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2024-03-17
feat: start experimenting with a glam/bevy version
bevy-glam
Sébastien Crozet
2024-01-27
Fix clippy and enable clippy on CI
Sébastien Crozet
2024-01-24
Merge pull request #527 from Aceeri/debug-render-com
Sébastien Crozet
2024-01-21
feat: implement new "small-steps" solver + joint improvements
Sébastien Crozet
2023-12-09
feat: actually apply the disabled_color_multiplier in the debug-renderer
Sébastien Crozet
2023-09-26
Calculate world center of mass from local com in debug renderer
Aceeri
2023-03-26
Fix typo
Sébastien Crozet
2023-03-26
Add a predicate to the DebugRenderBackend to filter out objects that are bein...
Sébastien Crozet
2022-10-30
Switch to the published parry 0.11
Sébastien Crozet
2022-05-31
Adjust the defaults for the debug-renderer + add a JOINTS compound bitflag
Sébastien Crozet
2022-05-30
Move the cfm factor to the velocity constraints instead of the elements.
Sébastien Crozet
2022-05-30
Debug-renderer: add rendering of contacts, solver contacts, and collider AABBs
Sébastien Crozet
2022-04-28
Add comments for the debug-renderer
Sébastien Crozet
2022-04-28
Take round shapes into account in 2D debug render
Sébastien Crozet
2022-04-22
Add a basic lines-based debug-renderer
Sébastien Crozet