lividFindEnabled);
+
+ this.spiritBowDestroyTimer = new ToggleSetting("Timer for when the spirit bow will self destruct", "", true, "spirit_bow_destroy_timer", this);
+ this.spiritBowDestroyElement = new HudTextElement().setToggleSetting(this.spiritBowDestroyTimer).setLocationSetting(new LocationSetting("Spirit bow destroy timer location", "Allows you to edit the location of the timer", "spirit_destroy_location", this, [10, 70, 3, 1]).requires(this.spiritBowDestroyTimer).editTempText("&dBow Destroyed in: &c15s"));
+
+ this.hudElements.push(this.spiritBowDestroyElement);
+
+ this.bloodCampAssist = new ToggleSetting("Assist blood camp", "Helps guess where and when blood mobs will spawn", true, "blood_camp_assist", this);
+
+ this.runSpeedRates = new ToggleSetting("Show run speed and exp rates", "(Run speed includes downtime inbetween runs, only shows while doing dungeon runs)", true, "run_speed_rates", this);
+ this.runSpeedRatesElement = new HudTextElement()
+ .setText("&6Run speed&7> &fLoading...\n&6Exp/hour&7> &fLoading...\n&6Runs/hour&7> &fLoading...")
+ .setToggleSetting(this.runSpeedRates)
+ .setLocationSetting(new LocationSetting("Run speed and exp rates location", "Allows you to edit the location of the information", "run_speed_rates_location", this, [10, 100, 1, 1]).requires(this.runSpeedRates).editTempText("&6Run speed&7> &f4:30\n&6Exp/hour&7> &f1,234,567\n&6Runs/hour&7> &f17"));
+
+ this.hudElements.push(this.runSpeedRatesElement);
+
+ this.lastDungFinishes = [];
+ this.lastDungExps = [];
+ this.registerChat("${start}+&r&3${exp} Catacombs Experience&r", (start, exp) => {
+ if (ChatLib.removeFormatting(start).replace(/ /gi, "").length > 0) return;
+ this.lastDungExps.push(parseFloat(exp.replace(/,/gi, "")));
+ if (this.lastDungExps.length > 5) {
+ this.lastDungExps.shift();
+ }
+
+ this.lastDungFinishes.push(Date.now());
+ if (this.lastDungFinishes.length > 5) {
+ this.lastDungFinishes.shift();
+ }
+ });
+ this.forgorEnabled = new ToggleSetting("Change withermancer death message to forgor ", "", true, "withermancer_forgor", this);
+
+ this.registerChat("&r&c ☠ &r${player} were killed by Withermancer&r&7 and became a ghost&r&7.&r", (player, e) => {
+ if (this.forgorEnabled.getValue()) {
+ cancel(e);
+ ChatLib.chat(player + " forgor ☠");
+ }
+ });
+ this.registerChat("&r&c ☠ &r${player} was killed by Withermancer&r&7 and became a ghost&r&7.&r", (player, e) => {
+ if (this.forgorEnabled.getValue()) {
+ cancel(e);
+ ChatLib.chat(player + " forgor ☠");
+ }
+ });
+
+ this.spiritBowPickUps = [];
+ this.registerChat("&r&aYou picked up the &r&5Spirit Bow&r&a! Use it to attack &r&cThorn&r&a!&r", () => {
+ this.spiritBowPickUps.push(Date.now());
+ });
+
+ this.todoE = [];
+ this.eMovingThing = {};
+ this.bloodX = -1;
+ this.bloodY = -1;
+ this.startSpawningTime = 0;
+ this.spawnIdThing = 0;
+
+ this.checkingPing = false;
+ this.lastPingCheck = 0;
+ this.lastPings = [undefined, undefined, undefined];
+ this.ping = 0;
+ this.pingI = 0;
+
+ this.registerStep(true, 2, this.step);
+ this.registerStep(true, 10, this.step2);
+ this.registerEvent("worldLoad", this.onWorldLoad);
+
+ this.registerEvent("renderOverlay", this.renderHud);
+ this.registerEvent("renderWorld", this.renderWorld);
+
+ this.registerChat("&b&bYou are currently connected to server &6${*}&r", (e) => {
+ if (this.checkingPing) {
+ this.lastPings[this.pingI % 3] = Date.now() - this.lastPingCheck;
+ cancel(e);
+ this.checkingPing = false;
+
+ if (this.lastPings.includes(undefined)) {
+ this.ping = this.lastPings[this.pingI % 3];
+ } else {
+ this.ping = [...this.lastPings].sort((a, b) => a - b)[1];
+ }
+ this.pingI++;
+ }
+ });
+
+ this.registerForge(net.minecraftforge.event.entity.EntityJoinWorldEvent, this.entityJoinWorldEvent);
+ // this.registerEvent("renderEntity", this.renderEntity)
+ this.renderEntityEvent = undefined;
+ }
+
+ entityJoinWorldEvent(event) {
+ if (this.bloodCampAssist.getValue()) this.todoE.push(event.entity);
+ }
+
+ renderWorld(ticks) {
+ if (this.lividFindBox.getValue()) {
+ if (this.lividData.correctLividEntity) {
+ renderUtils.drawBoxAtEntity(this.lividData.correctLividEntity, 255, 0, 0, 0.75, -2, ticks);
+ }
}
- onEnable(){
- this.initVariables()
-
- this.lividData = {}
- this.lividData.lividColor = {
- "Vendetta": "&f",
- "Crossed": "&d",
- "Hockey": "&c",
- "Doctor": "&7",
- "Frog": "&2",
- "Smile": "&a",
- "Scream": "&9",
- "Purple": "&5",
- "Arcade": "&e"
+ if (this.bloodCampAssist.getValue()) {
+ this.skulls.forEach((skull) => {
+ let skullE = skull.getEntity();
+ // renderUtils.drawBoxAtEntity(skull, 255, 0, 0, 0.5, 0.5, ticks)
+
+ if (this.eMovingThing[skull.getUUID().toString()] && this.eMovingThing[skull.getUUID().toString()].timeTook) {
+ let startPoint = [skullE[f.posX.Entity], skullE[f.posY.Entity], skullE[f.posZ.Entity]];
+
+ let xSpeed2 = (startPoint[0] - this.eMovingThing[skull.getUUID().toString()].startX) / this.eMovingThing[skull.getUUID().toString()].timeTook;
+ let ySpeed2 = (startPoint[1] - this.eMovingThing[skull.getUUID().toString()].startY) / this.eMovingThing[skull.getUUID().toString()].timeTook;
+ let zSpeed2 = (startPoint[2] - this.eMovingThing[skull.getUUID().toString()].startZ) / this.eMovingThing[skull.getUUID().toString()].timeTook;
+
+ let time = (this.spawnIdThing >= 4 ? 2900 : 4850) - this.eMovingThing[skull.getUUID().toString()].timeTook;
+ let endPoint1 = this.eMovingThing[skull.getUUID().toString()].endPoint;
+ let endPoint2 = this.eMovingThing[skull.getUUID().toString()].endPointLast;
+ let endPointUpdated = Math.min(Date.now() - this.eMovingThing[skull.getUUID().toString()].endPointUpdated, 100);
+ let endPoint = [endPoint2[0] + ((endPoint1[0] - endPoint2[0]) * endPointUpdated) / 100, endPoint2[1] + ((endPoint1[1] - endPoint2[1]) * endPointUpdated) / 100, endPoint2[2] + ((endPoint1[2] - endPoint2[2]) * endPointUpdated) / 100];
+ let pingPoint = [startPoint[0] + xSpeed2 * this.ping, startPoint[1] + ySpeed2 * this.ping, startPoint[2] + zSpeed2 * this.ping];
+
+ renderUtils.drawLineWithDepth(startPoint[0], startPoint[1] + 2, startPoint[2], endPoint[0], endPoint[1] + 2, endPoint[2], 255, 0, 0, 2);
+
+ if (this.ping < time) {
+ renderUtils.drawBoxAtBlockNotVisThruWalls(pingPoint[0] - 0.5, pingPoint[1] + 1.5, pingPoint[2] - 0.5, 0, 255, 0);
+ renderUtils.drawBoxAtBlockNotVisThruWalls(endPoint[0] - 0.5, endPoint[1] + 1.5, endPoint[2] - 0.5, 255, 0, 0);
+ } else {
+ renderUtils.drawBoxAtBlockNotVisThruWalls(endPoint[0] - 0.5, endPoint[1] + 1.5, endPoint[2] - 0.5, 0, 0, 255);
+ }
+
+ // if(this.eMovingThing[skull.getUUID().toString()] && this.eMovingThing[skull.getUUID().toString()].timeTook){
+ // Tessellator.drawString((time/1000).toFixed(3)+"s", endPoint[0], endPoint[1]+2, endPoint[2])
+ // }
}
- this.onWorldLoad()
-
- this.lividFindEnabled = new ToggleSetting("Correct livid finder", "Finds the real livid to kill in the f5 boss fight", true, "livid_find_enabled", this)
- this.lividFindHud = new ToggleSetting("Show Livid Hp", "Shows the nametag of the correct livid", true, "livid_hud_enabled", this).requires(this.lividFindEnabled)
- this.lividHpElement = new HudTextElement()
- .setToggleSetting(this.lividFindHud)
- .setLocationSetting(new LocationSetting("Correct Livid Hp Location", "Allows you to edit the location of the correct livid hp text", "livid_hp_location", this, [10, 50, 1, 1])
- .requires(this.lividFindHud)
- .editTempText("§r§e﴾ §c§lLivid§r §a7M§c❤ §e﴿§r"))
-
- this.hudElements.push(this.lividHpElement)
-
- this.lividFindBox = new ToggleSetting("Put a box around the correct livid", "This helps to locate it in the group", true, "livid_box_enabled", this).requires(this.lividFindEnabled)
- this.lividFindNametags = new ToggleSetting("Hide the nametags of incorrect livids", "This helps to locate it in the group", true, "livid_nametags_enabled", this).requires(this.lividFindEnabled)
-
- this.spiritBowDestroyTimer = new ToggleSetting("Timer for when the spirit bow will self destruct", "", true, "spirit_bow_destroy_timer", this)
- this.spiritBowDestroyElement = new HudTextElement()
- .setToggleSetting(this.spiritBowDestroyTimer)
- .setLocationSetting(new LocationSetting("Spirit bow destroy timer location", "Allows you to edit the location of the timer", "spirit_destroy_location", this, [10, 70, 3, 1])
- .requires(this.spiritBowDestroyTimer)
- .editTempText("&dBow Destroyed in: &c15s"))
-
- this.hudElements.push(this.spiritBowDestroyElement)
-
- this.bloodCampAssist = new ToggleSetting("Assist blood camp", "Helps guess where and when blood mobs will spawn", true, "blood_camp_assist", this)
-
- this.runSpeedRates = new ToggleSetting("Show run speed and exp rates", "(Run speed includes downtime inbetween runs, only shows while doing dungeon runs)", true, "run_speed_rates", this)
- this.runSpeedRatesElement = new HudTextElement().setText("&6Run speed&7> &floading...\n&6Exp/hour&7> &floading...\n&6Runs/hour&7> &floading...")
- .setToggleSetting(this.runSpeedRates)
- .setLocationSetting(new LocationSetting("Run speed and exp rates location", "Allows you to edit the location of the information", "run_speed_rates_location", this, [10, 100, 1, 1])
- .requires(this.runSpeedRates)
- .editTempText("&6Run speed&7> &f4:30\n&6Exp/hour&7> &f1,234,567\n&6Runs/hour&7> &f17"))
-
- this.hudElements.push(this.runSpeedRatesElement)
-
- this.lastDungFinishes = []
- this.lastDungExps = []
- this.registerChat("${start}+&r&3${exp} Catacombs Experience&r", (start, exp)=>{
- if(ChatLib.removeFormatting(start).replace(/ /gi, "").length > 0) return
- this.lastDungExps.push(parseFloat(exp.replace(/,/gi, "")))
- if(this.lastDungExps.length > 5){
- this.lastDungExps.shift()
- }
-
- this.lastDungFinishes.push(Date.now())
- if(this.lastDungFinishes.length > 5){
- this.lastDungFinishes.shift()
- }
- })
- this.forgorEnabled = new ToggleSetting("Change withermancer death message to forgor ", "", true, "withermancer_forgor", this)
-
- this.registerChat("&r&c ☠ &r${player} were killed by Withermancer&r&7 and became a ghost&r&7.&r", (player, e)=>{
- if(this.forgorEnabled.getValue()){
- cancel(e)
- ChatLib.chat(player + " forgor ☠")
- }
- })
- this.registerChat("&r&c ☠ &r${player} was killed by Withermancer&r&7 and became a ghost&r&7.&r", (player, e)=>{
- if(this.forgorEnabled.getValue()){
- cancel(e)
- ChatLib.chat(player + " forgor ☠")
- }
- })
-
- this.spiritBowPickUps = []
- this.registerChat("&r&aYou picked up the &r&5Spirit Bow&r&a! Use it to attack &r&cThorn&r&a!&r", ()=>{
- this.spiritBowPickUps.push(Date.now())
- })
-
- this.todoE = []
- this.eMovingThing = {}
- this.bloodX = -1
- this.bloodY = -1
- this.startSpawningTime = 0
- this.spawnIdThing = 0
-
- this.checkingPing = false
- this.lastPingCheck = 0
- this.lastPings = [undefined, undefined, undefined]
- this.ping = 0
- this.pingI = 0
-
- this.registerStep(true, 2, this.step)
- this.registerStep(true, 10, this.step2)
- this.registerEvent("worldLoad", this.onWorldLoad)
-
- this.registerEvent("renderOverlay", this.renderHud)
- this.registerEvent("renderWorld", this.renderWorld)
-
- this.registerChat("&b&bYou are currently connected to server &6${*}&r", (e)=>{
- if(this.checkingPing){
- this.lastPings[this.pingI%3] = Date.now()-this.lastPingCheck
- cancel(e)
- this.checkingPing = false
-
- if(this.lastPings.includes(undefined)){
- this.ping = this.lastPings[this.pingI%3]
- }else{
- this.ping = ([...this.lastPings]).sort((a, b)=>a-b)[1]
- }
- this.pingI++
- }
- })
-
- this.registerForge(net.minecraftforge.event.entity.EntityJoinWorldEvent, this.entityJoinWorldEvent)
- // this.registerEvent("renderEntity", this.renderEntity)
- this.renderEntityEvent = undefined
+ });
}
+ }
- entityJoinWorldEvent(event){
- if(this.bloodCampAssist.getValue())this.todoE.push(event.entity)
+ renderEntity(entity, position, ticks, event) {
+ if (this.lividFindNametags.getValue()) {
+ if (this.lividData.correctLividEntity) {
+ if (entity.getName().includes("Livid") && entity.getName().includes("❤") && entity.getUUID() !== this.lividData.correctLividEntity.getUUID()) {
+ cancel(event);
+ }
+ }
}
+ }
- renderWorld(ticks){
- if(this.lividFindBox.getValue()){
- if(this.lividData.correctLividEntity){
- renderUtils.drawBoxAtEntity(this.lividData.correctLividEntity, 255, 0, 0, 0.75, -2, ticks)
+ renderHud() {
+ for (let element of this.hudElements) {
+ element.render();
+ }
+ }
+
+ onWorldLoad() {
+ this.lividData.correctLividColor = undefined;
+ this.lividData.correctLividColorHP = undefined;
+ this.lividData.sayLividColors = [];
+ this.lividData.sayLividColors2 = [];
+ this.lividData.correctLividEntity = undefined;
+ this.lividHpElement && this.lividHpElement.setText("");
+
+ this.startSpawningTime = 0;
+ this.spawnIdThing = 0;
+ this.eMovingThing = {};
+ this.bloodX = -1;
+ this.bloodY = -1;
+ this.skulls = [];
+ World.getAllEntitiesOfType(net.minecraft.entity.item.EntityArmorStand).forEach((e) => {
+ if (e.getEntity()[m.getEquipmentInSlot](4) && e.getEntity()[m.getEquipmentInSlot](4)[m.getDisplayName.ItemStack]().endsWith("Head")) {
+ this.addSkull(e);
+ }
+ });
+ }
+
+ step2() {
+ if (this.bloodCampAssist.getValue()) {
+ this.skulls.forEach((skull) => {
+ let skullE = skull.getEntity();
+ // renderUtils.drawBoxAtEntity(skull, 255, 0, 0, 0.5, 0.5, ticks)
+
+ let xSpeed = skullE[f.posX.Entity] - skullE[f.lastTickPosX];
+ let ySpeed = skullE[f.posY.Entity] - skullE[f.lastTickPosY];
+ let zSpeed = skullE[f.posZ.Entity] - skullE[f.lastTickPosZ];
+
+ if (this.eMovingThing[skull.getUUID().toString()] && Date.now() - this.eMovingThing[skull.getUUID().toString()].startMovingTime > 5000) {
+ this.eMovingThing[skull.getUUID().toString()].logged = true;
+ this.spawnIdThing++;
+
+ delete this.eMovingThing[skull.getUUID().toString()];
+ this.skulls = this.skulls.filter((e) => {
+ if (e.getUUID().toString() === skull.getUUID().toString()) {
+ return false;
}
+ return true;
+ });
+ return;
}
- if(this.bloodCampAssist.getValue()){
- this.skulls.forEach(skull => {
- let skullE = skull.getEntity()
- // renderUtils.drawBoxAtEntity(skull, 255, 0, 0, 0.5, 0.5, ticks)
-
- if(this.eMovingThing[skull.getUUID().toString()] && this.eMovingThing[skull.getUUID().toString()].timeTook){
-
- let startPoint = [skullE[f.posX.Entity], skullE[f.posY.Entity], skullE[f.posZ.Entity]]
-
- let xSpeed2 = (startPoint[0]-this.eMovingThing[skull.getUUID().toString()].startX)/this.eMovingThing[skull.getUUID().toString()].timeTook
- let ySpeed2 = (startPoint[1]-this.eMovingThing[skull.getUUID().toString()].startY)/this.eMovingThing[skull.getUUID().toString()].timeTook
- let zSpeed2 = (startPoint[2]-this.eMovingThing[skull.getUUID().toString()].startZ)/this.eMovingThing[skull.getUUID().toString()].timeTook
-
- let time = (this.spawnIdThing>=4?2900:4850)-this.eMovingThing[skull.getUUID().toString()].timeTook
- let endPoint1 = this.eMovingThing[skull.getUUID().toString()].endPoint
- let endPoint2 = this.eMovingThing[skull.getUUID().toString()].endPointLast
- let endPointUpdated = Math.min(Date.now()-this.eMovingThing[skull.getUUID().toString()].endPointUpdated,100)
- let endPoint = [endPoint2[0]+(endPoint1[0]-endPoint2[0])*endPointUpdated/100, endPoint2[1]+(endPoint1[1]-endPoint2[1])*endPointUpdated/100, endPoint2[2]+(endPoint1[2]-endPoint2[2])*endPointUpdated/100]
- let pingPoint = [startPoint[0]+xSpeed2*(this.ping), startPoint[1]+(ySpeed2*this.ping), startPoint[2]+(zSpeed2*this.ping)]
-
- renderUtils.drawLineWithDepth(startPoint[0], startPoint[1]+2, startPoint[2], endPoint[0], endPoint[1]+2, endPoint[2], 255, 0, 0, 2)
-
- if(this.ping < time){
- renderUtils.drawBoxAtBlockNotVisThruWalls(pingPoint[0]-0.5, pingPoint[1]+1.5, pingPoint[2]-0.5, 0, 255, 0)
- renderUtils.drawBoxAtBlockNotVisThruWalls(endPoint[0]-0.5, endPoint[1]+1.5, endPoint[2]-0.5, 255, 0, 0)
- }else{
- renderUtils.drawBoxAtBlockNotVisThruWalls(endPoint[0]-0.5, endPoint[1]+1.5, endPoint[2]-0.5, 0, 0, 255)
- }
-
- // if(this.eMovingThing[skull.getUUID().toString()] && this.eMovingThing[skull.getUUID().toString()].timeTook){
- // Tessellator.drawString((time/1000).toFixed(3)+"s", endPoint[0], endPoint[1]+2, endPoint[2])
- // }
- }
- })
+ if (xSpeed !== 0 || ySpeed !== 0) {
+ if (!this.eMovingThing[skull.getUUID().toString()]) this.eMovingThing[skull.getUUID().toString()] = { startMovingTime: Date.now(), startX: skullE[f.posX.Entity], startY: skullE[f.posY.Entity], startZ: skullE[f.posZ.Entity] };
+
+ if (this.eMovingThing[skull.getUUID().toString()].lastX !== skullE[f.posX.Entity] || this.eMovingThing[skull.getUUID().toString()].lastY !== skullE[f.posY.Entity]) {
+ this.eMovingThing[skull.getUUID().toString()].timeTook = Date.now() - this.eMovingThing[skull.getUUID().toString()].startMovingTime;
+ } else if (!this.eMovingThing[skull.getUUID().toString()].logged && (skullE[f.isDead] || !skullE[m.getEquipmentInSlot](4) || !skullE[m.getEquipmentInSlot](4)[m.getDisplayName.ItemStack]().endsWith("Head"))) {
+ this.eMovingThing[skull.getUUID().toString()].logged = true;
+ this.spawnIdThing++;
+
+ delete this.eMovingThing[skull.getUUID().toString()];
+ this.skulls = this.skulls.filter((e) => {
+ if (e.getUUID().toString() === skull.getUUID().toString()) {
+ return false;
+ }
+ return true;
+ });
+ return;
+ }
+
+ this.eMovingThing[skull.getUUID().toString()].lastX = skullE[f.posX.Entity];
+ this.eMovingThing[skull.getUUID().toString()].lastY = skullE[f.posY.Entity];
+
+ if (!this.startSpawningTime) this.startSpawningTime = Date.now();
}
- }
- renderEntity(entity, position, ticks, event){
- if(this.lividFindNametags.getValue()){
- if(this.lividData.correctLividEntity){
- if(entity.getName().includes("Livid") && entity.getName().includes("❤") && entity.getUUID() !== this.lividData.correctLividEntity.getUUID()){
- cancel(event)
- }
- }
- }
- }
-
- renderHud(){
- for(let element of this.hudElements){
- element.render()
- }
- }
+ if (this.eMovingThing[skull.getUUID().toString()] && this.eMovingThing[skull.getUUID().toString()].timeTook) {
+ let startPoint = [skullE[f.posX.Entity], skullE[f.posY.Entity], skullE[f.posZ.Entity]];
- onWorldLoad(){
- this.lividData.correctLividColor = undefined
- this.lividData.correctLividColorHP = undefined
- this.lividData.sayLividColors = []
- this.lividData.sayLividColors2 = []
- this.lividData.correctLividEntity = undefined
- this.lividHpElement && this.lividHpElement.setText("")
-
- this.startSpawningTime = 0
- this.spawnIdThing = 0
- this.eMovingThing = {}
- this.bloodX = -1
- this.bloodY = -1
- this.skulls = []
- World.getAllEntitiesOfType(net.minecraft.entity.item.EntityArmorStand).forEach(e=>{
- if(e.getEntity()[m.getEquipmentInSlot](4) && e.getEntity()[m.getEquipmentInSlot](4)[m.getDisplayName.ItemStack]().endsWith("Head")){
- this.addSkull(e)
- }
- })
- }
+ let xSpeed2 = (startPoint[0] - this.eMovingThing[skull.getUUID().toString()].startX) / this.eMovingThing[skull.getUUID().toString()].timeTook;
+ let ySpeed2 = (startPoint[1] - this.eMovingThing[skull.getUUID().toString()].startY) / this.eMovingThing[skull.getUUID().toString()].timeTook;
+ let zSpeed2 = (startPoint[2] - this.eMovingThing[skull.getUUID().toString()].startZ) / this.eMovingThing[skull.getUUID().toString()].timeTook;
- step2(){
-
- if(this.bloodCampAssist.getValue()){
- this.skulls.forEach(skull => {
- let skullE = skull.getEntity()
- // renderUtils.drawBoxAtEntity(skull, 255, 0, 0, 0.5, 0.5, ticks)
-
- let xSpeed = skullE[f.posX.Entity]-skullE[f.lastTickPosX]
- let ySpeed = skullE[f.posY.Entity]-skullE[f.lastTickPosY]
- let zSpeed = skullE[f.posZ.Entity]-skullE[f.lastTickPosZ]
-
- if(this.eMovingThing[skull.getUUID().toString()] && Date.now()-this.eMovingThing[skull.getUUID().toString()].startMovingTime > 5000){
- this.eMovingThing[skull.getUUID().toString()].logged = true
- this.spawnIdThing++
-
- delete this.eMovingThing[skull.getUUID().toString()]
- this.skulls = this.skulls.filter(e=>{
- if(e.getUUID().toString() === skull.getUUID().toString()){
- return false
- }
- return true
- })
- return
- }
-
- if(xSpeed !== 0 || ySpeed !== 0){
- if(!this.eMovingThing[skull.getUUID().toString()])this.eMovingThing[skull.getUUID().toString()] = {startMovingTime: Date.now(),startX: skullE[f.posX.Entity],startY: skullE[f.posY.Entity],startZ: skullE[f.posZ.Entity]}
-
-
- if(this.eMovingThing[skull.getUUID().toString()].lastX !== skullE[f.posX.Entity]
- || this.eMovingThing[skull.getUUID().toString()].lastY !== skullE[f.posY.Entity]){
- this.eMovingThing[skull.getUUID().toString()].timeTook = Date.now()-this.eMovingThing[skull.getUUID().toString()].startMovingTime
- }else if(!this.eMovingThing[skull.getUUID().toString()].logged && (
- skullE[f.isDead]
- || !skullE[m.getEquipmentInSlot](4)
- || !skullE[m.getEquipmentInSlot](4)[m.getDisplayName.ItemStack]().endsWith("Head")
- )){
- this.eMovingThing[skull.getUUID().toString()].logged = true
- this.spawnIdThing++
-
- delete this.eMovingThing[skull.getUUID().toString()]
- this.skulls = this.skulls.filter(e=>{
- if(e.getUUID().toString() === skull.getUUID().toString()){
- return false
- }
- return true
- })
- return
- }
-
- this.eMovingThing[skull.getUUID().toString()].lastX= skullE[f.posX.Entity]
- this.eMovingThing[skull.getUUID().toString()].lastY= skullE[f.posY.Entity]
-
- if(!this.startSpawningTime) this.startSpawningTime = Date.now()
- }
-
- if(this.eMovingThing[skull.getUUID().toString()] && this.eMovingThing[skull.getUUID().toString()].timeTook){
-
- let startPoint = [skullE[f.posX.Entity], skullE[f.posY.Entity], skullE[f.posZ.Entity]]
-
- let xSpeed2 = (startPoint[0]-this.eMovingThing[skull.getUUID().toString()].startX)/this.eMovingThing[skull.getUUID().toString()].timeTook
- let ySpeed2 = (startPoint[1]-this.eMovingThing[skull.getUUID().toString()].startY)/this.eMovingThing[skull.getUUID().toString()].timeTook
- let zSpeed2 = (startPoint[2]-this.eMovingThing[skull.getUUID().toString()].startZ)/this.eMovingThing[skull.getUUID().toString()].timeTook
-
- let time = (this.spawnIdThing>=4?2900:4875)-this.eMovingThing[skull.getUUID().toString()].timeTook
- let endPoint = [startPoint[0]+xSpeed2*time, startPoint[1]+ySpeed2*time, startPoint[2]+zSpeed2*time]
-
- this.eMovingThing[skull.getUUID().toString()].endPointLast = this.eMovingThing[skull.getUUID().toString()].endPoint
- this.eMovingThing[skull.getUUID().toString()].endPoint = endPoint
- this.eMovingThing[skull.getUUID().toString()].endPointUpdated = Date.now()
-
- // if(this.eMovingThing[skull.getUUID().toString()] && this.eMovingThing[skull.getUUID().toString()].timeTook){
- // Tessellator.drawString((time/1000).toFixed(3)+"s", endPoint[0], endPoint[1]+2, endPoint[2])
- // }
- }
- })
- }
- }
+ let time = (this.spawnIdThing >= 4 ? 2900 : 4875) - this.eMovingThing[skull.getUUID().toString()].timeTook;
+ let endPoint = [startPoint[0] + xSpeed2 * time, startPoint[1] + ySpeed2 * time, startPoint[2] + zSpeed2 * time];
- addSkull(skull){
- if(this.bloodX !== -1){
- let xA = skull.getX()-(skull.getX()%32)
- let yA = skull.getZ()-(skull.getZ()%32)
-
- if(xA !== this.bloodX || yA !== this.bloodY) return
- }else{
- if(skull.getEntity()[m.getEquipmentInSlot](4)[m.getDisplayName.ItemStack]().trim() === Player.getName() + "'s Head"
- || skull.getEntity()[m.getEquipmentInSlot](4)[m.getDisplayName.ItemStack]().trim() === Player.getName() + "' Head"){
- this.bloodX = skull.getX()-(skull.getX()%32)
- this.bloodY = skull.getZ()-(skull.getZ()%32)
- this.skulls = []
- World.getAllEntitiesOfType(net.minecraft.entity.item.EntityArmorStand).forEach(e=>{
- if(e.getEntity()[m.getEquipmentInSlot](4) && e.getEntity()[m.getEquipmentInSlot](4)[m.getDisplayName.ItemStack]().endsWith("Head")){
- this.addSkull(e)
- }
- })
- }
- return
- }
- this.skulls.push(skull)
+ this.eMovingThing[skull.getUUID().toString()].endPointLast = this.eMovingThing[skull.getUUID().toString()].endPoint;
+ this.eMovingThing[skull.getUUID().toString()].endPoint = endPoint;
+ this.eMovingThing[skull.getUUID().toString()].endPointUpdated = Date.now();
+ // if(this.eMovingThing[skull.getUUID().toString()] && this.eMovingThing[skull.getUUID().toString()].timeTook){
+ // Tessellator.drawString((time/1000).toFixed(3)+"s", endPoint[0], endPoint[1]+2, endPoint[2])
+ // }
+ }
+ });
}
-
- step(){ //2fps
- if(this.lividFindEnabled.getValue() && (this.FeatureManager.features["dataLoader"].class.dungeonFloor === "F5" || this.FeatureManager.features["dataLoader"].class.dungeonFloor === "M5")){
- let type = World.getBlockAt(208,108,245).getMetadata()
-
- let typeReplace = {
- 0: "Vendetta",
- 2: "Crossed",
- 4: "Arcade",
- 5: "Smile",
- 6: "Crossed",
- 7: "Doctor",
- 8: "Doctor",
- 10: "Purple",
- 11: "Scream",
- 13: "Frog",
- 14: "Hockey"
- }
-
- World.getAllEntities().forEach(entity => {
- let entityName = entity.getName()
-
- if (entityName.includes("Livid") && entityName.includes("❤")) {
- // ChatLib.chat("D: " + entityName.substr(1, 1) + " asd " + this.lividData.lividColor[typeReplace[type]].split("").pop())
- if (entityName.substr(1, 1) === this.lividData.lividColor[typeReplace[type]].split("").pop()) {
- this.lividHpElement.setText(entityName)
- this.lividData.correctLividEntity = entity
- }
- }
- })
+ }
+
+ addSkull(skull) {
+ if (this.bloodX !== -1) {
+ let xA = skull.getX() - (skull.getX() % 32);
+ let yA = skull.getZ() - (skull.getZ() % 32);
+
+ if (xA !== this.bloodX || yA !== this.bloodY) return;
+ } else {
+ if (skull.getEntity()[m.getEquipmentInSlot](4)[m.getDisplayName.ItemStack]().trim() === Player.getName() + "'s Head" || skull.getEntity()[m.getEquipmentInSlot](4)[m.getDisplayName.ItemStack]().trim() === Player.getName() + "' Head") {
+ this.bloodX = skull.getX() - (skull.getX() % 32);
+ this.bloodY = skull.getZ() - (skull.getZ() % 32);
+ this.skulls = [];
+ World.getAllEntitiesOfType(net.minecraft.entity.item.EntityArmorStand).forEach((e) => {
+ if (e.getEntity()[m.getEquipmentInSlot](4) && e.getEntity()[m.getEquipmentInSlot](4)[m.getDisplayName.ItemStack]().endsWith("Head")) {
+ this.addSkull(e);
+ }
+ });
+ }
+ return;
+ }
+ this.skulls.push(skull);
+ }
+
+ step() {
+ //2fps
+ if (this.lividFindEnabled.getValue() && (this.FeatureManager.features["dataLoader"].class.dungeonFloor === "F5" || this.FeatureManager.features["dataLoader"].class.dungeonFloor === "M5")) {
+ let type = World.getBlockAt(208, 108, 245).getMetadata();
+
+ let typeReplace = {
+ 0: "Vendetta",
+ 2: "Crossed",
+ 4: "Arcade",
+ 5: "Smile",
+ 6: "Crossed",
+ 7: "Doctor",
+ 8: "Doctor",
+ 10: "Purple",
+ 11: "Scream",
+ 13: "Frog",
+ 14: "Hockey",
+ };
+
+ World.getAllEntities().forEach((entity) => {
+ let entityName = entity.getName();
+
+ if (entityName.includes("Livid") && entityName.includes("❤")) {
+ // ChatLib.chat("D: " + entityName.substr(1, 1) + " asd " + this.lividData.lividColor[typeReplace[type]].split("").pop())
+ if (entityName.substr(1, 1) === this.lividData.lividColor[typeReplace[type]].split("").pop()) {
+ this.lividHpElement.setText(entityName);
+ this.lividData.correctLividEntity = entity;
+ }
}
+ });
+ }
- if(this.lividData.correctLividEntity){
- if(!this.renderEntityEvent){
- this.renderEntityEvent = this.registerEvent("renderEntity", this.renderEntity)
- }
- }else{
- if(this.renderEntityEvent){
- this.unregisterEvent(this.renderEntityEvent)
- this.renderEntityEvent = undefined
- }
- }
+ if (this.lividData.correctLividEntity) {
+ if (!this.renderEntityEvent) {
+ this.renderEntityEvent = this.registerEvent("renderEntity", this.renderEntity);
+ }
+ } else {
+ if (this.renderEntityEvent) {
+ this.unregisterEvent(this.renderEntityEvent);
+ this.renderEntityEvent = undefined;
+ }
+ }
- this.spiritBowPickUps = this.spiritBowPickUps.filter(pickUp => Date.now() - pickUp < 20000)
- if(this.spiritBowPickUps[0]){
- this.spiritBowDestroyElement.setText("&dBow Destroyed in: &c" + Math.round((this.spiritBowPickUps[0] + 20000 - Date.now()) / 1000) + "s")
- }else{
- this.spiritBowDestroyElement.setText("")
- }
- // this.spiritBowPickUps
- if(this.bloodCampAssist.getValue()){
- this.todoE.forEach(e=>{
- let en = new Entity(e)
- // console.log(en.getName())
- if(en.getName().trim() === "Armor Stand" && e[m.getEquipmentInSlot](4) && e[m.getEquipmentInSlot](4)[m.getDisplayName.ItemStack]().endsWith("Head")){
- this.addSkull(en)
- }
- })
-
- this.todoE = []
-
- if(Date.now()-this.lastPingCheck> 60000*30
- || Date.now()-this.lastPingCheck> 60000 && this.lastPings.includes(undefined)){
- this.lastPingCheck = Date.now()
- ChatLib.command("whereami")
- this.checkingPing = true
- }
+ this.spiritBowPickUps = this.spiritBowPickUps.filter((pickUp) => Date.now() - pickUp < 20000);
+ if (this.spiritBowPickUps[0]) {
+ this.spiritBowDestroyElement.setText("&dBow Destroyed in: &c" + Math.round((this.spiritBowPickUps[0] + 20000 - Date.now()) / 1000) + "s");
+ } else {
+ this.spiritBowDestroyElement.setText("");
+ }
+ // this.spiritBowPickUps
+ if (this.bloodCampAssist.getValue()) {
+ this.todoE.forEach((e) => {
+ let en = new Entity(e);
+ // console.log(en.getName())
+ if (en.getName().trim() === "Armor Stand" && e[m.getEquipmentInSlot](4) && e[m.getEquipmentInSlot](4)[m.getDisplayName.ItemStack]().endsWith("Head")) {
+ this.addSkull(en);
}
+ });
- let averageExp = this.lastDungExps.reduce((a, b) => a + b, 0) / this.lastDungExps.length
- let averageLength = (this.lastDungFinishes[this.lastDungFinishes.length-1] - this.lastDungFinishes[0])/(this.lastDungFinishes.length-1)
- let runsperHour = 60000*60/averageLength
- let expPerHour = averageExp*runsperHour
+ this.todoE = [];
- if(Date.now()-this.lastDungFinishes[this.lastDungFinishes.length-1] < 60000*5 || (this.FeatureManager.features["dataLoader"].class.dungeonFloor)){
- if(this.lastDungFinishes.length > 1){
- this.runSpeedRatesElement.setText("&6Run speed&7> &f" + Math.floor(averageLength/60000) + ":" + ((Math.floor(averageLength/1000)%60<10?"0":"") + Math.floor(averageLength/1000)%60) + "\n&6Exp/hour&7> &f" + numberWithCommas(Math.round(expPerHour)) + "\n&6Runs/hour&7> &f" + Math.floor(runsperHour))
- }else{
- this.runSpeedRatesElement.setText("&6Run speed&7> &floading...\n&6Exp/hour&7> &floading...\n&6Runs/hour&7> &floading...")
- }
- }else{
- this.runSpeedRatesElement.setText("")
- }
+ if (Date.now() - this.lastPingCheck > 60000 * 30 || (Date.now() - this.lastPingCheck > 60000 && this.lastPings.includes(undefined))) {
+ this.lastPingCheck = Date.now();
+ ChatLib.command("whereami");
+ this.checkingPing = true;
+ }
}
- initVariables(){
- this.lividFindEnabled = undefined
- this.lividData = undefined
- this.hudElements = []
+ let averageExp = this.lastDungExps.reduce((a, b) => a + b, 0) / this.lastDungExps.length;
+ let averageLength = (this.lastDungFinishes[this.lastDungFinishes.length - 1] - this.lastDungFinishes[0]) / (this.lastDungFinishes.length - 1);
+ let runsperHour = (60000 * 60) / averageLength;
+ let expPerHour = averageExp * runsperHour;
+
+ if (Date.now() - this.lastDungFinishes[this.lastDungFinishes.length - 1] < 60000 * 5 || this.FeatureManager.features["dataLoader"].class.dungeonFloor) {
+ if (this.lastDungFinishes.length > 1) {
+ this.runSpeedRatesElement.setText("&6Run speed&7> &f" + Math.floor(averageLength / 60000) + ":" + ((Math.floor(averageLength / 1000) % 60 < 10 ? "0" : "") + (Math.floor(averageLength / 1000) % 60)) + "\n&6Exp/hour&7> &f" + numberWithCommas(Math.round(expPerHour)) + "\n&6Runs/hour&7> &f" + Math.floor(runsperHour));
+ } else {
+ this.runSpeedRatesElement.setText("&6Run speed&7> &fLoading...\n&6Exp/hour&7> &fLoading...\n&6Runs/hour&7> &fLoading...");
+ }
+ } else {
+ this.runSpeedRatesElement.setText("");
}
+ }
- onDisable(){
- this.initVariables()
- }
+ initVariables() {
+ this.lividFindEnabled = undefined;
+ this.lividData = undefined;
+ this.hudElements = [];
+ }
+
+ onDisable() {
+ this.initVariables();
+ }
}
module.exports = {
- class: new DungeonSolvers()
-} \ No newline at end of file
+ class: new DungeonSolvers(),
+};