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authorSébastien Crozet <developer@crozet.re>2020-10-27 16:10:10 +0100
committerGitHub <noreply@github.com>2020-10-27 16:10:10 +0100
commita52fb8d7e4649dce02e2131d848b84166df82d64 (patch)
treedc6b38ebd73ca5fd62b200417dcc0b114a894572 /src/geometry/mod.rs
parentc336ae64557a4981b9cfbd2f6fbe7b7a9d383493 (diff)
parent7cafc5471c7fb22b4034b8fe90e848cd0912204d (diff)
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Merge pull request #43 from dimforge/interaction_groups
Add collision filtering based in bit masks
Diffstat (limited to 'src/geometry/mod.rs')
-rw-r--r--src/geometry/mod.rs4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/geometry/mod.rs b/src/geometry/mod.rs
index abb9844..9da35d9 100644
--- a/src/geometry/mod.rs
+++ b/src/geometry/mod.rs
@@ -5,7 +5,7 @@ pub use self::capsule::Capsule;
pub use self::collider::{Collider, ColliderBuilder, ColliderShape};
pub use self::collider_set::{ColliderHandle, ColliderSet};
pub use self::contact::{
- Contact, ContactKinematics, ContactManifold, ContactPair, KinematicsCategory,
+ Contact, ContactKinematics, ContactManifold, ContactPair, KinematicsCategory, SolverFlags,
};
pub use self::contact_generator::{ContactDispatcher, DefaultContactDispatcher};
#[cfg(feature = "dim2")]
@@ -70,6 +70,7 @@ pub(crate) use self::polyhedron_feature3d::PolyhedronFace;
pub(crate) use self::waabb::{WRay, WAABB};
pub(crate) use self::wquadtree::WQuadtree;
//pub(crate) use self::z_order::z_cmp_floats;
+pub use self::interaction_groups::InteractionGroups;
pub use self::shape::{Shape, ShapeType};
mod ball;
@@ -97,6 +98,7 @@ mod waabb;
mod wquadtree;
//mod z_order;
mod capsule;
+mod interaction_groups;
#[cfg(feature = "dim3")]
mod polygonal_feature_map;
#[cfg(feature = "dim3")]