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authorSébastien Crozet <sebcrozet@dimforge.com>2024-04-14 15:56:47 +0200
committerSébastien Crozet <sebastien@crozet.re>2024-04-30 23:10:46 +0200
commit3ad9c5ad3ba58b3cd4f19c07c6c89880908e0878 (patch)
tree06d5253a5ced447c9453e4823ce43ffc1541cee5 /benchmarks2d
parent9c5c14070d0a0b0283f3943c0f95552c395f2b97 (diff)
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feat: add a few more debug demos
Diffstat (limited to 'benchmarks2d')
-rw-r--r--benchmarks2d/all_benchmarks2.rs2
-rw-r--r--benchmarks2d/vertical_stacks2.rs53
2 files changed, 55 insertions, 0 deletions
diff --git a/benchmarks2d/all_benchmarks2.rs b/benchmarks2d/all_benchmarks2.rs
index fcc7b95..af71049 100644
--- a/benchmarks2d/all_benchmarks2.rs
+++ b/benchmarks2d/all_benchmarks2.rs
@@ -17,6 +17,7 @@ mod joint_ball2;
mod joint_fixed2;
mod joint_prismatic2;
mod pyramid2;
+mod vertical_stacks2;
fn demo_name_from_command_line() -> Option<String> {
let mut args = std::env::args();
@@ -57,6 +58,7 @@ pub fn main() {
("Convex polygons", convex_polygons2::init_world),
("Heightfield", heightfield2::init_world),
("Pyramid", pyramid2::init_world),
+ ("Verticals tacks", vertical_stacks2::init_world),
("(Stress test) joint ball", joint_ball2::init_world),
("(Stress test) joint fixed", joint_fixed2::init_world),
(
diff --git a/benchmarks2d/vertical_stacks2.rs b/benchmarks2d/vertical_stacks2.rs
new file mode 100644
index 0000000..12de83a
--- /dev/null
+++ b/benchmarks2d/vertical_stacks2.rs
@@ -0,0 +1,53 @@
+use rapier2d::prelude::*;
+use rapier_testbed2d::Testbed;
+
+pub fn init_world(testbed: &mut Testbed) {
+ /*
+ * World
+ */
+ let mut bodies = RigidBodySet::new();
+ let mut colliders = ColliderSet::new();
+ let impulse_joints = ImpulseJointSet::new();
+ let multibody_joints = MultibodyJointSet::new();
+
+ /*
+ * Ground
+ */
+ let ground_size = 100.0;
+ let ground_thickness = 1.0;
+
+ let rigid_body = RigidBodyBuilder::fixed();
+ let ground_handle = bodies.insert(rigid_body);
+ let collider = ColliderBuilder::cuboid(ground_size, ground_thickness);
+ colliders.insert_with_parent(collider, ground_handle, &mut bodies);
+
+ /*
+ * Create the cubes
+ */
+ let num = 30;
+ let rad = 0.5;
+
+ let shift = rad * 2.0;
+ let centery = shift / 2.0 + ground_thickness;
+
+ for i in 0..num {
+ for j in 0usize..1 + i * 2 {
+ let fj = j as f32;
+ let fi = i as f32;
+ let x = (fj - fi) * shift; // (shift + rad / 2.0);
+ let y = (num as f32 - fi - 1.0) * shift + centery;
+
+ // Build the rigid body.
+ let rigid_body = RigidBodyBuilder::dynamic().translation(vector![x, y]);
+ let handle = bodies.insert(rigid_body);
+ let collider = ColliderBuilder::cuboid(rad, rad);
+ colliders.insert_with_parent(collider, handle, &mut bodies);
+ }
+ }
+
+ /*
+ * Set up the testbed.
+ */
+ testbed.set_world(bodies, colliders, impulse_joints, multibody_joints);
+ testbed.look_at(point![0.0, 2.5], 5.0);
+}