diff options
| -rw-r--r-- | CHANGELOG | 4 | ||||
| -rw-r--r-- | build/rapier2d/Cargo.toml | 2 | ||||
| -rw-r--r-- | build/rapier3d/Cargo.toml | 2 |
3 files changed, 6 insertions, 2 deletions
@@ -9,3 +9,7 @@ - Fix multiple issues occurring when having colliders resulting in a non-zero center-of-mass. - Fix a crash happening when removing a rigid-body with a collider, stepping the simulation, adding another rigid-body with a collider, and stepping the simulation again. +- Fix NaN when detection contacts between two polygonal faces where one has a normal perfectly perpendicular to the +separating vector. +- Fix bug collision detection between trimeshes and other shapes. The bug appeared depending on whether the trimesh +collider was added before the other shape's collider or after.
\ No newline at end of file diff --git a/build/rapier2d/Cargo.toml b/build/rapier2d/Cargo.toml index db269fe..ec3a026 100644 --- a/build/rapier2d/Cargo.toml +++ b/build/rapier2d/Cargo.toml @@ -1,7 +1,7 @@ # Name idea: bident for 2D and trident for 3D [package] name = "rapier2d" -version = "0.1.4" +version = "0.1.5" authors = [ "Sébastien Crozet <developer@crozet.re>" ] description = "2-dimensional physics engine in Rust." documentation = "http://docs.rs/rapier2d" diff --git a/build/rapier3d/Cargo.toml b/build/rapier3d/Cargo.toml index be7182a..dcf5aca 100644 --- a/build/rapier3d/Cargo.toml +++ b/build/rapier3d/Cargo.toml @@ -1,7 +1,7 @@ # Name idea: bident for 2D and trident for 3D [package] name = "rapier3d" -version = "0.1.4" +version = "0.1.5" authors = [ "Sébastien Crozet <developer@crozet.re>" ] description = "3-dimensional physics engine in Rust." documentation = "http://docs.rs/rapier3d" |
