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2020-09-15make IContentPack file paths case-insensitiveJesse Plamondon-Willard
2020-09-13add support for renewing uploaded JSON/log filesJesse Plamondon-Willard
2020-09-11prepare for releaseJesse Plamondon-Willard
2020-09-11fix default mods folder path in build packageJesse Plamondon-Willard
2020-09-11improve logging in mod build packageJesse Plamondon-Willard
2020-09-08prepare for releaseJesse Plamondon-Willard
2020-09-08rename PathUtilities.NormalizePathSeparator, add normalization for more casesJesse Plamondon-Willard
2020-09-08prepare for releaseJesse Plamondon-Willard
2020-09-07Add 'release highlights' links to release notesJesse Plamondon-Willard
2020-09-06prepare for releaseJesse Plamondon-Willard
2020-09-06fix asset propagation for title menu buttonsJesse Plamondon-Willard
2020-09-05make PathUtilities available to modsJesse Plamondon-Willard
2020-09-05copyedit package readmeJesse Plamondon-Willard
2020-09-05add dates to package release notes, add missing notesJesse Plamondon-Willard
2020-09-05set max game version to prepare for upcoming SDV 1.5 updateJesse Plamondon-Willard
2020-09-05add mod build package option to change the Mods pathJesse Plamondon-Willard
2020-09-04reorganize mod build package readme for readabilityJesse Plamondon-Willard
2020-09-04simplify error shown for duplicate modsJesse Plamondon-Willard
2020-09-04extend game's input logic instead of replacing itJesse Plamondon-Willard
2020-08-28fix map tile rotation broken when you return to titleJesse Plamondon-Willard
2020-08-26add heuristic rewrite for field => const changesJesse Plamondon-Willard
2020-08-26fix some broken field references not detectedJesse Plamondon-Willard
2020-08-24add rewriter for method references with missing optional parametersJesse Plamondon-Willard
2020-08-24support mapping fields to a different type in FieldReplaceRewriterJesse Plamondon-Willard
2020-08-24add heuristic field-to-property rewriterJesse Plamondon-Willard
2020-08-24simplify console interception flowJesse Plamondon-Willard
The console interceptor now uses a marker in the string (instead of a state field) to track whether the message should intercepted. This makes each write more atomic, so it's less affected by multithreading in some cases.
2020-08-17update release notesJesse Plamondon-Willard
2020-08-16update schema for Content Patcher 1.17Jesse Plamondon-Willard
2020-08-15tweak update alert rulesJesse Plamondon-Willard
2020-08-15fix broken URL in update alerts for unofficial versionsJesse Plamondon-Willard
2020-08-13remove experimental RewriteInParallel optionJesse Plamondon-Willard
2020-08-09add support for read/writing SDate to JSONJesse Plamondon-Willard
2020-08-09fix error when mods add/remove events asynchronouslyJesse Plamondon-Willard
2020-08-09tweak release docsJesse Plamondon-Willard
2020-08-03update Content Patcher schema for 1.16Jesse Plamondon-Willard
2020-08-02prepare for releaseJesse Plamondon-Willard
2020-08-02update dependenciesJesse Plamondon-Willard
2020-07-29format new code, update release notesJesse Plamondon-Willard
2020-07-26use ordinal comparison/sorting instead of invariantJesse Plamondon-Willard
2020-07-25log GPU info to simplify troubleshootingJesse Plamondon-Willard
2020-07-21fix error when a mod adds/remove an event handler while handling the eventJesse Plamondon-Willard
2020-07-21ignore more content file types when detecting modsJesse Plamondon-Willard
2020-07-17add item repository fixes from CJB Cheats Menu codeJesse Plamondon-Willard
2020-06-23update release notesJesse Plamondon-Willard
2020-06-21prepare for releaseJesse Plamondon-Willard
2020-06-21fix event priority sortingJesse Plamondon-Willard
2020-06-20prepare for releaseJesse Plamondon-Willard
2020-06-20fix reload_i18n not reloading content pack translationsJesse Plamondon-Willard
2020-06-20remember selected schema when editing a fileJesse Plamondon-Willard
2020-06-20change default JSON validator schema to noneJesse Plamondon-Willard