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| author | Sébastien Crozet <developer@crozet.re> | 2023-01-22 19:01:09 +0100 |
|---|---|---|
| committer | Sébastien Crozet <developer@crozet.re> | 2023-01-22 19:01:09 +0100 |
| commit | 26596bdc2ef7537619ab763668381f8b5496b726 (patch) | |
| tree | 1ddab05177fba9f61ad68c779c1f9bb09fd35a64 /src/pipeline/mod.rs | |
| parent | 1a4183cc94acc3210e4ae467abbea7d68e51c5ff (diff) | |
| download | rapier-voxels.tar.gz rapier-voxels.tar.bz2 rapier-voxels.zip | |
Voxel fracture experimentsvoxels
Diffstat (limited to 'src/pipeline/mod.rs')
| -rw-r--r-- | src/pipeline/mod.rs | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/src/pipeline/mod.rs b/src/pipeline/mod.rs index bac67d2..ffa1bc8 100644 --- a/src/pipeline/mod.rs +++ b/src/pipeline/mod.rs @@ -1,11 +1,14 @@ //! Structure for combining the various physics components to perform an actual simulation. pub use collision_pipeline::CollisionPipeline; -pub use event_handler::{ActiveEvents, ChannelEventCollector, EventHandler}; +pub use event_handler::{ActiveEvents, ChannelEventCollector, EventHandler, FractureEvent}; pub use physics_hooks::{ActiveHooks, ContactModificationContext, PairFilterContext, PhysicsHooks}; pub use physics_pipeline::PhysicsPipeline; pub use query_pipeline::{QueryFilter, QueryFilterFlags, QueryPipeline, QueryPipelineMode}; +#[cfg(feature = "experimental-voxel-fracture")] +pub use voxel_fracture_pipeline::{VoxelFractureMaterial, VoxelFracturePipeline}; + #[cfg(feature = "debug-render")] pub use self::debug_render_pipeline::{ DebugColor, DebugRenderBackend, DebugRenderMode, DebugRenderObject, DebugRenderPipeline, @@ -21,3 +24,5 @@ mod user_changes; #[cfg(feature = "debug-render")] mod debug_render_pipeline; +#[cfg(feature = "experimental-voxel-fracture")] +mod voxel_fracture_pipeline; |
