| Age | Commit message (Expand) | Author |
|---|---|---|
| 2025-03-10 | Keep track of RenderElementStates in offscreens | Ivan Molodetskikh |
| 2025-03-10 | Offscreen semitransparent tiles | Ivan Molodetskikh |
| 2025-03-10 | offscreen: Don't recreate if size decreased | Ivan Molodetskikh |
| 2025-03-10 | offscreen: Track and return damage | Ivan Molodetskikh |
| 2025-03-10 | offscreen: Take damage into account when rendering | Ivan Molodetskikh |
| 2025-03-10 | Cache texture in OpenAnimation | Ivan Molodetskikh |
| 2025-03-10 | Update Smithay (Framebuffer type) | Ivan Molodetskikh |
| 2024-06-17 | Update Smithay | Ivan Molodetskikh |
| 2024-06-10 | Implement our own TextureBuffer/RenderElement | Ivan Molodetskikh |
| 2024-05-16 | Update Smithay and other deps | Ivan Molodetskikh |
| 2024-04-09 | Update Smithay | Ivan Molodetskikh |
| 2024-03-08 | Implement wlr-screencopy v1 (#243) | sodiboo |
| 2024-02-18 | Update for Smithay MultiGpu shadow copies | Ivan Molodetskikh |
| 2024-02-07 | Add a Tracy span to OffscreenRenderElement::new | Ivan Molodetskikh |
| 2024-02-07 | Add OffscreenRenderElement | Ivan Molodetskikh |
