aboutsummaryrefslogtreecommitdiff
path: root/src_testbed/objects
diff options
context:
space:
mode:
Diffstat (limited to 'src_testbed/objects')
-rw-r--r--src_testbed/objects/capsule.rs2
-rw-r--r--src_testbed/objects/cone.rs74
-rw-r--r--src_testbed/objects/mod.rs1
-rw-r--r--src_testbed/objects/node.rs9
4 files changed, 85 insertions, 1 deletions
diff --git a/src_testbed/objects/capsule.rs b/src_testbed/objects/capsule.rs
index 23160be..f285b81 100644
--- a/src_testbed/objects/capsule.rs
+++ b/src_testbed/objects/capsule.rs
@@ -19,7 +19,7 @@ impl Capsule {
window: &mut window::Window,
) -> Capsule {
let r = capsule.radius;
- let h = capsule.half_height() * 2.0;
+ let h = capsule.half_height * 2.0;
#[cfg(feature = "dim2")]
let node = window.add_planar_capsule(r, h);
#[cfg(feature = "dim3")]
diff --git a/src_testbed/objects/cone.rs b/src_testbed/objects/cone.rs
new file mode 100644
index 0000000..58b014f
--- /dev/null
+++ b/src_testbed/objects/cone.rs
@@ -0,0 +1,74 @@
+use crate::objects::node::{self, GraphicsNode};
+use kiss3d::window::Window;
+use na::Point3;
+use rapier::geometry::{ColliderHandle, ColliderSet};
+use rapier::math::Isometry;
+
+pub struct Cone {
+ color: Point3<f32>,
+ base_color: Point3<f32>,
+ gfx: GraphicsNode,
+ collider: ColliderHandle,
+}
+
+impl Cone {
+ pub fn new(
+ collider: ColliderHandle,
+ half_height: f32,
+ radius: f32,
+ color: Point3<f32>,
+ window: &mut Window,
+ ) -> Cone {
+ #[cfg(feature = "dim2")]
+ let node = window.add_rectangle(radius, half_height);
+ #[cfg(feature = "dim3")]
+ let node = window.add_cone(radius, half_height * 2.0);
+
+ let mut res = Cone {
+ color,
+ base_color: color,
+ gfx: node,
+ collider,
+ };
+
+ // res.gfx.set_texture_from_file(&Path::new("media/kitten.png"), "kitten");
+ res.gfx.set_color(color.x, color.y, color.z);
+ res
+ }
+
+ pub fn select(&mut self) {
+ self.color = Point3::new(1.0, 0.0, 0.0);
+ }
+
+ pub fn unselect(&mut self) {
+ self.color = self.base_color;
+ }
+
+ pub fn set_color(&mut self, color: Point3<f32>) {
+ self.gfx.set_color(color.x, color.y, color.z);
+ self.color = color;
+ self.base_color = color;
+ }
+
+ pub fn update(&mut self, colliders: &ColliderSet) {
+ node::update_scene_node(
+ &mut self.gfx,
+ colliders,
+ self.collider,
+ &self.color,
+ &Isometry::identity(),
+ );
+ }
+
+ pub fn scene_node(&self) -> &GraphicsNode {
+ &self.gfx
+ }
+
+ pub fn scene_node_mut(&mut self) -> &mut GraphicsNode {
+ &mut self.gfx
+ }
+
+ pub fn object(&self) -> ColliderHandle {
+ self.collider
+ }
+}
diff --git a/src_testbed/objects/mod.rs b/src_testbed/objects/mod.rs
index 51db9d4..e4d7bc4 100644
--- a/src_testbed/objects/mod.rs
+++ b/src_testbed/objects/mod.rs
@@ -1,6 +1,7 @@
pub mod ball;
pub mod box_node;
pub mod capsule;
+pub mod cone;
pub mod convex;
pub mod cylinder;
pub mod heightfield;
diff --git a/src_testbed/objects/node.rs b/src_testbed/objects/node.rs
index 14668e8..d1de799 100644
--- a/src_testbed/objects/node.rs
+++ b/src_testbed/objects/node.rs
@@ -10,6 +10,7 @@ use crate::objects::mesh::Mesh;
use kiss3d::window::Window;
use na::Point3;
+use crate::objects::cone::Cone;
use crate::objects::cylinder::Cylinder;
use rapier::geometry::{ColliderHandle, ColliderSet};
use rapier::math::Isometry;
@@ -30,6 +31,7 @@ pub enum Node {
Mesh(Mesh),
Convex(Convex),
Cylinder(Cylinder),
+ Cone(Cone),
}
impl Node {
@@ -45,6 +47,7 @@ impl Node {
Node::Mesh(ref mut n) => n.select(),
Node::Convex(ref mut n) => n.select(),
Node::Cylinder(ref mut n) => n.select(),
+ Node::Cone(ref mut n) => n.select(),
}
}
@@ -60,6 +63,7 @@ impl Node {
Node::Mesh(ref mut n) => n.unselect(),
Node::Convex(ref mut n) => n.unselect(),
Node::Cylinder(ref mut n) => n.unselect(),
+ Node::Cone(ref mut n) => n.unselect(),
}
}
@@ -75,6 +79,7 @@ impl Node {
Node::Mesh(ref mut n) => n.update(colliders),
Node::Convex(ref mut n) => n.update(colliders),
Node::Cylinder(ref mut n) => n.update(colliders),
+ Node::Cone(ref mut n) => n.update(colliders),
}
}
@@ -103,6 +108,7 @@ impl Node {
Node::Mesh(ref n) => Some(n.scene_node()),
Node::Convex(ref n) => Some(n.scene_node()),
Node::Cylinder(ref n) => Some(n.scene_node()),
+ Node::Cone(ref n) => Some(n.scene_node()),
#[cfg(feature = "dim2")]
_ => None,
}
@@ -120,6 +126,7 @@ impl Node {
Node::Mesh(ref mut n) => Some(n.scene_node_mut()),
Node::Convex(ref mut n) => Some(n.scene_node_mut()),
Node::Cylinder(ref mut n) => Some(n.scene_node_mut()),
+ Node::Cone(ref mut n) => Some(n.scene_node_mut()),
#[cfg(feature = "dim2")]
_ => None,
}
@@ -137,6 +144,7 @@ impl Node {
Node::Mesh(ref n) => n.object(),
Node::Convex(ref n) => n.object(),
Node::Cylinder(ref n) => n.object(),
+ Node::Cone(ref n) => n.object(),
}
}
@@ -152,6 +160,7 @@ impl Node {
Node::Mesh(ref mut n) => n.set_color(color),
Node::Convex(ref mut n) => n.set_color(color),
Node::Cylinder(ref mut n) => n.set_color(color),
+ Node::Cone(ref mut n) => n.set_color(color),
}
}
}