use std::env;
use std::mem;
use std::num::NonZeroUsize;
use bevy::prelude::*;
use crate::debug_render::{DebugRenderPipelineResource, RapierDebugRenderPlugin};
use crate::physics::{PhysicsEvents, PhysicsSnapshot, PhysicsState};
use crate::plugin::TestbedPlugin;
use crate::ui;
use crate::{graphics::GraphicsManager, harness::RunState};
use na::{self, Point2, Point3, Vector3};
#[cfg(feature = "dim3")]
use rapier::contro