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authorSébastien Crozet <developer@crozet.re>2021-01-08 18:26:30 +0100
committerGitHub <noreply@github.com>2021-01-08 18:26:30 +0100
commit0f3d68d518dc445cb94901d09c681f9a299c2078 (patch)
tree3a0287f6314c0e7256b1a95ba3ed4c61e85a64a0 /src_testbed
parentfd3b4801b63fd56369ff37bdc2e5189db159e8ff (diff)
parent5ca82eeaee5c45d31cdbb5f963d0f93b19196ea8 (diff)
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Merge pull request #83 from rezural/harness-testbed-integration
Harness testbed integration
Diffstat (limited to 'src_testbed')
-rw-r--r--src_testbed/harness/mod.rs104
-rw-r--r--src_testbed/harness/plugin.rs7
-rw-r--r--src_testbed/plugin.rs8
-rw-r--r--src_testbed/testbed.rs377
-rw-r--r--src_testbed/ui.rs12
5 files changed, 243 insertions, 265 deletions
diff --git a/src_testbed/harness/mod.rs b/src_testbed/harness/mod.rs
index fa6c4c6..51bf315 100644
--- a/src_testbed/harness/mod.rs
+++ b/src_testbed/harness/mod.rs
@@ -1,4 +1,8 @@
-use crate::physics::{PhysicsEvents, PhysicsState};
+use crate::{
+ physics::{PhysicsEvents, PhysicsState},
+ GraphicsManager,
+};
+use kiss3d::window::Window;
use plugin::HarnessPlugin;
use rapier::dynamics::{IntegrationParameters, JointSet, RigidBodySet};
use rapier::geometry::{BroadPhase, ColliderSet, NarrowPhase};
@@ -7,24 +11,58 @@ use rapier::pipeline::{ChannelEventCollector, PhysicsPipeline, QueryPipeline};
pub mod plugin;
-pub struct HarnessState {
+pub struct RunState {
#[cfg(feature = "parallel")]
pub thread_pool: rapier::rayon::ThreadPool,
+ #[cfg(feature = "parallel")]
+ pub num_threads: usize,
pub timestep_id: usize,
+ pub time: f32,
+}
+
+impl RunState {
+ pub fn new() -> Self {
+ #[cfg(feature = "parallel")]
+ let num_threads = num_cpus::get_physical();
+
+ #[cfg(feature = "parallel")]
+ let thread_pool = rapier::rayon::ThreadPoolBuilder::new()
+ .num_threads(num_threads)
+ .build()
+ .unwrap();
+
+ Self {
+ #[cfg(feature = "parallel")]
+ thread_pool: thread_pool,
+ #[cfg(feature = "parallel")]
+ num_threads,
+ timestep_id: 0,
+ time: 0.0,
+ }
+ }
}
pub struct Harness {
- physics: PhysicsState,
+ pub physics: PhysicsState,
max_steps: usize,
callbacks: Callbacks,
plugins: Vec<Box<dyn HarnessPlugin>>,
- time: f32,
events: PhysicsEvents,
event_handler: ChannelEventCollector,
- pub state: HarnessState,
+ pub state: RunState,
}
-type Callbacks = Vec<Box<dyn FnMut(&mut PhysicsState, &PhysicsEvents, &HarnessState, f32)>>;
+type Callbacks = Vec<
+ Box<
+ dyn FnMut(
+ Option<&mut Window>,
+ Option<&mut GraphicsManager>,
+ &mut PhysicsState,
+ &PhysicsEvents,
+ &RunState,
+ ),
+ >,
+>;
#[allow(dead_code)]
impl Harness {
@@ -46,18 +84,13 @@ impl Harness {
proximity_events: proximity_channel.1,
};
let physics = PhysicsState::new();
- let state = HarnessState {
- #[cfg(feature = "parallel")]
- thread_pool,
- timestep_id: 0,
- };
+ let state = RunState::new();
Self {
physics,
max_steps: 1000,
callbacks: Vec::new(),
plugins: Vec::new(),
- time: 0.0,
events,
event_handler,
state,
@@ -101,7 +134,6 @@ impl Harness {
self.physics.joints = joints;
self.physics.broad_phase = BroadPhase::new();
self.physics.narrow_phase = NarrowPhase::new();
- self.time = 0.0;
self.state.timestep_id = 0;
self.physics.query_pipeline = QueryPipeline::new();
self.physics.pipeline = PhysicsPipeline::new();
@@ -113,7 +145,13 @@ impl Harness {
}
pub fn add_callback<
- F: FnMut(&mut PhysicsState, &PhysicsEvents, &HarnessState, f32) + 'static,
+ F: FnMut(
+ Option<&mut Window>,
+ Option<&mut GraphicsManager>,
+ &mut PhysicsState,
+ &PhysicsEvents,
+ &RunState,
+ ) + 'static,
>(
&mut self,
callback: F,
@@ -122,6 +160,14 @@ impl Harness {
}
pub fn step(&mut self) {
+ self.step_with_graphics(None, None);
+ }
+
+ pub fn step_with_graphics(
+ &mut self,
+ window: Option<&mut Window>,
+ graphics: Option<&mut GraphicsManager>,
+ ) {
#[cfg(feature = "parallel")]
{
let physics = &mut self.physics;
@@ -161,26 +207,44 @@ impl Harness {
.update(&self.physics.bodies, &self.physics.colliders);
for plugin in &mut self.plugins {
- plugin.step(&mut self.physics)
+ plugin.step(&mut self.physics, &self.state)
}
- for f in &mut self.callbacks {
- f(&mut self.physics, &self.events, &self.state, self.time)
+ // FIXME: This assumes either window & graphics are Some, or they are all None
+ // this is required as we cannot pass Option<&mut Window> & Option<&mut GraphicsManager directly in a loop
+ // there must be a better way of doing this?
+ match (window, graphics) {
+ (Some(window), Some(graphics)) => {
+ for f in &mut self.callbacks {
+ f(
+ Some(window),
+ Some(graphics),
+ &mut self.physics,
+ &self.events,
+ &self.state,
+ );
+ }
+ }
+ _ => {
+ for f in &mut self.callbacks {
+ f(None, None, &mut self.physics, &self.events, &self.state);
+ }
+ }
}
for plugin in &mut self.plugins {
- plugin.run_callbacks(&mut self.physics, &self.events, &self.state, self.time)
+ plugin.run_callbacks(&mut self.physics, &self.events, &self.state)
}
self.events.poll_all();
- self.time += self.physics.integration_parameters.dt();
+ self.state.time += self.physics.integration_parameters.dt();
+ self.state.timestep_id += 1;
}
pub fn run(&mut self) {
for _ in 0..self.max_steps {
self.step();
- self.state.timestep_id += 1;
}
}
}
diff --git a/src_testbed/harness/plugin.rs b/src_testbed/harness/plugin.rs
index 078219e..ac20945 100644
--- a/src_testbed/harness/plugin.rs
+++ b/src_testbed/harness/plugin.rs
@@ -1,4 +1,4 @@
-use crate::harness::HarnessState;
+use crate::harness::RunState;
use crate::physics::PhysicsEvents;
use crate::PhysicsState;
@@ -7,9 +7,8 @@ pub trait HarnessPlugin {
&mut self,
physics: &mut PhysicsState,
events: &PhysicsEvents,
- harness_state: &HarnessState,
- t: f32,
+ harness_state: &RunState,
);
- fn step(&mut self, physics: &mut PhysicsState);
+ fn step(&mut self, physics: &mut PhysicsState, run_state: &RunState);
fn profiling_string(&self) -> String;
}
diff --git a/src_testbed/plugin.rs b/src_testbed/plugin.rs
index 872cdf5..877e7f6 100644
--- a/src_testbed/plugin.rs
+++ b/src_testbed/plugin.rs
@@ -1,3 +1,4 @@
+use crate::harness::RunState;
use crate::physics::PhysicsState;
use kiss3d::window::Window;
use na::Point3;
@@ -5,7 +6,12 @@ use na::Point3;
pub trait TestbedPlugin {
fn init_graphics(&mut self, window: &mut Window, gen_color: &mut dyn FnMut() -> Point3<f32>);
fn clear_graphics(&mut self, window: &mut Window);
- fn run_callbacks(&mut self, window: &mut Window, physics: &mut PhysicsState, t: f32);
+ fn run_callbacks(
+ &mut self,
+ window: &mut Window,
+ physics: &mut PhysicsState,
+ run_state: &RunState,
+ );
fn step(&mut self, physics: &mut PhysicsState);
fn draw(&mut self);
fn profiling_string(&self) -> String;
diff --git a/src_testbed/testbed.rs b/src_testbed/testbed.rs
index 4fac8e1..fd6b9a0 100644
--- a/src_testbed/testbed.rs
+++ b/src_testbed/testbed.rs
@@ -3,10 +3,10 @@ use std::mem;
use std::path::Path;
use std::rc::Rc;
-use crate::engine::GraphicsManager;
use crate::physics::{PhysicsEvents, PhysicsSnapshot, PhysicsState};
use crate::plugin::TestbedPlugin;
use crate::ui::TestbedUi;
+use crate::{engine::GraphicsManager, harness::RunState};
use kiss3d::camera::Camera;
use kiss3d::event::Event;
@@ -21,14 +21,14 @@ use na::{self, Point2, Point3, Vector3};
use rapier::dynamics::{
ActivationStatus, IntegrationParameters, JointSet, RigidBodyHandle, RigidBodySet,
};
-use rapier::geometry::{BroadPhase, ColliderHandle, ColliderSet, NarrowPhase};
+use rapier::geometry::{ColliderHandle, ColliderSet, NarrowPhase};
#[cfg(feature = "dim3")]
use rapier::geometry::{InteractionGroups, Ray};
use rapier::math::Vector;
-use rapier::pipeline::{ChannelEventCollector, PhysicsPipeline, QueryPipeline};
#[cfg(all(feature = "dim2", feature = "other-backends"))]
use crate::box2d_backend::Box2dWorld;
+use crate::harness::Harness;
#[cfg(feature = "other-backends")]
use crate::nphysics_backend::NPhysicsWorld;
#[cfg(all(feature = "dim3", feature = "other-backends"))]
@@ -114,30 +114,22 @@ pub struct TestbedState {
pub selected_example: usize,
pub selected_backend: usize,
pub physx_use_two_friction_directions: bool,
- pub num_threads: usize,
pub snapshot: Option<PhysicsSnapshot>,
- #[cfg(feature = "parallel")]
- pub thread_pool: rapier::rayon::ThreadPool,
- pub timestep_id: usize,
}
pub struct Testbed {
builders: Vec<(&'static str, fn(&mut Testbed))>,
- physics: PhysicsState,
graphics: GraphicsManager,
nsteps: usize,
camera_locked: bool, // Used so that the camera can remain the same before and after we change backend or press the restart button.
- callbacks: Callbacks,
plugins: Vec<Box<dyn TestbedPlugin>>,
- time: f32,
hide_counters: bool,
// persistant_contacts: HashMap<ContactId, bool>,
font: Rc<Font>,
cursor_pos: Point2<f32>,
- events: PhysicsEvents,
- event_handler: ChannelEventCollector,
ui: Option<TestbedUi>,
state: TestbedState,
+ harness: Harness,
#[cfg(all(feature = "dim2", feature = "other-backends"))]
box2d: Option<Box2dWorld>,
#[cfg(all(feature = "dim3", feature = "other-backends"))]
@@ -146,9 +138,6 @@ pub struct Testbed {
nphysics: Option<NPhysicsWorld>,
}
-type Callbacks =
- Vec<Box<dyn FnMut(&mut Window, &mut PhysicsState, &PhysicsEvents, &mut GraphicsManager, f32)>>;
-
impl Testbed {
pub fn new_empty() -> Testbed {
let graphics = GraphicsManager::new();
@@ -166,17 +155,6 @@ impl Testbed {
#[cfg(all(feature = "dim3", feature = "other-backends"))]
backend_names.push("physx (two friction dir)");
- #[cfg(feature = "parallel")]
- let num_threads = num_cpus::get_physical();
- #[cfg(not(feature = "parallel"))]
- let num_threads = 1;
-
- #[cfg(feature = "parallel")]
- let thread_pool = rapier::rayon::ThreadPoolBuilder::new()
- .num_threads(num_threads)
- .build()
- .unwrap();
-
let state = TestbedState {
running: RunMode::Running,
draw_colls: false,
@@ -193,40 +171,25 @@ impl Testbed {
backend_names,
example_names: Vec::new(),
selected_example: 0,
- timestep_id: 0,
selected_backend: RAPIER_BACKEND,
physx_use_two_friction_directions: true,
- num_threads,
- #[cfg(feature = "parallel")]
- thread_pool,
};
- let contact_channel = crossbeam::channel::unbounded();
- let proximity_channel = crossbeam::channel::unbounded();
- let event_handler = ChannelEventCollector::new(proximity_channel.0, contact_channel.0);
- let events = PhysicsEvents {
- contact_events: contact_channel.1,
- proximity_events: proximity_channel.1,
- };
- let physics = PhysicsState::new();
+ let harness = Harness::new_empty();
Testbed {
builders: Vec::new(),
- physics,
- callbacks: Vec::new(),
plugins: Vec::new(),
graphics,
nsteps: 1,
camera_locked: false,
- time: 0.0,
hide_counters: true,
// persistant_contacts: HashMap::new(),
font: Font::default(),
cursor_pos: Point2::new(0.0f32, 0.0),
ui,
- event_handler,
- events,
state,
+ harness,
#[cfg(all(feature = "dim2", feature = "other-backends"))]
box2d: None,
#[cfg(all(feature = "dim3", feature = "other-backends"))]
@@ -238,7 +201,7 @@ impl Testbed {
pub fn new(bodies: RigidBodySet, colliders: ColliderSet, joints: JointSet) -> Self {
let mut res = Self::new_empty();
- res.set_world(bodies, colliders, joints);
+ res.harness.set_world(bodies, colliders, joints);
res
}
@@ -269,11 +232,15 @@ impl Testbed {
}
pub fn integration_parameters_mut(&mut self) -> &mut IntegrationParameters {
- &mut self.physics.integration_parameters
+ &mut self.harness.physics.integration_parameters
}
pub fn physics_state_mut(&mut self) -> &mut PhysicsState {
- &mut self.physics
+ &mut self.harness.physics
+ }
+
+ pub fn harness_mut(&mut self) -> &mut Harness {
+ &mut self.harness
}
pub fn set_world(&mut self, bodies: RigidBodySet, colliders: ColliderSet, joints: JointSet) {
@@ -289,30 +256,23 @@ impl Testbed {
) {
println!("Num bodies: {}", bodies.len());
println!("Num joints: {}", joints.len());
- self.physics.gravity = gravity;
- self.physics.bodies = bodies;
- self.physics.colliders = colliders;
- self.physics.joints = joints;
- self.physics.broad_phase = BroadPhase::new();
- self.physics.narrow_phase = NarrowPhase::new();
+ self.harness
+ .set_world_with_gravity(bodies, colliders, joints, gravity);
+
self.state
.action_flags
.set(TestbedActionFlags::RESET_WORLD_GRAPHICS, true);
- self.time = 0.0;
- self.state.timestep_id = 0;
+
self.state.highlighted_body = None;
- self.physics.query_pipeline = QueryPipeline::new();
- self.physics.pipeline = PhysicsPipeline::new();
- self.physics.pipeline.counters.enable();
#[cfg(all(feature = "dim2", feature = "other-backends"))]
{
if self.state.selected_backend == BOX2D_BACKEND {
self.box2d = Some(Box2dWorld::from_rapier(
- self.physics.gravity,
- &self.physics.bodies,
- &self.physics.colliders,
- &self.physics.joints,
+ physics.gravity,
+ &physics.bodies,
+ &physics.colliders,
+ &physics.joints,
));
}
}
@@ -323,13 +283,13 @@ impl Testbed {
|| self.state.selected_backend == PHYSX_BACKEND_TWO_FRICTION_DIR
{
self.physx = Some(PhysxWorld::from_rapier(
- self.physics.gravity,
- &self.physics.integration_parameters,
- &self.physics.bodies,
- &self.physics.colliders,
- &self.physics.joints,
+ physics.gravity,
+ &physics.integration_parameters,
+ &physics.bodies,
+ &physics.colliders,
+ &physics.joints,
self.state.selected_backend == PHYSX_BACKEND_TWO_FRICTION_DIR,
- self.state.num_threads,
+ self.harness.state.num_threads,
));
}
}
@@ -338,10 +298,10 @@ impl Testbed {
{
if self.state.selected_backend == NPHYSICS_BACKEND {
self.nphysics = Some(NPhysicsWorld::from_rapier(
- self.physics.gravity,
- &self.physics.bodies,
- &self.physics.colliders,
- &self.physics.joints,
+ physics.gravity,
+ &physics.bodies,
+ &physics.colliders,
+ &physics.joints,
));
}
}
@@ -419,7 +379,6 @@ impl Testbed {
}
fn clear(&mut self, window: &mut Window) {
- self.callbacks.clear();
// self.persistant_contacts.clear();
// self.state.grabbed_object = None;
// self.state.grabbed_object_constraint = None;
@@ -433,17 +392,23 @@ impl Testbed {
self.plugins.clear();
}
- pub fn add_plugin(&mut self, plugin: impl TestbedPlugin + 'static) {
- self.plugins.push(Box::new(plugin));
- }
-
pub fn add_callback<
- F: FnMut(&mut Window, &mut PhysicsState, &PhysicsEvents, &mut GraphicsManager, f32) + 'static,
+ F: FnMut(
+ Option<&mut Window>,
+ Option<&mut GraphicsManager>,
+ &mut PhysicsState,
+ &PhysicsEvents,
+ &RunState,
+ ) + 'static,
>(
&mut self,
callback: F,
) {
- self.callbacks.push(Box::new(callback));
+ self.harness.add_callback(callback);
+ }
+
+ pub fn add_plugin(&mut self, plugin: impl TestbedPlugin + 'static) {
+ self.plugins.push(Box::new(plugin));
}
pub fn run(mut self) {
@@ -464,6 +429,7 @@ impl Testbed {
}
}
+ // TODO: move this to dedicated benchmarking code
if benchmark_mode {
use std::fs::File;
use std::io::{BufWriter, Write};
@@ -484,11 +450,23 @@ impl Testbed {
&& (backend_id == PHYSX_BACKEND_PATCH_FRICTION
|| backend_id == PHYSX_BACKEND_TWO_FRICTION_DIR)
{
- self.physics.integration_parameters.max_velocity_iterations = 1;
- self.physics.integration_parameters.max_position_iterations = 4;
+ self.harness
+ .physics
+ .integration_parameters
+ .max_velocity_iterations = 1;
+ self.harness
+ .physics
+ .integration_parameters
+ .max_position_iterations = 4;
} else {
- self.physics.integration_parameters.max_velocity_iterations = 4;
- self.physics.integration_parameters.max_position_iterations = 1;
+ self.harness
+ .physics
+ .integration_parameters
+ .max_velocity_iterations = 4;
+ self.harness
+ .physics
+ .integration_parameters
+ .max_position_iterations = 1;
}
// Init world.
(builder.1)(&mut self);
@@ -496,57 +474,20 @@ impl Testbed {
let mut timings = Vec::new();
for k in 0..=NUM_ITERS {
{
- // FIXME: code duplicated from self.step()
if self.state.selected_backend == RAPIER_BACKEND {
- #[cfg(feature = "parallel")]
- {
- let physics = &mut self.physics;
- let event_handler = &self.event_handler;
- self.state.thread_pool.install(|| {
- physics.pipeline.step(
- &physics.gravity,
- &physics.integration_parameters,
- &mut physics.broad_phase,
- &mut physics.narrow_phase,
- &mut physics.bodies,
- &mut physics.colliders,
- &mut physics.joints,
- None,
- None,
- event_handler,
- );
- });
- }
-
- #[cfg(not(feature = "parallel"))]
- self.physics.pipeline.step(
- &self.physics.gravity,
- &self.physics.integration_parameters,
- &mut self.physics.broad_phase,
- &mut self.physics.narrow_phase,
- &mut self.physics.bodies,
- &mut self.physics.colliders,
- &mut self.physics.joints,
- None,
- None,
- &self.event_handler,
- );
-
- self.physics
- .query_pipeline
- .update(&self.physics.bodies, &self.physics.colliders);
+ self.harness.step();
}
#[cfg(all(feature = "dim2", feature = "other-backends"))]
{
if self.state.selected_backend == BOX2D_BACKEND {
self.box2d.as_mut().unwrap().step(
- &mut self.physics.pipeline.counters,
- &self.physics.integration_parameters,
+ &mut self.harness.physics.pipeline.counters,
+ &physics.integration_parameters,
);
self.box2d.as_mut().unwrap().sync(
- &mut self.physics.bodies,
- &mut self.physics.colliders,
+ &mut self.harness.physics.bodies,
+ &mut self.harness.physics.colliders,
);
}
}
@@ -558,12 +499,12 @@ impl Testbed {
{
// println!("Step");
self.physx.as_mut().unwrap().step(
- &mut self.physics.pipeline.counters,
- &self.physics.integration_parameters,
+ &mut self.harness.physics.pipeline.counters,
+ &physics.integration_parameters,
);
self.physx.as_mut().unwrap().sync(
- &mut self.physics.bodies,
- &mut self.physics.colliders,
+ &mut self.harness.physics.bodies,
+ &mut self.harness.physics.colliders,
);
}
}
@@ -572,12 +513,12 @@ impl Testbed {
{
if self.state.selected_backend == NPHYSICS_BACKEND {
self.nphysics.as_mut().unwrap().step(
- &mut self.physics.pipeline.counters,
- &self.physics.integration_parameters,
+ &mut self.harness.physics.pipeline.counters,
+ &physics.integration_parameters,
);
self.nphysics.as_mut().unwrap().sync(
- &mut self.physics.bodies,
- &mut self.physics.colliders,
+ &mut self.harness.physics.bodies,
+ &mut self.harness.physics.colliders,
);
}
}
@@ -585,7 +526,7 @@ impl Testbed {
// Skip the first update.
if k > 0 {
- timings.push(self.physics.pipeline.counters.step_time.time());
+ timings.push(self.harness.physics.pipeline.counters.step_time.time());
}
}
results.push(timings);
@@ -640,6 +581,7 @@ impl Testbed {
WindowEvent::Key(Key::C, Action::Release, _) => {
// Delete 1 collider of 10% of the remaining dynamic bodies.
let mut colliders: Vec<_> = self
+ .harness
.physics
.bodies
.iter()
@@ -651,14 +593,17 @@ impl Testbed {
let num_to_delete = (colliders.len() / 10).max(1);
for to_delete in &colliders[..num_to_delete] {
- self.physics
- .colliders
- .remove(to_delete[0], &mut self.physics.bodies, true);
+ self.harness.physics.colliders.remove(
+ to_delete[0],
+ &mut self.harness.physics.bodies,
+ true,
+ );
}
}
WindowEvent::Key(Key::D, Action::Release, _) => {
// Delete 10% of the remaining dynamic bodies.
let dynamic_bodies: Vec<_> = self
+ .harness
.physics
.bodies
.iter()
@@ -667,21 +612,23 @@ impl Testbed {
.collect();
let num_to_delete = (dynamic_bodies.len() / 10).max(1);
for to_delete in &dynamic_bodies[..num_to_delete] {
- self.physics.bodies.remove(
+ self.harness.physics.bodies.remove(
*to_delete,
- &mut self.physics.colliders,
- &mut self.physics.joints,
+ &mut self.harness.physics.colliders,
+ &mut self.harness.physics.joints,
);
}
}
WindowEvent::Key(Key::J, Action::Release, _) => {
// Delete 10% of the remaining joints.
- let joints: Vec<_> = self.physics.joints.iter().map(|e| e.0).collect();
+ let joints: Vec<_> = self.harness.physics.joints.iter().map(|e| e.0).collect();
let num_to_delete = (joints.len() / 10).max(1);
for to_delete in &joints[..num_to_delete] {
- self.physics
- .joints
- .remove(*to_delete, &mut self.physics.bodies, true);
+ self.harness.physics.joints.remove(
+ *to_delete,
+ &mut self.harness.physics.bodies,
+ true,
+ );
}
}
WindowEvent::CursorPos(x, y, _) => {
@@ -1028,15 +975,16 @@ impl Testbed {
.camera()
.unproject(&self.cursor_pos, &na::convert(size));
let ray = Ray::new(pos, dir);
- let hit = self.physics.query_pipeline.cast_ray(
- &self.physics.colliders,
+ let physics = &self.harness.physics;
+ let hit = physics.query_pipeline.cast_ray(
+ &physics.colliders,
&ray,
f32::MAX,
InteractionGroups::all(),
);
if let Some((_, collider, _)) = hit {
- if self.physics.bodies[collider.parent()].is_dynamic() {
+ if physics.bodies[collider.parent()].is_dynamic() {
self.state.highlighted_body = Some(collider.parent());
for node in self.graphics.body_nodes_mut(collider.parent()).unwrap() {
node.select()
@@ -1075,8 +1023,9 @@ impl State for Testbed {
if let Some(ui) = &mut self.ui {
ui.update(
window,
- &mut self.physics.integration_parameters,
+ &mut self.harness.physics.integration_parameters,
&mut self.state,
+ &mut self.harness.state,
);
}
@@ -1123,7 +1072,7 @@ impl State for Testbed {
self.clear(window);
if self.state.selected_example != prev_example {
- self.physics.integration_parameters = IntegrationParameters::default();
+ self.harness.physics.integration_parameters = IntegrationParameters::default();
}
self.builders[self.state.selected_example].1(self);
@@ -1140,12 +1089,12 @@ impl State for Testbed {
.action_flags
.set(TestbedActionFlags::TAKE_SNAPSHOT, false);
self.state.snapshot = PhysicsSnapshot::new(
- self.state.timestep_id,
- &self.physics.broad_phase,
- &self.physics.narrow_phase,
- &self.physics.bodies,
- &self.physics.colliders,
- &self.physics.joints,
+ self.harness.state.timestep_id,
+ &self.harness.physics.broad_phase,
+ &self.harness.physics.narrow_phase,
+ &self.harness.physics.bodies,
+ &self.harness.physics.colliders,
+ &self.harness.physics.joints,
)
.ok();
@@ -1172,9 +1121,9 @@ impl State for Testbed {
}
self.set_world(w.3, w.4, w.5);
- self.physics.broad_phase = w.1;
- self.physics.narrow_phase = w.2;
- self.state.timestep_id = w.0;
+ self.harness.physics.broad_phase = w.1;
+ self.harness.physics.narrow_phase = w.2;
+ self.harness.state.timestep_id = w.0;
}
}
}
@@ -1187,12 +1136,12 @@ impl State for Testbed {
self.state
.action_flags
.set(TestbedActionFlags::RESET_WORLD_GRAPHICS, false);
- for (handle, _) in self.physics.bodies.iter() {
+ for (handle, _) in self.harness.physics.bodies.iter() {
self.graphics.add(
window,
handle,
- &self.physics.bodies,
- &self.physics.colliders,
+ &self.harness.physics.bodies,
+ &self.harness.physics.colliders,
);
}
@@ -1207,7 +1156,7 @@ impl State for Testbed {
!= self.state.flags.contains(TestbedStateFlags::WIREFRAME)
{
self.graphics.toggle_wireframe_mode(
- &self.physics.colliders,
+ &self.harness.physics.colliders,
self.state.flags.contains(TestbedStateFlags::WIREFRAME),
)
}
@@ -1216,11 +1165,11 @@ impl State for Testbed {
!= self.state.flags.contains(TestbedStateFlags::SLEEP)
{
if self.state.flags.contains(TestbedStateFlags::SLEEP) {
- for (_, mut body) in self.physics.bodies.iter_mut() {
+ for (_, mut body) in self.harness.physics.bodies.iter_mut() {
body.activation.threshold = ActivationStatus::default_threshold();
}
} else {
- for (_, mut body) in self.physics.bodies.iter_mut() {
+ for (_, mut body) in self.harness.physics.bodies.iter_mut() {
body.wake_up(true);
body.activation.threshold = -1.0;
}
@@ -1233,7 +1182,10 @@ impl State for Testbed {
.contains(TestbedStateFlags::SUB_STEPPING)
!= self.state.flags.contains(TestbedStateFlags::SUB_STEPPING)
{
- self.physics.integration_parameters.return_after_ccd_substep =
+ self.harness
+ .physics
+ .integration_parameters
+ .return_after_ccd_substep =
self.state.flags.contains(TestbedStateFlags::SUB_STEPPING);
}
@@ -1283,48 +1235,13 @@ impl State for Testbed {
if self.state.running != RunMode::Stop {
for _ in 0..self.nsteps {
- self.state.timestep_id += 1;
if self.state.selected_backend == RAPIER_BACKEND {
- #[cfg(feature = "parallel")]
- {
- let physics = &mut self.physics;
- let event_handler = &self.event_handler;
- self.state.thread_pool.install(|| {
- physics.pipeline.step(
- &physics.gravity,
- &physics.integration_parameters,
- &mut physics.broad_phase,
- &mut physics.narrow_phase,
- &mut physics.bodies,
- &mut physics.colliders,
- &mut physics.joints,
- None,
- None,
- event_handler,
- );
- });
- }
-
- #[cfg(not(feature = "parallel"))]
- self.physics.pipeline.step(
- &self.physics.gravity,
- &self.physics.integration_parameters,
- &mut self.physics.broad_phase,
- &mut self.physics.narrow_phase,
- &mut self.physics.bodies,
- &mut self.physics.colliders,
- &mut self.physics.joints,
- None,
- None,
- &self.event_handler,
- );
-
- self.physics
- .query_pipeline