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Author
2017-03-01
update draw code for SDV 1.2.13 (#231)
Jesse Plamondon-Willard
2017-03-01
bump minimum game version
Jesse Plamondon-Willard
2017-03-01
deprecate `IConfigFile` (#238)
Jesse Plamondon-Willard
2017-03-01
update content manager code for SDV 1.2.11 (#173)
Jesse Plamondon-Willard
2017-03-01
fix `world_downminelevel` command not working, prevent invalid `world_setmine...
Jesse Plamondon-Willard
2017-03-01
show OS caption (like "Windows 10") instead of internal version when available
Jesse Plamondon-Willard
2017-03-01
update TrainerMod manifest
Jesse Plamondon-Willard
2017-03-01
fix TrainerMod letting player add invalid items
Jesse Plamondon-Willard
2017-03-01
remove unneeded 'types' TrainerMod command
Jesse Plamondon-Willard
2017-03-01
fix errors in console command handlers crashing the game
Jesse Plamondon-Willard
2017-03-01
improve TrainerMod feedback to user, standardise color/colour spelling
Jesse Plamondon-Willard
2017-03-01
Update <> to [] for changed commands
Efreak
2017-03-01
Return current values for max/current health/stamina/immunity instead of erro...
Efreak
2017-03-01
toggle timefreeze when no value given
Efreak
2017-02-27
typo
Efreak
2017-02-25
fix handling of localised XNB files (#173)
Jesse Plamondon-Willard
2017-02-25
improve asset key normalisation (#173)
Jesse Plamondon-Willard
2017-02-25
fix current path not being normalised in path checks (#173)
Jesse Plamondon-Willard
2017-02-25
add prototype content event + helper to manipulate XNB data (#173)
Jesse Plamondon-Willard
2017-02-24
add release note, fix docblock
Jesse Plamondon-Willard
2017-02-24
fix content manager compatibility with MonoGame (#173)
Jesse Plamondon-Willard
2017-02-24
override content manager (#173)
Jesse Plamondon-Willard
2017-02-24
clean up program properties
Jesse Plamondon-Willard
2017-02-24
fix 'please update your game' error not pausing before exit
Jesse Plamondon-Willard
2017-02-24
fix game version checks not using semantic versioning
Jesse Plamondon-Willard
2017-02-24
clean up constants, avoid regenerating values unnecessarily
Jesse Plamondon-Willard
2017-02-24
fix game version always being detected as 1.2.9 because Game1.version is a co...
Jesse Plamondon-Willard
2017-02-23
further group deprecation warnings during mod loading
Jesse Plamondon-Willard
2017-02-23
minor cleanup
Jesse Plamondon-Willard
2017-02-23
make skipped-mod messages more user-friendly
Jesse Plamondon-Willard
2017-02-23
move incompatible mod logic into mod registry
Jesse Plamondon-Willard
2017-02-23
shorten mod path in error messages
Jesse Plamondon-Willard
2017-02-23
merge config files
Jesse Plamondon-Willard
2017-02-22
update for Stardew Valley 1.9 (#231)
Jesse Plamondon-Willard
2017-02-22
add rationale notes to incompatible-mods list (#231)
Jesse Plamondon-Willard
2017-02-21
fix new error when entering an empty command in SMAPI console
Jesse Plamondon-Willard
2017-02-19
make mod-not-compatible messages shorter
Jesse Plamondon-Willard
2017-02-19
mark another incompatible mod (#231)
Jesse Plamondon-Willard
2017-02-19
fix installer not recognising Linux/Mac paths starting with ~ or containing a...
Jesse Plamondon-Willard
2017-02-19
use more robust crossplatform path checks in installer
Jesse Plamondon-Willard
2017-02-19
fix installer not ignoring potential game folders that don't contain a Starde...
Jesse Plamondon-Willard
2017-02-19
fix on-post-render graphics event being raised after screen is rendered
Jesse Plamondon-Willard
2017-02-17
fix nullable enums not being written to JSON as string
Jesse Plamondon-Willard
2017-02-17
write XNA input enums to JSON as strings automatically
Jesse Plamondon-Willard
2017-02-17
fix issue where mod dependencies overrode SMAPI dependencies
Jesse Plamondon-Willard
2017-02-16
increase all notice deprecations to info, tweak deprecation message format
Jesse Plamondon-Willard
2017-02-16
remove unneeded property for number of mods loaded
Jesse Plamondon-Willard
2017-02-16
remove unneeded property for game exe path
Jesse Plamondon-Willard
2017-02-16
remove unneeded property for game exe path
Jesse Plamondon-Willard
2017-02-16
make SMAPI core non-static, eliminate direct access between core components
Jesse Plamondon-Willard
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