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Author
2022-05-01
prepare for release
Jesse Plamondon-Willard
2022-05-01
fix crossplatform build scripts
Jesse Plamondon-Willard
2022-04-29
set SMAPI version from main build script
Jesse Plamondon-Willard
2022-04-29
enable some disabled steps in Windows build script
Jesse Plamondon-Willard
2022-04-12
enable nullable annotations in the web project & related code (#837)
Jesse Plamondon-Willard
2022-04-07
reverse mod build package migration to .NET 5 (#837)
Jesse Plamondon-Willard
2022-04-06
enable nullable annotations by default (#837)
Jesse Plamondon-Willard
2022-03-25
mark build scripts executable
Jesse Plamondon-Willard
2022-03-05
add Pintail to install package (#830)
Jesse Plamondon-Willard
2022-02-16
move proxying to a separate NuGet library
Shockah
2022-01-16
prepare for release
Jesse Plamondon-Willard
2022-01-16
prepare for release
Jesse Plamondon-Willard
2022-01-15
add detection for Xbox app game folders
Jesse Plamondon-Willard
2021-12-05
prepare for release
Jesse Plamondon-Willard
2021-12-05
add Windows build process to fix application icon until .NET bug is fixed
Jesse Plamondon-Willard
2021-12-04
fix self-contained install on Windows
Jesse Plamondon-Willard
2021-12-04
migrate SMAPI to self-contained install
Jesse Plamondon-Willard
2021-12-04
suppress non-applicable code warnings
Jesse Plamondon-Willard
2021-12-03
add build script to set the release version
Jesse Plamondon-Willard
2021-12-03
make installer self-contained
Jesse Plamondon-Willard
2021-12-02
switch to scripted release package process
Jesse Plamondon-Willard
2021-11-30
prepare for release
Jesse Plamondon-Willard
2021-11-30
prepare for release
Jesse Plamondon-Willard
2021-11-28
remove GameExecutableName build property from package
Jesse Plamondon-Willard
2021-11-28
fix SMAPI not working on macOS, improve installer validation
Jesse Plamondon-Willard
2021-11-28
restructure installer for .NET 5 changes
Jesse Plamondon-Willard
2021-11-28
fix segfault on Linux/macOS after .NET 5 update
Jesse Plamondon-Willard
2021-11-28
update to .NET 5 build of Harmony 2.1.0
Jesse Plamondon-Willard
2021-11-28
update to .NET 5 and official 64-bit
Jesse Plamondon-Willard
2021-11-28
update for game assembly name now consistent on all platforms
Jesse Plamondon-Willard
2021-10-17
prepare for release
Jesse Plamondon-Willard
2021-10-08
bump to .NET Framework 4.5.2
Jesse Plamondon-Willard
2021-09-18
prepare for release
Jesse Plamondon-Willard
2021-09-03
prepare for release
Jesse Plamondon-Willard
2021-09-02
drop support for unofficial 64-bit mode
Jesse Plamondon-Willard
2021-08-26
prepare for release
Jesse Plamondon-Willard
2021-08-25
prepare for release
Jesse Plamondon-Willard
2021-08-25
prepare for release
Jesse Plamondon-Willard
2021-08-04
prepare for release
Jesse Plamondon-Willard
2021-08-03
prepare for release
Jesse Plamondon-Willard
2021-08-01
prepare for release
Jesse Plamondon-Willard
2021-07-23
use unmerged Harmony assembly (#711)
Jesse Plamondon-Willard
2021-07-13
migrate to Harmony 2.1 (#711)
Jesse Plamondon-Willard
2021-07-09
prepare for release
Jesse Plamondon-Willard
2021-05-03
prepare for release
Jesse Plamondon-Willard
2021-05-03
prepare for release
Jesse Plamondon-Willard
2021-04-23
add 64-bit support to the SMAPI installer (#767)
Jesse Plamondon-Willard
2021-04-04
standardize spelling of 'macOS'
Jesse Plamondon-Willard
2021-04-02
add initial support for 64-bit Windows hack (#767)
Jesse Plamondon-Willard
2021-03-30
prepare mod build package for 64-bit SMAPI (#767)
Jesse Plamondon-Willard
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