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| author | Sébastien Crozet <developer@crozet.re> | 2022-02-20 12:55:00 +0100 |
|---|---|---|
| committer | Sébastien Crozet <sebastien@crozet.re> | 2022-03-20 21:49:16 +0100 |
| commit | fb20d72ee29de9311a81aec6eb9f02fd2aa35fc4 (patch) | |
| tree | 45827ac4c754c3670d1ddb2f91fc498515d6b3b8 /examples3d/restitution3.rs | |
| parent | e740493b980dc9856864ead3206a4fa02aff965f (diff) | |
| download | rapier-fb20d72ee29de9311a81aec6eb9f02fd2aa35fc4.tar.gz rapier-fb20d72ee29de9311a81aec6eb9f02fd2aa35fc4.tar.bz2 rapier-fb20d72ee29de9311a81aec6eb9f02fd2aa35fc4.zip | |
Joint API and joint motors improvements
Diffstat (limited to 'examples3d/restitution3.rs')
| -rw-r--r-- | examples3d/restitution3.rs | 20 |
1 files changed, 8 insertions, 12 deletions
diff --git a/examples3d/restitution3.rs b/examples3d/restitution3.rs index 00462d1..834fe22 100644 --- a/examples3d/restitution3.rs +++ b/examples3d/restitution3.rs @@ -16,13 +16,9 @@ pub fn init_world(testbed: &mut Testbed) { let ground_size = 20.; let ground_height = 1.0; - let rigid_body = RigidBodyBuilder::new_static() - .translation(vector![0.0, -ground_height, 0.0]) - .build(); + let rigid_body = RigidBodyBuilder::new_static().translation(vector![0.0, -ground_height, 0.0]); let handle = bodies.insert(rigid_body); - let collider = ColliderBuilder::cuboid(ground_size, ground_height, 2.0) - .restitution(1.0) - .build(); + let collider = ColliderBuilder::cuboid(ground_size, ground_height, 2.0).restitution(1.0); colliders.insert_with_parent(collider, handle, &mut bodies); let num = 10; @@ -31,13 +27,13 @@ pub fn init_world(testbed: &mut Testbed) { for j in 0..2 { for i in 0..=num { let x = (i as f32) - num as f32 / 2.0; - let rigid_body = RigidBodyBuilder::new_dynamic() - .translation(vector![x * 2.0, 10.0 * (j as f32 + 1.0), 0.0]) - .build(); + let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![ + x * 2.0, + 10.0 * (j as f32 + 1.0), + 0.0 + ]); let handle = bodies.insert(rigid_body); - let collider = ColliderBuilder::ball(rad) - .restitution((i as f32) / (num as f32)) - .build(); + let collider = ColliderBuilder::ball(rad).restitution((i as f32) / (num as f32)); colliders.insert_with_parent(collider, handle, &mut bodies); } } |
