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authorfabriceci <fabricecipolla@gmail.com>2022-12-26 21:45:31 +0100
committerfabriceci <fabricecipolla@gmail.com>2022-12-26 21:45:31 +0100
commit68d7cedfbcbcdc84c5b1f0aae4c146b1ad0c9210 (patch)
tree6cd2c4de45990db0781c7b93938433327f442791 /examples3d
parentcc0c982a5b74f38695a63278d51fd39bf1693524 (diff)
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Fix CI build error check-fmt
Diffstat (limited to 'examples3d')
-rw-r--r--examples3d/rope_joints3.rs38
1 files changed, 28 insertions, 10 deletions
diff --git a/examples3d/rope_joints3.rs b/examples3d/rope_joints3.rs
index c72e40b..329364b 100644
--- a/examples3d/rope_joints3.rs
+++ b/examples3d/rope_joints3.rs
@@ -21,24 +21,38 @@ pub fn init_world(testbed: &mut Testbed) {
let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size);
colliders.insert_with_parent(collider, floor_handle, &mut bodies);
-
- let rigid_body = RigidBodyBuilder::fixed().translation(vector![-ground_size - ground_height, ground_height, 0.0]);
+ let rigid_body = RigidBodyBuilder::fixed().translation(vector![
+ -ground_size - ground_height,
+ ground_height,
+ 0.0
+ ]);
let floor_handle = bodies.insert(rigid_body);
let collider = ColliderBuilder::cuboid(ground_height, ground_height, ground_size);
colliders.insert_with_parent(collider, floor_handle, &mut bodies);
- let rigid_body = RigidBodyBuilder::fixed().translation(vector![ground_size + ground_height, ground_height, 0.0]);
+ let rigid_body = RigidBodyBuilder::fixed().translation(vector![
+ ground_size + ground_height,
+ ground_height,
+ 0.0
+ ]);
let floor_handle = bodies.insert(rigid_body);
let collider = ColliderBuilder::cuboid(ground_height, ground_height, ground_size);
colliders.insert_with_parent(collider, floor_handle, &mut bodies);
-
- let rigid_body = RigidBodyBuilder::fixed().translation(vector![0.0, ground_height, -ground_size - ground_height]);
+ let rigid_body = RigidBodyBuilder::fixed().translation(vector![
+ 0.0,
+ ground_height,
+ -ground_size - ground_height
+ ]);
let floor_handle = bodies.insert(rigid_body);
let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_height);
colliders.insert_with_parent(collider, floor_handle, &mut bodies);
- let rigid_body = RigidBodyBuilder::fixed().translation(vector![0.0, ground_height, ground_size + ground_height]);
+ let rigid_body = RigidBodyBuilder::fixed().translation(vector![
+ 0.0,
+ ground_height,
+ ground_size + ground_height
+ ]);
let floor_handle = bodies.insert(rigid_body);
let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_height);
colliders.insert_with_parent(collider, floor_handle, &mut bodies);
@@ -47,11 +61,12 @@ pub fn init_world(testbed: &mut Testbed) {
* Character we will control manually.
*/
- let rigid_body = RigidBodyBuilder::kinematic_position_based().translation(vector![0.0, 0.3, 0.0]);
+ let rigid_body =
+ RigidBodyBuilder::kinematic_position_based().translation(vector![0.0, 0.3, 0.0]);
let character_handle = bodies.insert(rigid_body);
let collider = ColliderBuilder::cuboid(0.15, 0.3, 0.15);
colliders.insert_with_parent(collider, character_handle, &mut bodies);
-
+
testbed.set_initial_body_color(character_handle, [255. / 255., 131. / 255., 244.0 / 255.]);
/*
@@ -59,12 +74,15 @@ pub fn init_world(testbed: &mut Testbed) {
*/
let rad = 0.04;
- let rigid_body = RigidBodyBuilder::new(RigidBodyType::Dynamic).translation(vector![1.0, 1.0, 0.0]);
+ let rigid_body =
+ RigidBodyBuilder::new(RigidBodyType::Dynamic).translation(vector![1.0, 1.0, 0.0]);
let child_handle = bodies.insert(rigid_body);
let collider = ColliderBuilder::ball(rad);
colliders.insert_with_parent(collider, child_handle, &mut bodies);
- let joint = RopeJointBuilder::new().local_anchor2(point![0.0, 0.0, 0.0]).limits([2.0, 2.0]);
+ let joint = RopeJointBuilder::new()
+ .local_anchor2(point![0.0, 0.0, 0.0])
+ .limits([2.0, 2.0]);
impulse_joints.insert(character_handle, child_handle, joint, true);
/*