diff options
| author | Sébastien Crozet <developer@crozet.re> | 2022-03-19 16:23:09 +0100 |
|---|---|---|
| committer | Sébastien Crozet <sebastien@crozet.re> | 2022-03-20 21:49:16 +0100 |
| commit | a9e3441ecd64d50b478ab5370fabe187ec9a5c39 (patch) | |
| tree | 92b2e4ee3d3599a446f15551cc74e8e71b9c6150 /examples3d/sensor3.rs | |
| parent | db6a8c526d939a125485c89cfb6e540422fe6b4b (diff) | |
| download | rapier-a9e3441ecd64d50b478ab5370fabe187ec9a5c39.tar.gz rapier-a9e3441ecd64d50b478ab5370fabe187ec9a5c39.tar.bz2 rapier-a9e3441ecd64d50b478ab5370fabe187ec9a5c39.zip | |
Rename rigid-body `static` to `fixed`
Diffstat (limited to 'examples3d/sensor3.rs')
| -rw-r--r-- | examples3d/sensor3.rs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/examples3d/sensor3.rs b/examples3d/sensor3.rs index e09359d..3c92460 100644 --- a/examples3d/sensor3.rs +++ b/examples3d/sensor3.rs @@ -16,7 +16,7 @@ pub fn init_world(testbed: &mut Testbed) { let ground_size = 200.1; let ground_height = 0.1; - let rigid_body = RigidBodyBuilder::new_static().translation(vector![0.0, -ground_height, 0.0]); + let rigid_body = RigidBodyBuilder::fixed().translation(vector![0.0, -ground_height, 0.0]); let ground_handle = bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size); colliders.insert_with_parent(collider, ground_handle, &mut bodies); @@ -38,7 +38,7 @@ pub fn init_world(testbed: &mut Testbed) { let z = k as f32 * shift - centerz; // Build the rigid body. - let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![x, y, z]); + let rigid_body = RigidBodyBuilder::dynamic().translation(vector![x, y, z]); let handle = bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(rad, rad, rad); colliders.insert_with_parent(collider, handle, &mut bodies); @@ -52,7 +52,7 @@ pub fn init_world(testbed: &mut Testbed) { */ // Rigid body so that the sensor can move. - let sensor = RigidBodyBuilder::new_dynamic().translation(vector![0.0, 5.0, 0.0]); + let sensor = RigidBodyBuilder::dynamic().translation(vector![0.0, 5.0, 0.0]); let sensor_handle = bodies.insert(sensor); // Solid cube attached to the sensor which |
