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authorSébastien Crozet <developer@crozet.re>2022-02-20 12:55:00 +0100
committerSébastien Crozet <sebastien@crozet.re>2022-03-20 21:49:16 +0100
commitfb20d72ee29de9311a81aec6eb9f02fd2aa35fc4 (patch)
tree45827ac4c754c3670d1ddb2f91fc498515d6b3b8 /examples2d/sensor2.rs
parente740493b980dc9856864ead3206a4fa02aff965f (diff)
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Joint API and joint motors improvements
Diffstat (limited to 'examples2d/sensor2.rs')
-rw-r--r--examples2d/sensor2.rs21
1 files changed, 7 insertions, 14 deletions
diff --git a/examples2d/sensor2.rs b/examples2d/sensor2.rs
index 9ef5a6b..edd8933 100644
--- a/examples2d/sensor2.rs
+++ b/examples2d/sensor2.rs
@@ -16,11 +16,9 @@ pub fn init_world(testbed: &mut Testbed) {
let ground_size = 200.1;
let ground_height = 0.1;
- let rigid_body = RigidBodyBuilder::new_static()
- .translation(vector![0.0, -ground_height])
- .build();
+ let rigid_body = RigidBodyBuilder::new_static().translation(vector![0.0, -ground_height]);
let ground_handle = bodies.insert(rigid_body);
- let collider = ColliderBuilder::cuboid(ground_size, ground_height).build();
+ let collider = ColliderBuilder::cuboid(ground_size, ground_height);
colliders.insert_with_parent(collider, ground_handle, &mut bodies);
/*
@@ -37,11 +35,9 @@ pub fn init_world(testbed: &mut Testbed) {
let y = 3.0;
// Build the rigid body.
- let rigid_body = RigidBodyBuilder::new_dynamic()
- .translation(vector![x, y])
- .build();
+ let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![x, y]);
let handle = bodies.insert(rigid_body);
- let collider = ColliderBuilder::cuboid(rad, rad).build();
+ let collider = ColliderBuilder::cuboid(rad, rad);
colliders.insert_with_parent(collider, handle, &mut bodies);
testbed.set_initial_body_color(handle, [0.5, 0.5, 1.0]);
@@ -52,14 +48,12 @@ pub fn init_world(testbed: &mut Testbed) {
*/
// Rigid body so that the sensor can move.
- let sensor = RigidBodyBuilder::new_dynamic()
- .translation(vector![0.0, 10.0])
- .build();
+ let sensor = RigidBodyBuilder::new_dynamic().translation(vector![0.0, 10.0]);
let sensor_handle = bodies.insert(sensor);
// Solid cube attached to the sensor which
// other colliders can touch.
- let collider = ColliderBuilder::cuboid(rad, rad).build();
+ let collider = ColliderBuilder::cuboid(rad, rad);
colliders.insert_with_parent(collider, sensor_handle, &mut bodies);
// We create a collider desc without density because we don't
@@ -67,8 +61,7 @@ pub fn init_world(testbed: &mut Testbed) {
let sensor_collider = ColliderBuilder::ball(rad * 5.0)
.density(0.0)
.sensor(true)
- .active_events(ActiveEvents::INTERSECTION_EVENTS)
- .build();
+ .active_events(ActiveEvents::INTERSECTION_EVENTS);
colliders.insert_with_parent(sensor_collider, sensor_handle, &mut bodies);
testbed.set_initial_body_color(sensor_handle, [0.5, 1.0, 1.0]);