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path: root/src/geometry
AgeCommit message (Expand)Author
2020-10-27Add a 128-bits user-data attached to colliders and rigid-bodies.Crozet Sébastien
2020-10-27Fix 2D compilation.Crozet Sébastien
2020-10-27Replace the Rounded<S> type by a non-generic RoundCylinder type.Crozet Sébastien
2020-10-27Add some segment/triangle SAT functions.Crozet Sébastien
2020-10-27Variable renaming.Crozet Sébastien
2020-10-26Fix multiple warnings.Crozet Sébastien
2020-10-26Fix build when serialization is not enabled.Crozet Sébastien
2020-10-26Fix 2D compilation.Crozet Sébastien
2020-10-26AddAdd missing feature-gate.Crozet Sébastien
2020-10-26Redefine capsules as a segment with a radius, allowing us to reuse the pfm_pf...Crozet Sébastien
2020-10-26Fix bug in 2D heightfield collision detection.Crozet Sébastien
2020-10-20Replace rounding -> round.Crozet Sébastien
2020-10-20Rename rounded -> round.Crozet Sébastien
2020-10-20Fix many warnings.Crozet Sébastien
2020-10-20Add rounded cylinder.Crozet Sébastien
2020-10-20Add cone support.Crozet Sébastien
2020-10-20Collider shape: use a trait-object instead of an enum.Crozet Sébastien
2020-10-19Complete the pfm/pfm contact generator.Crozet Sébastien
2020-10-13Implement a special case for edge-edge 3D polygonal clipping.Crozet Sébastien
2020-10-12Start adding cylinders.Crozet Sébastien
2020-10-10WQuadtree: fix stack overflow caused by more than 4 AABB with the same center.Crozet Sébastien
2020-10-06Fix examples.Crozet Sébastien
2020-10-06Fix compilation in 2D.Crozet Sébastien
2020-10-06Don't let the PubSub internal offsets overflow + fix some warnings.Crozet Sébastien
2020-10-06Implement RayCast for the Trimesh.Crozet Sébastien
2020-10-06Completely remove the WAABBHierarchy structure.Crozet Sébastien
2020-10-06WQuadtree query: reduce the amount of allocations.Crozet Sébastien
2020-10-06Use the WQuadtree for the exhaustive ray-cast too.Crozet Sébastien
2020-10-06Make the WQuadTree more generic and use it as the trimesh acceleration struct...Crozet Sébastien
2020-10-06Fix crash when deleting a collider.Crozet Sébastien
2020-10-05Use the publish-subscribe mechanism to handle collider removals across pipeli...Crozet Sébastien
2020-10-05Make the WQuadtree serializable.Crozet Sébastien
2020-09-28Fix compilation when parallelism is not enabled.Crozet Sébastien
2020-09-28Fix crash of WQuadtree when the collider set contains holes.Crozet Sébastien
2020-09-28Fix compilation when SIMD is not enabled.Crozet Sébastien
2020-09-28Add non-topological WQuadtree update.Crozet Sébastien
2020-09-28Start adding incremental topology update for the WQuadtree.Crozet Sébastien
2020-09-28Complete the WQuadtree construction and ray-cast.Crozet Sébastien
2020-09-28Make kinematic bodies properly wake up dynamic bodies.Crozet Sébastien
2020-09-28Start implementing ray-casting.Sébastien Crozet
2020-09-28Fix trimesh/shape collision-detection when the trimesh was input as the secon...Crozet Sébastien
2020-09-28Fix NaN when computing contacts between a cuboid and a perfectly vertical tri...Crozet Sébastien
2020-09-06Move benchmark demos into their own directory.Sébastien Crozet
2020-09-01Run cargofmt + add rustfmt.tomlSébastien Crozet
2020-09-01Fix mass property update when adding a collider.Sébastien Crozet
2020-09-01Fix constraints resolution with non-identity relative collider position.Sébastien Crozet
2020-08-31Disallow contacts between two colliders attached to the same parent.Sébastien Crozet
2020-08-31Fix box-box CD when colliders have non-identity delta pos.Sébastien Crozet
2020-08-31Allow the removal of a collider.Sébastien Crozet
2020-08-27Fix BroadPhase proxy handle recycling causing a crash.Sébastien Crozet