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-rw-r--r--src/pipeline/mod.rs7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/pipeline/mod.rs b/src/pipeline/mod.rs
index bac67d2..ffa1bc8 100644
--- a/src/pipeline/mod.rs
+++ b/src/pipeline/mod.rs
@@ -1,11 +1,14 @@
//! Structure for combining the various physics components to perform an actual simulation.
pub use collision_pipeline::CollisionPipeline;
-pub use event_handler::{ActiveEvents, ChannelEventCollector, EventHandler};
+pub use event_handler::{ActiveEvents, ChannelEventCollector, EventHandler, FractureEvent};
pub use physics_hooks::{ActiveHooks, ContactModificationContext, PairFilterContext, PhysicsHooks};
pub use physics_pipeline::PhysicsPipeline;
pub use query_pipeline::{QueryFilter, QueryFilterFlags, QueryPipeline, QueryPipelineMode};
+#[cfg(feature = "experimental-voxel-fracture")]
+pub use voxel_fracture_pipeline::{VoxelFractureMaterial, VoxelFracturePipeline};
+
#[cfg(feature = "debug-render")]
pub use self::debug_render_pipeline::{
DebugColor, DebugRenderBackend, DebugRenderMode, DebugRenderObject, DebugRenderPipeline,
@@ -21,3 +24,5 @@ mod user_changes;
#[cfg(feature = "debug-render")]
mod debug_render_pipeline;
+#[cfg(feature = "experimental-voxel-fracture")]
+mod voxel_fracture_pipeline;