Age | Commit message (Expand) | Author |
---|---|---|
2022-05-31 | add backwards compatibility for mods using now-unused dependencies | Jesse Plamondon-Willard |
2022-05-31 | replace MemoryCache with custom cache | Jesse Plamondon-Willard |
2022-05-27 | prepare for release | Jesse Plamondon-Willard |
2022-05-22 | prepare for release | Jesse Plamondon-Willard |
2022-05-15 | prepare for release | Jesse Plamondon-Willard |
2022-05-12 | prepare for release | Jesse Plamondon-Willard |
2022-05-08 | prepare for release | Jesse Plamondon-Willard |
2022-05-06 | prepare for release | Jesse Plamondon-Willard |
2022-05-01 | prepare for release | Jesse Plamondon-Willard |
2022-05-01 | fix crossplatform build scripts | Jesse Plamondon-Willard |
2022-04-29 | set SMAPI version from main build script | Jesse Plamondon-Willard |
2022-04-29 | enable some disabled steps in Windows build script | Jesse Plamondon-Willard |
2022-04-12 | enable nullable annotations in the web project & related code (#837) | Jesse Plamondon-Willard |
2022-04-07 | reverse mod build package migration to .NET 5 (#837) | Jesse Plamondon-Willard |
2022-04-06 | enable nullable annotations by default (#837) | Jesse Plamondon-Willard |
2022-03-25 | mark build scripts executable | Jesse Plamondon-Willard |
2022-03-05 | add Pintail to install package (#830) | Jesse Plamondon-Willard |
2022-02-16 | move proxying to a separate NuGet library | Shockah |
2022-01-16 | prepare for release | Jesse Plamondon-Willard |
2022-01-16 | prepare for release | Jesse Plamondon-Willard |
2022-01-15 | add detection for Xbox app game folders | Jesse Plamondon-Willard |
2021-12-05 | prepare for release | Jesse Plamondon-Willard |
2021-12-05 | add Windows build process to fix application icon until .NET bug is fixed | Jesse Plamondon-Willard |
2021-12-04 | fix self-contained install on Windows | Jesse Plamondon-Willard |
2021-12-04 | migrate SMAPI to self-contained install | Jesse Plamondon-Willard |
2021-12-04 | suppress non-applicable code warnings | Jesse Plamondon-Willard |
2021-12-03 | add build script to set the release version | Jesse Plamondon-Willard |
2021-12-03 | make installer self-contained | Jesse Plamondon-Willard |
2021-12-02 | switch to scripted release package process | Jesse Plamondon-Willard |
2021-11-30 | prepare for release | Jesse Plamondon-Willard |
2021-11-30 | prepare for release | Jesse Plamondon-Willard |
2021-11-28 | remove GameExecutableName build property from package | Jesse Plamondon-Willard |
2021-11-28 | fix SMAPI not working on macOS, improve installer validation | Jesse Plamondon-Willard |
2021-11-28 | restructure installer for .NET 5 changes | Jesse Plamondon-Willard |
2021-11-28 | fix segfault on Linux/macOS after .NET 5 update | Jesse Plamondon-Willard |
2021-11-28 | update to .NET 5 build of Harmony 2.1.0 | Jesse Plamondon-Willard |
2021-11-28 | update to .NET 5 and official 64-bit | Jesse Plamondon-Willard |
2021-11-28 | update for game assembly name now consistent on all platforms | Jesse Plamondon-Willard |
2021-10-17 | prepare for release | Jesse Plamondon-Willard |
2021-10-08 | bump to .NET Framework 4.5.2 | Jesse Plamondon-Willard |
2021-09-18 | prepare for release | Jesse Plamondon-Willard |
2021-09-03 | prepare for release | Jesse Plamondon-Willard |
2021-09-02 | drop support for unofficial 64-bit mode | Jesse Plamondon-Willard |
2021-08-26 | prepare for release | Jesse Plamondon-Willard |
2021-08-25 | prepare for release | Jesse Plamondon-Willard |
2021-08-25 | prepare for release | Jesse Plamondon-Willard |
2021-08-04 | prepare for release | Jesse Plamondon-Willard |
2021-08-03 | prepare for release | Jesse Plamondon-Willard |
2021-08-01 | prepare for release | Jesse Plamondon-Willard |
2021-07-23 | use unmerged Harmony assembly (#711) | Jesse Plamondon-Willard |