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| author | Sébastien Crozet <developer@crozet.re> | 2022-03-19 16:23:09 +0100 |
|---|---|---|
| committer | Sébastien Crozet <sebastien@crozet.re> | 2022-03-20 21:49:16 +0100 |
| commit | a9e3441ecd64d50b478ab5370fabe187ec9a5c39 (patch) | |
| tree | 92b2e4ee3d3599a446f15551cc74e8e71b9c6150 /benchmarks3d/stacks3.rs | |
| parent | db6a8c526d939a125485c89cfb6e540422fe6b4b (diff) | |
| download | rapier-a9e3441ecd64d50b478ab5370fabe187ec9a5c39.tar.gz rapier-a9e3441ecd64d50b478ab5370fabe187ec9a5c39.tar.bz2 rapier-a9e3441ecd64d50b478ab5370fabe187ec9a5c39.zip | |
Rename rigid-body `static` to `fixed`
Diffstat (limited to 'benchmarks3d/stacks3.rs')
| -rw-r--r-- | benchmarks3d/stacks3.rs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/benchmarks3d/stacks3.rs b/benchmarks3d/stacks3.rs index ff67917..15fa17c 100644 --- a/benchmarks3d/stacks3.rs +++ b/benchmarks3d/stacks3.rs @@ -23,7 +23,7 @@ fn create_tower_circle( * Translation::new(0.0, y, radius); // Build the rigid body. - let rigid_body = RigidBodyBuilder::new_dynamic().position(pos); + let rigid_body = RigidBodyBuilder::dynamic().position(pos); let handle = bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(half_extents.x, half_extents.y, half_extents.z); colliders.insert_with_parent(collider, handle, bodies); @@ -49,7 +49,7 @@ fn create_wall( - stack_height as f32 * half_extents.z; // Build the rigid body. - let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![x, y, z]); + let rigid_body = RigidBodyBuilder::dynamic().translation(vector![x, y, z]); let handle = bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(half_extents.x, half_extents.y, half_extents.z); colliders.insert_with_parent(collider, handle, bodies); @@ -79,7 +79,7 @@ fn create_pyramid( - stack_height as f32 * half_extents.z; // Build the rigid body. - let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![x, y, z]); + let rigid_body = RigidBodyBuilder::dynamic().translation(vector![x, y, z]); let handle = bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(half_extents.x, half_extents.y, half_extents.z); @@ -104,7 +104,7 @@ pub fn init_world(testbed: &mut Testbed) { let ground_size = 200.0; let ground_height = 0.1; - let rigid_body = RigidBodyBuilder::new_static().translation(vector![0.0, -ground_height, 0.0]); + let rigid_body = RigidBodyBuilder::fixed().translation(vector![0.0, -ground_height, 0.0]); let handle = bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size); colliders.insert_with_parent(collider, handle, &mut bodies); |
