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2020-09-11
prepare for release
Jesse Plamondon-Willard
2020-09-11
fix default mods folder path in build package
Jesse Plamondon-Willard
2020-09-11
improve logging in mod build package
Jesse Plamondon-Willard
2020-09-08
prepare for release
Jesse Plamondon-Willard
2020-09-08
rename PathUtilities.NormalizePathSeparator, add normalization for more cases
Jesse Plamondon-Willard
2020-09-08
prepare for release
Jesse Plamondon-Willard
2020-09-07
Add 'release highlights' links to release notes
Jesse Plamondon-Willard
2020-09-06
prepare for release
Jesse Plamondon-Willard
2020-09-06
fix asset propagation for title menu buttons
Jesse Plamondon-Willard
2020-09-05
make PathUtilities available to mods
Jesse Plamondon-Willard
2020-09-05
copyedit package readme
Jesse Plamondon-Willard
2020-09-05
add dates to package release notes, add missing notes
Jesse Plamondon-Willard
2020-09-05
set max game version to prepare for upcoming SDV 1.5 update
Jesse Plamondon-Willard
2020-09-05
add mod build package option to change the Mods path
Jesse Plamondon-Willard
2020-09-04
reorganize mod build package readme for readability
Jesse Plamondon-Willard
2020-09-04
simplify error shown for duplicate mods
Jesse Plamondon-Willard
2020-09-04
extend game's input logic instead of replacing it
Jesse Plamondon-Willard
2020-08-28
fix map tile rotation broken when you return to title
Jesse Plamondon-Willard
2020-08-26
add heuristic rewrite for field => const changes
Jesse Plamondon-Willard
2020-08-26
fix some broken field references not detected
Jesse Plamondon-Willard
2020-08-24
add rewriter for method references with missing optional parameters
Jesse Plamondon-Willard
2020-08-24
support mapping fields to a different type in FieldReplaceRewriter
Jesse Plamondon-Willard
2020-08-24
add heuristic field-to-property rewriter
Jesse Plamondon-Willard
2020-08-24
simplify console interception flow
Jesse Plamondon-Willard
The console interceptor now uses a marker in the string (instead of a state field) to track whether the message should intercepted. This makes each write more atomic, so it's less affected by multithreading in some cases.
2020-08-17
update release notes
Jesse Plamondon-Willard
2020-08-16
update schema for Content Patcher 1.17
Jesse Plamondon-Willard
2020-08-15
tweak update alert rules
Jesse Plamondon-Willard
2020-08-15
fix broken URL in update alerts for unofficial versions
Jesse Plamondon-Willard
2020-08-13
remove experimental RewriteInParallel option
Jesse Plamondon-Willard
2020-08-09
add support for read/writing SDate to JSON
Jesse Plamondon-Willard
2020-08-09
fix error when mods add/remove events asynchronously
Jesse Plamondon-Willard
2020-08-09
tweak release docs
Jesse Plamondon-Willard
2020-08-03
update Content Patcher schema for 1.16
Jesse Plamondon-Willard
2020-08-02
prepare for release
Jesse Plamondon-Willard
2020-08-02
update dependencies
Jesse Plamondon-Willard
2020-07-29
format new code, update release notes
Jesse Plamondon-Willard
2020-07-26
use ordinal comparison/sorting instead of invariant
Jesse Plamondon-Willard
2020-07-25
log GPU info to simplify troubleshooting
Jesse Plamondon-Willard
2020-07-21
fix error when a mod adds/remove an event handler while handling the event
Jesse Plamondon-Willard
2020-07-21
ignore more content file types when detecting mods
Jesse Plamondon-Willard
2020-07-17
add item repository fixes from CJB Cheats Menu code
Jesse Plamondon-Willard
2020-06-23
update release notes
Jesse Plamondon-Willard
2020-06-21
prepare for release
Jesse Plamondon-Willard
2020-06-21
fix event priority sorting
Jesse Plamondon-Willard
2020-06-20
prepare for release
Jesse Plamondon-Willard
2020-06-20
fix reload_i18n not reloading content pack translations
Jesse Plamondon-Willard
2020-06-20
remember selected schema when editing a file
Jesse Plamondon-Willard
2020-06-20
change default JSON validator schema to none
Jesse Plamondon-Willard
2020-06-20
add i18n schema to JSON validator
Jesse Plamondon-Willard
2020-06-20
make parallel rewriting optional
Jesse Plamondon-Willard
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